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Episode 712: Episode Deleted
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Episode 754: Pre-Show HypeEpisode 754: Pre-Show Hype
The guys discuss Dune: Awakening’s endgame deep desert area has a PvE zone, PowerWash Simulator goes underground, overground in final free content update, Persona 4 voice actor confirms a remake is in development, EA Sports College Football 26 adds cross-play Dynasty, 300 coaches and trophy rooms, Star Wars Battlefront 2 breaks its concurrent player count record on Steam, Dragon Quest 1 & 2 HD-2D Remake will also come to Nintendo Switch 2 and Hideo Kojima’s next game “Physint” is coming in about 5-6 years.
The news includes:
- Marathon isn’t canceled
- Clair Obscur’s runaway success was helped by staying smaller scale
- Electronic Arts cancels Black Panther game and Cliffhanger Games
- Cyberpunk 2077 sequel gets a new name as pre-production phase now officially underway
Let us know what you think.
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TD Gaming Podcast 100: KatastroephicTD Gaming Podcast 100: Katastroephic
This weeks gaming podcast flashes back to Yo! Noid, for the NES and a bit of gaming history on Accolade while touching on some hot news topics:
Nintendo considering changing accelerometer chips- Nintendo brings Club Nintendo to North America
- Playstation Home arriving December 17th
- GTA IV patch coming to a PC near you
This week’s soap box we’re asking you if you believe social networking and new media techniques will help or hinder the gaming industry.
Bejeweled Twist Launched, Casualites RejoiceBejeweled Twist Launched, Casualites Rejoice
After four years of development, Popcap lit up Seattle Monday night with the launch of Bejeweled Twist sparing no expense to show off their new casual game. It took four years to complete but Popcap isn’t going to release a game until it’s perfect. You won’t play it until they believe it is a game their mom would love.
“Popcap builds games for people, not demographics,” says CEO David Roberts. At the launch the founders, John Vechey, Brian Fiete and Jason Kapalka talked about the casual game market while the “Gem Girls” walked around looking sexy and flashy. Roberts talked about the casual game industry and forecasts it growing to become an $8 billion market — not too shabby for USD $19.99 games.
Downloads of Bejeweled, of course, show no signs of stopping and Popcap explained that 40% of their revenue comes from the old concepts of “Diamond Mine.” Phil Spencer, Microsoft Game Studios’ General Manager, hopped on stage and explained how Microsoft saw Popcap’s vision in their Diamond Mine flash game and suggested a rename to Bejeweled, the founders hated the name but took the big companies suggestion on the change.

Since then, we’ve had many folks attempt to clone and replicate the success in Popcap’s flagship product. Complete with open bar, Gem Girls, camera flashes and glitter this game launch shows the growing casual games industry the great power and momentum of “simple” casual games.
Nothing about Bejeweled Twist is simple. The game play of Bejeweled Twist aggregates all the knowledge Popcap has acquired over the last seven years to design one blockbuster title. From classic Bejeweled to Chuzzle to Peggle, the game takes pieces of each successful title and combines the game play, sounds, graphics and modes into a product that will bring casual gaming to a new level. Bejeweled Twist is going to be the new bar to reach in the industry in terms of addictive game play and a unified casual vision.

Stay tuned for the full review as we get deep into the full features of Bejeweled Twist. Special thanks to Dale North from Destructoid for hanging out for some drinks during the after party.
