Sorry, this episode was never recorded properly. Try again next week.
Episode 712: Episode Deleted
Related Post
XBLA’s Braid Needs More SalesXBLA’s Braid Needs More Sales
XBLA offers great opportunities for the indy developer but everything comes at a price. Over the last three years Braid‘s developer Jonathan Blow spent a reported $180,000 to create the popular Braid title on Xbox Live. He’s going to need a lot more sales before he can celebrate the highly valued, highly reviewed title.
The Independent Games Festival was kind to him, giving him the “Innovation in Game Design” back in 2006, since then he’s put his money where is mouth is; his own money. There are good times and bad times when you’re discovering your dreams. The reviews surely made him feel great about the work he has done over the last three years but a review won’t pay the bills.
It may be a hard road ahead for Jonathan, hopefully at least breaking even on the project. Although he may not look back at the game as a financial success we can only imagine he’ll have a lot easier time getting funding or publishing for his next title, if that’s the path he chooses.
(Thanks, Kotaku)
Episode 558: End of a Decade of Videogames 2010-2019Episode 558: End of a Decade of Videogames 2010-2019
The last podcast of 2019 is also the last podcast of the 2010’s, as Jonah, TJ and Scott discuss the past year of videogames, while mentioning some of the news from last week, like the announcement of The Wolf Among Us 2 and the Xbox Series X. The last podcast is also the longest ever, clocking in at over 2 and 3/4 hours.
The Question of the Week: “What was your favorite videogame of the past decade?”
Classic Cinematics: DiabloClassic Cinematics: Diablo
Diablo is a classic title with endings for each class you can play, but all give you the same result: hell and torment. You battle your way through a very difficult game, defeating legions of evils minions, piling their corpses upon the floor as you dig deeper into hell.
Eventually, you battle the essence of hell itself: Diablo. However, the ending does not give you warm fuzzies. The ending shows the results of a man with a burden and ends with the transfer of such burden.
Pure evil. Pure fun. Exciting and well crafted ending. For more talk on cinematic endings, listen to the TD Gaming Podcast Episode 75.
Podcast: Play in new window | Download
