You might notice that I’ve been pretty silent on E3 2011 previews, despite hustling around the entire time. That is because I’ve been writing almost all of them for Strategy Informer.
So, those of you who are regulars at Gaming Podcast – and judging by hits, there are tons of you – here are excerpts of the previews I’ve written for Strategy Informer for PC, Xbox 360 and PlayStation 3 titles, plus a link to the full article.
UbiSoft’s Pre-E3 Briefing:
At the briefing, they showed off the following games: Rayman Origins, Driver: San Francisco, Far Cry 3, Brothers In Arms: The Furious Four, The Adventures of Tintin, Ghost Recon: Future Warrior, Trackmania 2, Raving Rabbids: Alive & Kicking, Just Dance 3, Rocksmith, Your Shape Fitness Evolved 2012 and Assassin’s Creed: Revelations. (Read more…)
Dead Island (PC, PS3, 360):
Getting back to the mood of the game, missions are similarly realistic and grim. Nothing in the game seems artificially tacked on; the flow and the suspension of disbelief are extremely well done. During a mission, sometimes you’ll rescue another survivor and they will have a mission for you to do right there in the middle of your current quest. You can opt to help them, ignore them, or even screw them by driving them off in their vehicle. This is survival, and sometimes, jjust sometimes, you may give in to temptations to make choices that will make you normally wince. It’s a zombie dog eats zombie dog world and in the middle of an apocalypse, sometimes you have to fortify your own safety at the expense of another. (Read more…)
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You missed a MAJOR part of Archon. The squares are white or black, and some cycle from light to dark. If you’re playing light, your unit becomes more powerful on light squares, and if you’re playing dark, the reverse is true. The point of the game was to capture all the power squares, most of which were cycling between light and dark.
Archon was super-addictive, especially against friends. It was there with MULE as a staple for most machines.
PS. The sorceress isn’t evil, she’s the dark, the night.
Lolz i like Chess, me and my friend daniel had games that went for like 3 lunch breaks back @ skw =p
It’s been a few weeks since I have replied to the QoTW due to moving house and then a change of ISP (finally I’m paying less than £40 a month for 8Mb/s broadband!).
Over the last two or three days I have downloaded and listened to 5 weeks worth of your podcasts and enjoyed all of them immensely, as per usual.
On to the question of the week; any, and all, of the Halo games.I have played the original three games but not ODST and the /abomination/ that is Halo Wars (Real Time Strategy should never, I repeat; NEVER be ported to consoles). I have never felt the need to replay any of the Halo games because, apart from the feeling of ‘meh’ that they make you feel after playing, they did something I hate… They released the first game on the PC with a decent port, but then the Halo 2 port to the PC was, and I’m being as kind as I can here, totally diabolical. First of all, you needed Vista… Need I say more?
Halo 3 was pretty good… But entirely predictable and again left me with a feeling of ‘meh’. I am the only true PC Gamer in a fairly large group of Xbox 360 owners… And they don’t understand my pain! I tried to show them how FPS’s /should/ be played in terms of Multiplayer (i.e. in a 32 player server with some decent admins) but they still do not see the light!
The only other games that I have played and then decided never to play again are usually games that I just hate, like the new Wolfenstein game (awful awful game) and… Well Mario Galaxy was terrible as well. Other than that I cannot think of anything else!
Cheers, and peace 🙂
In regaurds to the question of the week.
i would not want AC2 cuz i preordered the special edition of the game in September. i would want an alienware gaming laptop =]