Gaming Podcast 128: Produca

This weeks gaming podcast tackles the history of Full Throttle and the history of the SCUMM script system created for Maniac Mansion. We’re also hitting up some game news, talking a bit more about games that have changed our lives and taking to heart some great user comments.

This weeks question of the week is of the user-submitted style! Krud asks, “If you could only play four games (w/o new DLC for the foreseeable future), what four would you choose?”

0 thoughts on “Gaming Podcast 128: Produca”

  1. Full Throttle? Awesome! (I almost picked that as my all-time favorite game, but the bike fights annoyed me a bit, and are now unplayable on faster PC’s. [There might be a way to fix it via DOSBox, but if so, I haven’t figured out how. And I’ve tried.])

  2. Full Throttle? Awesome! (I almost picked that as my all-time favorite game, but the bike fights annoyed me a bit, and are now unplayable on faster PC’s. [There might be a way to fix it via DOSBox, but if so, I haven’t figured out how. And I’ve tried.])

  3. Oh, I forgot to mention: that SCUMMVM you described? We had that for Betani’s iPaq PDA, and had installed both “Sam & Max Hit The Road” and “Full Throttle” on it. I was psyched about the idea of a “CD-ROM game” running on such a small device, though I realize anyone with a PSP or DS is shrugging, saying “Yeah? So?” 😉

    The stylus, however, does not work well for Full Throttle’s interface. ‘:(

  4. Oh, I forgot to mention: that SCUMMVM you described? We had that for Betani’s iPaq PDA, and had installed both “Sam & Max Hit The Road” and “Full Throttle” on it. I was psyched about the idea of a “CD-ROM game” running on such a small device, though I realize anyone with a PSP or DS is shrugging, saying “Yeah? So?” 😉

    The stylus, however, does not work well for Full Throttle’s interface. ‘:(

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gaming Podcast 140: Cookie CutterGaming Podcast 140: Cookie Cutter

This week we’re pulling a 2-person shift while Don is away being sick and tired. We substituted his astute comments with extra epic insight… okay, we just did as best as we could without him. We flash back to Venture, we do an audio review of Zuma’s Revenge and we kicked it free style with some news:

  • podcast-200x200Halo: ODST Reviews are in
  • Turbine working on an MMO for the console
  • Price Cuts boost sales, initially, but not over the long term
  • Infinity Ward Responds to Gearbox … sort of
  • Red Octane considering Natal controls

This week’s question of the week, can big companies still innovate with new games?

Gaming Podcast 194: Too Much Coffee Causes Genital HangnailsGaming Podcast 194: Too Much Coffee Causes Genital Hangnails

The longest title recorded on the books, let’s hope it fits! 🙂 This week we covered the gaming history for Adventures of Lolo and a bit about HAL Labratory all in honor of a new game we recently purchased to play with our kids: Kirby’s Epic Yarn. So far so good, our son is enjoying 2-player mode with us. This week we did an on-the-spot mini-review breakdown of Kirby’s Epic Yarn while hitting up some gaming news including:

Of course, a special thanks for Herr Alien and all his news posts this week, we got a bunch of them into the show. This week’s question o’ the week, what musician/group would you like to see featured in a video game and what genre would fit them?