Episode 678: Paradoxical

This week we check out Paradox Interactive’s showcase, as well as the following news:

  • Cities: Skylines 2 achievements reveal hailstorms, rat infestations, and 150 map tiles in a single city
  • Evidence is mounting for an upcoming Minecraft Bedrock world editor mode

Let us know what you think of Paradox’s lineup.

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Episode 631: Nintendo Dislikes VirtualEpisode 631: Nintendo Dislikes Virtual

This is the second attempt at Episode 631, as the previous episode had bad audio, and was boring to boot. This week’s episode features a lot of questionable content, as well as a Dark Souls Gaming Flashback.

The news includes:

  • Surprise Halo Infinite multiplayer launch buckles Steam servers
  • Grand Theft Auto Trilogy back on PC after Rockstar removes ‘unintentionally included’ files
  • Microsoft adds 76 more games to Xbox backwards compatibility
  • Nintendo explains why there is no virtual console on Switch

Let us know what you think.

Gaming Podcast 170: If Hacker’s Could SpellGaming Podcast 170: If Hacker’s Could Spell

This week’s gaming podcast we’re answering some community feedback, hitting some new DRM issues and tackling some popular news stories including but not limited to:

  • Capcom implementing always connect DRM in PS3 games
  • Ubisoft’s DRM cracked for good?
  • Blizzard appealing the AO Starcraft II rating
  • First PS3 3D games will not have as good graphics as the 2D version

The question of the week, would you rather have an inferior bleeding edge technology (PS3 3D Gaming for instance) or a higher end more current technology? Do you feel Sony’s trying to break new innovative barriers or move more high tech gear?

DRM Free Spore Steams Forward!DRM Free Spore Steams Forward!

Gamers get upset when developers sneak ugly hacks onto their computers when they just want to play video games. Although gamers really only revolt when they know their being exploited, Spore is a fine example of how not to lock down a video game. Using SecuROM was a bad decision on the part of Electronic Arts, no matter what their PR spin tries to tell us.

Imagine a world of DRM free spore and you may be imagining reality using the Valve’s Steam software download architecture.

“The moderator specifically mentioned Spore but it’s possible this extends to other EA games that used SecuROM as well (like Mass Effect). If a game on Steam uses third-party DRM, it’s supposed to be mentioned on the product page.” (cinemablend)

We’ve been complaining about the Spore DRM for month snow on the gaming podcast, perhaps we’ll have to shut our mouths soon enough.

(Thanks, GameStooge)