Episode 677: Let’s Try Again

Where’s episode 676? Completely unlistenable. Not to mention this episode had to be reuploaded due to file corruption.

The guys discuss Valve luring cheaters into a trap, Nvidia predicting AI models 1,000,000 times more powerful than ChatGPT within 10 years, Sons of the Forest being inexplicably popular, EA making Dead Space 2 and 3 remakes, and an absolutely adorable Tunic plushie.

The news includes:

  • Next Civilization game officially announced by Firaxis
  • Beyond Good & Evil 2 studio reportedly under investigation for “unprecedented” burnout and sick leave
  • Sony’s State of Play 2023
  • Blumhouse’s new gaming division will focus on “indie budget” games

Let us know what you think.

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Gaming Flashback: Secret of the Silver BladesGaming Flashback: Secret of the Silver Blades

I miss old SSI games and all the beauty and wonder they brought me as a child. Perhaps it’s more of the feeling of playing old MS-DOS games and that no worries feeling of playing games all summer long when your parents are out working; no cares in the world but that of the evil dragons and goblins of an RPG world. Secret of the Silver Blades arrived in May of 1990, developed and published by Strategic Simulations Inc (SSI), a company we covered in our gaming history back in TD Gaming Podcast Episode 9.

Secret of the Silver Blades is actually the third in a four-part game series which was eventually packaged in the Gold Box editing of the SSI games. It was a continuation of the game Curse of the Azure Bonds and the first in the series: Pool of Radiance. The cool part of the series was the leveling system where each would let you level to a certain limit just like most modules in D&D games, this game let you get to level seven which means a Mage could use the cool Delayed Blast Fireball spell which was one of my favorite magic spells in D&D (yeah, I’m a dork.)

The graphics were a whopping 16-colors, with slight graphical improvements over the other two prior games. This game didn’t have an overworld map like the others, going full first person for the length of the game. Another great enhancement was the ability to use the arrow keys to navigate menu’s without the need for “hot keys” like older SSI titles, given the game is very much menu-based for combat, equipment and inventory management it was very handy to have the use of those nice little arrow keys.

You create your party and start adventuring in a game engine very similar to all the games before it, so introduction to game mechanics was minimal, you could advance your characters further in level and, most importantly, import characters from previous games. The D&D world is really a character-driven game environment and you grow fond of your characters and understand the best ways to battle with them, importing is key and still, today, is a big part in well done RPG expansions (Guild Wars is a great example). Unfortunately, many games fall short of character import and it kind of blows away some of the magic of an RPG.

One of the frustrating issues with Secret of the Silver blade is the limitation on levels for the Cleric, because they can’t level up past 7 they can’t get the good ressurection spell, only allowed to use Raise Dead which lowers your characters constitution by 1 (much like the traditional D&D rules). However, given its a video game and not a paper-dice based game, the raise dead penalty is annoying, so it was easier to save often and re-load when you died to try again and avoid the penalty. I do recall their being some scrolls or something to get back your constitution penalty… but it’s been awhile I might be making that up.

Anyway, a well done series, classic RPG and helped build a foundation for games like Morrow Wind and Oblivion in my opinion.

GameSpy, UGO, 1UP Say FarewellGameSpy, UGO, 1UP Say Farewell

The videogame world has been stunned by the news that GameSpy, 1UP and UGO are all being shuttered. GameSpy had been around since 1999 (back when it was a mere online match service – game-spy, geddit?) UGO was a site that I wrote for both indirectly as an editor of GamePen and directly when I wrote DVD and game reviews for UGO.

UGO’s Chris Radtke bid farewell stating:

I’ve spent many years of my life trying to turn UGO.com into something entertaining for you guys. Hopefully you stopped by recently to watch one our funny videos. Or you found yourself debating one of our nerd culture lists, read a movie review or pondered the age old question “Who would win in a fight, a minotaur armed with a trident or a centaur armed with a crossbow.” Could be you tried to win something off our homepage or you Googled “Hot Girls” and found a couple of pics you liked. I don’t really care how you got here, just as long as you were entertained when you did.

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Episode 747: The Next XboxEpisode 747: The Next Xbox

Some of the minor news discussed include Defiance coming back 4 years after servers were shut down, BlizzCon 2025 not happening, Moon Studios going full indie, buying No Rest For the Wicked’s publishing rights from Take-Two and Final Fantasy 16 PC version removing Denuvo Anti-tamper DRM. The Gaming Flashback is 2015’s Bloodborne.

The news includes:

  • Humble Games Showcase
  • Killing Floor 3 delayed to later in 2025
  • Next-gen Xbox reportedly coming in 2027, handheld rumored for this year

Let us know what you think.