Episode 678: Paradoxical

This week we check out Paradox Interactive’s showcase, as well as the following news:

  • Cities: Skylines 2 achievements reveal hailstorms, rat infestations, and 150 map tiles in a single city
  • Evidence is mounting for an upcoming Minecraft Bedrock world editor mode

Let us know what you think of Paradox’s lineup.

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Episode 647: AdvertisingEpisode 647: Advertising

[This episode has been re-uploaded due to technical issues]

This week’s is pretty short, featuring a Sonic the Hedgehog and Halo discussion before delving into what’s okay and what’s not okay with in-game advertisements. The Gaming Flashback for this episode is the tripping Journey.

The news includes:

  • PlayStation wants ads in its games, too
  • Bugsnax leads late April Xbox Game Pass line-up
  • Amy Hennig is taking another shot at making a Star Wars game

Let us know what you think.

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The guys talk about Skate Story is finally releasing in December, Indiana Jones and the Great Circle is getting a New Game+ mode and some new duds in a free update, Might and Magic: Olden Era is delayed to 2026, a Minecraft Movie sequel is coming in July 23, 2027, and Cities: Skylines 2‘s big Bridges and Ports expansion is finally almost here.

News includes:

  • Helldivers 2 developers blame HDDs for the PC version’s file size & delayed updates

Let us know what you think.

Bioshock PS3: Later But BetterBioshock PS3: Later But Better

Bioshock arrived on the Xbox 360 almost August of 2007, about one year from this month. It’s set to arrive on the PlayStation 3 in October of 2008, over one year after the Xbox 360 version. Is it too late?

For those that have decided to buy a PlayStation 3 and hold out on the Xbox 360, it will be their first time with full access to the Bioshock title. For everyone else, it’s the same game with prettier graphics and a slight update in difficulty.

Bioshock was well received by both reviewers and video game players last year, will this be a repeat or simply sit on the shelf begging to be played? Bioshock sold 490,900 copies the month of its original release, we’d love to know if it can do it twice.

Kotaku is reporting that “they’ve instead decided to cut off pretty much all of your ammo, leaving you in many instances to pick up a gun with a single bullet in it. It’ll also jack up the price of plasmids, reduce the amount of health vita chambers give you and just generally make the game, oh, impossible.”

Harder, prettier graphics but … too late?