Episode 727: More Assassinations

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Ubisoft is coming back with the Assassin’s Creed games, but the guys also discuss the sheer Scottishness of Still Wakes the Deep, Farming Simulator 25 announced, 20 TB NVMe drives for under $300, Final Fantasy 14 producer Yoshi-P apologizing, Space Marine 2 public beta test canceled, and Forza Horizon 4 to be delisted.

The news also includes:

  • Multiple Assassin’s Creed remakes are in the works, according to Ubisoft CEO
  • Sega’s new Crazy Taxi game will be open-world and “massively multiplayer”

Let us know what you think.

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This week’s news items include:

  • Civilization MMO being developed in Asia
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  • DICE giving away Battlefield 1942 for free on Origin
  • Redding: “lower-case aaa” games where the industry should be heading
  • Microsoft and 343 Industries taking hard stance on sexism

All that and Reader Feedback. This week’s Question of the Week, “What do you do for fun when you can’t access the internet?”

Help the TD Gaming Podcast with its Kickstarter fundraising.

Gaming Flashback: River Raid (Atari 2600)Gaming Flashback: River Raid (Atari 2600)

One of the first games I was introduced to on the 2600 was River Raid, back in 1982. I remember it vividly, as I was at my cousin David’s house, who was older than me, and he’d “baby sit” me so the adults could have some adult time hanging out in the dining room. We’d sit in the family room playing 2600, mainly River Raid.

This is an Activision game, and was later ported to Atari 5200, Atari 8-bit, C64, ColecoVision, IBM PCjr, Intellivision, ZX Spectrum, and MSX. The player controls an airplane in a top-down view over a river and gets points for shooting down enemy planes, helicopters, ships and balloons (for versions after the Atari 2600). By flying over fuel-stations, the plane’s tank can be refilled. The player can shift side to side and change the speed of the plane. Sections of the river are marked by bridges.

The game was highly acclaimed for its ability to stuff tons of map into small amounts of space. The map was huge and it fit on the disk because it’s randomly generated using a common starting seed, basically, imagine some of the Diablo dungeons…they’re randomly generated but the starting seed which starts the random process is also ‘random.’ (probably based on clock time which isn’t too uncommon). Atari, rather than try to make a random level each time used the level random generator to build a procedural based level rather than drawing it and saving it into the cart. GENIUS.

A more highly randomized number generation system was used for enemy AI to make the game less predictable.

Germany consider this game harmful to children, indexing it on their list of games “harmful for children” along with the game Speed Racer. It remained on their list until 2002 (since 1984) when developers petitioned it off the list before the PS2 launch of Activision Anthology (otherwise they’d not be able to put it in the game)

Some of the Germany reasons: Minors are intended to delve into the role of an uncompromising fighter and agent of annihilation (…). It provides children with a paramilitaristic education (…). With older minors, playing leads (…) to physical cramps, anger, aggressiveness, erratic thinking (…) and headaches (wikipedia)

All in all, a great game! To hear all the details on River Raid and our opinions, checkout TD Gaming Podcast Episode 78.

Episode 589: Waiting for 2100Episode 589: Waiting for 2100

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This week’s news includes:

  • Titanfall 3 is in development at Respawn
  • As 2020 ends, so does FarmVille
  • Among Us 2 cancelled in favor of ongoing work on the current game
  • Amazon is also warning Xbox Series X preorder customers that their consoles might show up late
  • Spider-Man PS4 owners can’t upgrade to the PS5 version for free
  • Nintendo’s Switch successor will release before 2100

Let us know what you think.