Episode 728: No Man’s Renewal

In this episode, the guys discuss Riot Games reportedly canceled an unannounced platform fighter, Fallout getting nominated for 16 Emmy Awards, and a player coming back after a 11 year, 5 month ban to continue the same argument from 2013.

The news includes:

  • No Man’s Sky goes 5.0 with a sweeping tech update
  • Yakuza studio Ryu Ga Gotoku will reveal its next game at Tokyo Game Show 2024
  • Nintendo reveals Emio – The Smiling Man as a new Famicom Detective Club game

Let us know what you think.

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Episode 471: Nintendo’s LawyersEpisode 471: Nintendo’s Lawyers

Nintendo is the main focus of this week’s episode, but we can’t discuss the company too much or they’ll sic their lawyers on the podcast. Other than that, there’s plenty of safe things to discuss.

This week’s episode includes:

  • Evil Genius 2 in development at Rebellion
  • Nobody can find the source code for Icewind Dale II
  • Breath of the Wild players will learn more about Zelda in The Champions’ Ballad DLC
  • Where are all the Nintendo Switch game ports?

Also, learn about who won the contest, which was decided by the roll of a die.

Episode 252: DuckTalesEpisode 252: DuckTales

This week, Paul can’t make it, so we bring on a Paul substitute, Dan Quick of the PolyCast podcast – and the show doesn’t skip a beat thanks to Dan behaving like Paul without realizing it. This week’s Gaming Flashback explodes like a blood sausage with Wasteland.

This week’s news items include:

  • Dashboard update gives Indie Marketplace more visibility
  • Call of Duty: Black Ops 2 outed by Amazon France
  • Skyrim DLC won’t follow same model as Fallout DLC
  • Electronic Arts terminates “free Battlefield 3 for preordering Mass Effect 3” deal early
  • Alan Wake on PC because Remedy “a nagging little kid” to Microsoft

In addition, we have Reader Feedback for Paul’s Pixie Diamonds contest – the winners will be determined next week. The contest’s Question of the Week remains the same: “Who is your favorite Disney Prince or Hero, and why?”

Gaming Flashback: The Incredible MachineGaming Flashback: The Incredible Machine

The Incredible Machine (TiM) is a game designed and developed by Kevin Ryan and produced by Jeff Tunnel (now co-founder of GarageGames and their successful title Marble Blast Ultra on the 360 and co-founder in Dynamix makers of A-10 Tank Killer and The Red Baron). At the time, The Incredible Machine series came out of the shop known as Jeff Tunnel Productions.

Jeff Tunnel Productions published the first Incredible Machine games from 1993 to 1995 while Sierra Entertainment published all the rest of their titles all the way up to 2001. What is The Incredible Machines all about? It’s a game where you must build a series of Rube Goldberg devices in a “needlessly complex fashion” all to perform some simple tasks. That is the entire point to a Rube Goldberg device, which was originally defined as “accomplishing by extremely complex roundabout means what actually or seemingly could be done simply.”

I think everyone has seen a Rube Goldberg device, their are examples in science museums, and entire Myth Busters Episode about them, they appear in many movies (Goonies used one to open the fence to let in Chunk after he does his dance as did Doc Brown in Back to the Future to cook his breakfast and get his dog food).

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