Episode 716: Xbox Partner Preview

This week the gang covers the Xbox Partner Preview, while also discussing the closing of Rooster Teeth.

The news includes:

  • Apple kills Epic’s iOS developer account
  • Xbox Partner Preview announcements
  • Rogue-like poker hit Balatro sells half a million copies in ten days

Let us know what you think.

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Final Fantasy XIII Demo For PS3 AnnouncedFinal Fantasy XIII Demo For PS3 Announced

The first demo for Final Fantasy XIII has been announced, but, it will only be available (right now) on the PlayStation 3. It will arrive as “bonus material” when you purchase Final Fantasy VII: Advent Children Complete because the game arrives on Blu-Ray and there is plenty of room for this additional content.

The game is scheduled to be released in March of 2009 in Japan, so the United States and other territories may not get an early demo of FFXIII. Does this give everyone a reason to purchase a PlayStation 3? Nothing says it won’t be available as a downloadable Demo on Xbox Live… because nobody’s really talked to that topic at all yet.

Square Enix has publically stated they’ll start the Final Fantasy XIII port to the Xbox 360 once it’s finished on the PlayStation 3, so presumably we won’t see a demo (or a final game) for some time to come. The end result, demo or no demo, is the same: a dual release on two of the big colorful platforms in the way of Xbox 360 and PlayStation 3 consoles.

Episode 297: Intendo With An IEpisode 297: Intendo With An I

[Note: Due to a mic issue, some of the podcast is slightly distorted.]

This week’s podcast was recorded a day early due to schedule conflicts, but we make up for it with an actual Gaming Flashback this week of one of the most famous recent RPGs, Knights of the Old Republic.

In addition, there’s a ton of news:

  • Brad Wardell states RTS’s aren’t dying – just waiting
  • Microsoft considered buying Sega at one point
  • UK: Wii U sells just 34,000 pieces of software in January
  • Next World of Warcraft update to arrive in the “coming weeks”
  • thatgamecompany had been bankrupt when Journey shipped
  • Report: Next-gen Xbox will feature Siri-like voice recog
  • Ubisoft plans new Assassin’s Creed game for 2013/14, set in a new time period

All that plus Reader Feedback and a Question of the Week: “What was the first roleplaying game you enjoyed?”

Ghostbusters Benefits From Activision BanishingGhostbusters Benefits From Activision Banishing

ghostbustersBad economic times mingled with company acquisition spells disaster for many game titles but the story ends well, we hope, for Ghostbusters. The game was slated for a Holloween release, last year, but was given the boot by Vivendi when they merged Activision and Blizzard. There is only so much room for projects and management when two companies combine, Ghostbusters was given boot.

Atari picked up the franchise once it was slammed to the cutting room floor and the team has since been given a second chance. Not only did Atari give them access to a channel for publishing, they asked the developers for a wish-list of things they could have done different. They then granted all the changes, in effect, giving the developers a second chance to update the title and make the story telling and game better than it would have been if they hit their original date.

Being picked up by a developer and being given the chance to update the game in ways you really only had dreamed means we, as gamers, will be getting the real title. The biggest factor for a crappy game is the time and money to get the job done. Unfortunately time and money are in constant battle with money usually arriving as victor.

Now, developers are being given the time to do it right at the expense of a little more money in the investment. A once in a lifetime change that could put a “would be” dead franchise in the top spots.

(Thanks, BlendGames)