Episode 740: Goodbye 2024

No Gravatar

This podcast just has the guys talking about the games they’re looking forward to in 2025. It’s shockingly longer than expected.

What game(s) are you looking forward to in 2025?

The post Episode 740: Goodbye 2024 first appeared on Gaming Podcast.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gaming Podcast 209: Subpoenaing ZeldaGaming Podcast 209: Subpoenaing Zelda

This weeks gaming podcast covers the top game news of the week, a flashback on the video game Gorf and some feedback from the listeners. This weeks news includes:

  • Reggie Fils-Aime Calls Low Priced Apps a “Threat” to the Industry
  • Verizon Stops Taking iPhone Preorders After 17 Hours
  • Harmonix Confirms Layoffs
  • Parent Group Attacks “Your Mom Will Hate Dead Space 2” Ad
  • Halo 1 Being Remade for 360?
  • Sony Wants More Defendants In Rootkey Case

This weeks question of the week: What older game do you want to see a modern remake of most?

PlayStation 3: Not About Quantity, About ProfitabilityPlayStation 3: Not About Quantity, About Profitability

The Xbox 360 price drop rumors flow like water and it’s all but officially been announced at this point. What about PlayStation 3 and their price? No.

Nobuyuki Oneda, the Sony’s chief financial officer said, “our plan is not to reduce the price. Our strategy is not to sell more quantity for PS3 but to concentrate on profitability.” (gamespot) This makes complete sense coming from their chief financial officer, as their motivation is to make money, not lose it.

The question remains, how will they actually make money if they’re no longer in the race for competitive market prices? Considering game licensing must Net them some amount of profit Sony’s idea seems to be the exact opposite of their original PlayStation method: saturate the market and sell them all games.

So far we’ve seen very few “need to have” games for the PlayStation 3 console while Xbox 360 continues to build a substantial library and Wii continues to break sales records for apparently no reason. When a game publisher has to decide on a platform to launch a new game, why would they choose the one that doesn’t care to be competitively priced in the market? The one that doesn’t care about quantity of sales?

Sony intends to reverse the entire razor blade philosophy where one sells a cheap razor and charges users for the blades over and over again. Their take on this concept is to sell really expensive razors and put out small half-quality blades. Is that a good market strategy at this point?