Episode 711: Palworld Blows Up

The guys discuss RoboCop: Rogue City, Like a Dragon: Infinite Wealth and F-ZERO 99, among other things.

The news items include:

  • Apple will soon permit Game-Pass-style game streaming apps on its App Store
  • Palworld just sold 4 million copies in 3 days
  • Horizon: Forbidden West announces March release date on PC
  • Dragon’s Dogma 2 director wants players to avoid fast travel

Let us know what you think.

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Episode 373: Happy New 2015Episode 373: Happy New 2015

This is the first podcast of 2015, and Jonah and Paul are ready to get going, talking about their holiday gifts and their disappointment in the film Birdman. There’s no Gaming History or Gaming Flashback this week, but stay tuned for one next week.

The news in this episode includes:

  • FBI claimed to be investigating Xbox Live, PlayStation Network DDoS perps
  • GSC Gameworld re-opens for business
  • Halo 5 multiplayer beta gets more maps, weapons, and modes (from GameSpot)
  • Xbox Live founder leaves Microsoft

Also in the podcast is some Listener Feedback and the Question of the Week, “How much do you play online?”

Episode 447: More Nintendo Switch NewsEpisode 447: More Nintendo Switch News

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This week’s news includes:

  • 6 of the biggest rumors Nintendo Switch rumors
  • EA pursuing development of an open-world game
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Let us know if you’re going to buy a Nintendo Switch.

Wrath of The Lich King – Rune SystemWrath of The Lich King – Rune System

As the Wrath of the Lich King beta lives on, the world (and software behind it) is ever changing. Apparently, the rune system has changed a lot since its first inception. This requires a delicate balance, as the goal is a well rounded Death Knight class without epically overpowered features. Too much power and people will feel cheated while others feel overly destructive. End result, everyone would be a Death Knight.

The rune system that Blizzard has created is more straight forward than the initial system because it contains less variables. The Death Knight has a secondary bar, much like a Warrior, that starts empty and slowly climbs with “Runic Power,” an energy generated when you cast spells and expend rune energy. It works much like the warrior class, as it builds it will open up some abilities in your bar that were “grayed out” because they couldn’t be cast yet.

What the heck is a rune? Above your character profile you’ll have six little circles, called runes, these little guys work much like the rogues energy. The three styles of runes are: Blood, Frost and Unholy runes and they’re coordinated with your spells and sword strike abilities much like a paladin or warrior. Each rune “goes dark” when you expend its energy – this limits your access to use the Death Knights abilities much like expending all your rogues energy stops the rogue from using their neat features. However, once its energy is expended, it will grow your runic power a slight bit, “charging” it for later use.

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