Episode 670: Callisto Unplugged

Jonah returns from PAX Unplugged 2022, while T.J. defends the maligned Castillo Protocol. Aside from the news, the Gaming Flashback is the Klei Entertainment’s stealth 2D platformer Mark of the Ninja.

The rest of the news includes:

  • Smash Bros tournament organizer Panda boots out boss following fan allegations
  • Harmonix rhythm game Fuser goes offline in two weeks
  • Half-Life: Blue Shift gets Black Mesa treatment
  • NVIDIA slashes GeForce RTX 4090 and 4080 prices in Europe

Let us know what you think.

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Episode 666: Nintendo Hentai BanEpisode 666: Nintendo Hentai Ban

This week is plagued by the Mark of the Beast, but next week’s will be a giant landmark, too. No Gaming Flashback, but a lot of legal happenings in the past week.

The news includes:

  • USB-C charging ports will be required by law in the EU for most portable tech from 2024
  • NetherRealm’s next game won’t be revealed during Mortal Kombat anniversary events
  • Cyberpunk 2077 sequel is why there’s only one expansion, says dev
  • Nintendo has updated eShop rules on adult content, publisher says

Let us know what you think.

Starcraft 2 Part Eins, Zwei and DreiStarcraft 2 Part Eins, Zwei and Drei

Nobody is perfect. When it comes to creating an epic story arc, awesome pre-rendered movies and a fully fleshed campaign Blizzard has done well. Now, Blizzard speaks of Starcraft 2 and the world shuts their mouth and listens to each and every word. What’s the word?

A Trilogy.

We’re not talking about the Lord of The Rings style trilogy, but three games with full stories which all end with the gamer being satisfied at the closure, not cliffhangers.

The three standalone games will be (says GameStooge):

  • Terrans – Wings of Liberty
  • Zerg – Heart of the Swarm
  • Protoss – Legacy of the Void

Gamers are probably thinking, “so, I can play multiplayer with only one race?” No! The campaign is split into three separete games, not the races and multiplayer features. Although, each title is sure to introduce something new to the game engine, Blizzard has said:

“Nothing changes for multiplayer or skirmish mode. All three races are fully implemented from the get go. Each campaign will feel like an epic story – not a cliffhanger into the next one. They will each have separate arcs that have a clear start, middle, end – and you will feel like you’ve really finished *something* at the end of each game. More content than we’d previously planned – many more Movies, Missions, etc.” (games.on.net)

From our perspective, it seems Blizzard is itching to release the multiplayer system to the world sooner than later, considering some countries use Starcraft as a professional league, but they don’t want to rush out fast to market campaigns just to satisfy this multiplayer desire.

Instead, they’re going to take their time, in usual Blizzard style, by releasing the game as they finish it… per races story. This should give us a less watered down storyline or having one or two races with a piss poor storyline while another has a kick ass storyline because it was done first.

End result? Multiplayer gamers will be happy in the end while those that play Starcraft for the story will need to wait for each game to be completed. We know Blizzards release schedule is “when it’s ready” so we can only imagine how long it will take to reach that third game in the trilogy.