Episode 709: Eat Pikachu

This week’s episode has the entire podcast crew reacting to Palworld. It’s priceless. They also discuss Alan Wake is coming to Dead by Daylight later this month and a Tetris prodigy triggering a “true killscreen” in record-setting run.

The news includes:

  • Bethesda will finally show off Indiana Jones gameplay at the Developer Direct showcase
  • Apple Vision Pro available in the U.S. on February 2
  • Palworld‘s Pokémon-with-guns adventure enters early access next week

Let us know what you think.

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Episode 773: Nintendo DirectEpisode 773: Nintendo Direct

In this episode, Blizzard unveils a major Overwatch 2 revamp, Pokémon will kick off its 30th anniversary celebrations with Jigglypuff, 7 years after it was pulled from Steam Poker Night at the Inventory is coming back in March, and Eric Barone says Haunted Chocolatier will be out when it’s good and ready.

News includes:

Let us know what you think.

Episode 321: Always Chaotic GoodEpisode 321: Always Chaotic Good

This week, Jonah Falcon and Jordan Lund discuss a little pen-and-paper Dungeons & Dragons, while the Gaming Flashback this week is the Microsoft Xbox, ending the coverage of the sixth generation consoles in the past few podcasts.

This week’s news includes:

  • All PS Vitas $199 at Target August 18th to the 24th
  • Communist border crossing immigration official sim Papers, Please! now available
  • New Jersey court approves used game lawsuit against GameStop
  • Wasteland 2 dynamic NPC interaction detailed

This week’s Question of the Week is a simple one: “Which do you do most of your gaming on, console or PC?”

Would You Buy An Apple-Based Console?Would You Buy An Apple-Based Console?

Does the console market need any more competitors? We’ve seen record sales in the game industry for titles like Halo 3 and Grand Theft Auto IV along with huge expectations for Resistance 2 and some new Sony PlayStation 3 projects. Yet, the tiny little Wii product holds best sales records around the world as the heavy hitter, Microsoft and Sony, compete for the most awesome spectacle show of graphics.

Competition is a great way to drive down costs, drive up expectations and give consumers new innovative products with better quality. Imagine if Apple got into console development and produced a new highly sexy product with the hype and consumer desire of the iPhone or iPod.

“Apple has the infrastructure in place through iTunes to create a real value proposition for those that want to extend the capability of their console beyond gaming and has the cash — about $20 billion — to not only invest in the best components on the market, but in an online gaming experience that could rival Xbox Live.” (kotaku)

Apple’s showing a huge surge in recognition and sales thanks to the iPod and growing desire for Apple hardware competing against Microsoft’s Vista operating system. As more consumers turn to Apple for their music and mobile gaming needs, Apple must see windows of exploiting the gaming market further.

More importantly, nobody can pull off digital rights management (DRM) and locking consumers into a product line like Apple all while they beg for more. Consoles are little boxes of DRM waiting for happy consumers to buy into the concept all while avoiding the hacking and bittorrenting like you’ve been seeing on Spore in the last few weeks. Had Spore been released on a console this DRM fiasco would have been avoided because gamers don’t even realize (or care) that a console locks them into playing and, more importantly, buying the game for the hardware.

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