Episode 740: Goodbye 2024

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This podcast just has the guys talking about the games they’re looking forward to in 2025. It’s shockingly longer than expected.

What game(s) are you looking forward to in 2025?

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This week’s news includes:

  • Planescape: Torment 4K remaster comes out April 11
  • First Star Wars Battlefront 2 trailer dated for April
  • World of Warcraft has changed how enemies scale, and players are very angry
  • Destiny 2 officially announced, teasing the fall of The Last City

Let us know what you think.

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This week has some stunning news items, causing an overstuffed, long episode, so big even Jordan’s wife chimes in, and Jonah and Paul argue hotly over the last item. The Gaming Flashback for this episode is Super Star Wars.

This week’s huge news:

  • EA gets exclusive license to publish Star Wars games, powered by Frostbite 3 engine
  • Uplay causing problems with Steam version of Heroes VI expansion Shades of Darkness
  • The Sims 4 officially announced by Electronic Arts
  • Michael Biehn hints at Far Cry 3 Blood Dragon sequel
  • Doritos Crash Course 2 coming May 9, still free
  • Spiritual successor to Eternal Darkness hitting crowdfunding on May 6
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Also some listener feedback, plus this week’s Question: “What was your Golden Era of videogaming?”

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Most folks in the game industry are already writing off E3 as an actual event to be attending. Even Wedbush Morgan analyst Michael Pachter is calling it “virtually useless” for both retail and investors. The writing is on the wall and the reasons are obvious.

Publishers and developers didn’t want to invest the millions of dollars to make E3 a glamour show of epic proportions anymore. The lights, camera and action are all what the industry is about; the hype wagon in full steam. Gamers eat up the hype, bloggers and journalist rely on the hype and action to build readership and keep them coming back for more and retail uses it to gauge new releases and get a grip of the future.

Without the entertainment value of E3 nobody seems to care anymore. Large scale gaming entertainment is reflected in the large scale events and, at the end of the day, we want our conferences and shows to reflect the emotion and exciting of the industry.

“E3 had much more of an impact when it was a show,” comments IGN.com vice president of games content Tal Blevins. “The video game industry is about fun and entertainment, and we should have a show that reflects it.” (gamasutra)

Everyone is sad to see the state of E3, it’s like a cancer patient waiting for their final diagnosis. It’s unfortunate, it’s going to get worse and life will go on without it. In its wake, new shows will crop up while old shows increase in audience, excitement, intensity and cost.

As one show begins to fade others will grow to replace it and developers will yet again find themselves spending millions of dollars to be the best of show.