Episode 775: Shovel ‘Em In the Head

This week’s podcast covers Nioh 3 crossing 1 million units sold to become the series’ fastest-selling game, Resident Evil Requiem has surpassing 5m copies sold in less than a week, and Discord delaying its global age verification rollout and cuts ties with Peter Thiel-backed verification vendor. This week’s Gaming Flashback is Shovel Knight.

The news includes:

  • Sony was ready to approve a Bloodborne remake, but FromSoftware turned it down
  • PlayStation reportedly plans to stop releasing major PS5 games on PC
  • Steam Deck faces US stock issues as AI-driven RAM shortage hits gaming hardware
  • Slay the Spire 2 confirms online co-op
  • Stop Killing Games is launching NGOs in the European Union and the US

Let us know what you think.

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Episode 243: Bashing MicrosoftEpisode 243: Bashing Microsoft

The latest episode, which is on the short side after having a really long one two weeks ago, sees Paul returning from the flu with somewhat of a shady attitude this week. Meanwhile, the Gaming Flashback is the 1976 coin-op arcade game Blockade.

The news for this week includes:

  • Gabe Newell teases something for E3 2012 with a “3” in it
  • Richard Garriott working on Ultima successor
  • Microsoft includes “do not class action sue us” clause for Xbox Live
  • Bizarre circumstances surround GSC Game World

All that plus Reader Feedback and the Question of the Week, “What was your favorite handheld game?”

SimAnimals, The Next Gen Black & WhiteSimAnimals, The Next Gen Black & White

Electronic Arts has announced SimAnimals, a game where you play the godlike hand and control the lifestyle of over 60 animals. In the game you’ll play the role of a disembodied hand which moves around and life animals, pick flowers and interact with the environment much like a past Lionhead Studios game: Black and White.

EA’s not exactly being the most creative with this Wii and DS game based on the sounds of it so far, as it clones a lot of the features in Black and White, including how “animals react” when you treat them a specific way. However, we’ve not had this style of game on the Wii or DS, both very “touchy” in methodology.

Black and White had the touch sensitive control scheme using tactile feedback with the mouse implemented with Immersion technology. This brings the style of gameplay to a new level, but nothing we’ve heard thus far makes us think originality. Cute and cool, perhaps but it’s nothing new. Of course, who said it had to be new?

We know old gaming concepts sell well at this point!