Gaming Podcast 173: Crap Stamp

This week we’re hammering through some top news articles while tackling some community comments and hitting the history hard!

Question of the week, have you seen any video game tattoo’s that have been less dork and more actual awesome? Do you have any?

0 thoughts on “Gaming Podcast 173: Crap Stamp”

  1. Aaaah, heal stations!
    In Chronicles of Riddick: Escape from Butcher’s Bay, the healing stations would have 2 or 3 long needles come out and jab into your neck to administer the treatment. The most cool heal stations ever!

    Riiight, and if you own the game you have the right to make a no-cd patch, right?

    @EA attempting to get a piece of the used game sales:
    Well, I see two ways to control the used games market: either try to enforce some regulations, or use some sort of DLC to get the people to buy the new game.
    It kinda make sense to go for the DLC approach, it’s much easier to implement.

    @One of the worst Video game decline in history:
    What if people just re-alligned their priorities?
    Greece is much more complex … lets stay out of politics …

    @Farmville to break away from Facebook?:
    Obviously for more profits :))

    The portal I visit is geared towards both hardware and software news (tomshardware.com would imply just hardware, but they do SW as well) and their subjects are quite cool. That and the RSS feed do wonders πŸ™‚

    @recreating farms: people worked hard on it? Didn’t they hear of tractors and mechanized agriculture? πŸ˜›
    People will re-create their farms. Because they love the game mechanics.

    Facebook became the de-facto publisher for a successfull game, that’s why they ask for money. All publishers take much more than 30%, so I see the 30% fee as reasonable.

    @Nintendo has a new enemy:
    The no increase in market for the iPad? Yeah, that was me. Funny, I also posted up the news link.
    I guess that shows how different a game developer vs. a game consumer sees the market …

    @Question of the week
    … nope. Sorry. Closest thing I did was to print the Quake 3 logo on a t-shirt. Looks very nice, by the way.

  2. Aaaah, heal stations!
    In Chronicles of Riddick: Escape from Butcher’s Bay, the healing stations would have 2 or 3 long needles come out and jab into your neck to administer the treatment. The most cool heal stations ever!

    Riiight, and if you own the game you have the right to make a no-cd patch, right?

    @EA attempting to get a piece of the used game sales:
    Well, I see two ways to control the used games market: either try to enforce some regulations, or use some sort of DLC to get the people to buy the new game.
    It kinda make sense to go for the DLC approach, it’s much easier to implement.

    @One of the worst Video game decline in history:
    What if people just re-alligned their priorities?
    Greece is much more complex … lets stay out of politics …

    @Farmville to break away from Facebook?:
    Obviously for more profits :))

    The portal I visit is geared towards both hardware and software news (tomshardware.com would imply just hardware, but they do SW as well) and their subjects are quite cool. That and the RSS feed do wonders πŸ™‚

    @recreating farms: people worked hard on it? Didn’t they hear of tractors and mechanized agriculture? πŸ˜›
    People will re-create their farms. Because they love the game mechanics.

    Facebook became the de-facto publisher for a successfull game, that’s why they ask for money. All publishers take much more than 30%, so I see the 30% fee as reasonable.

    @Nintendo has a new enemy:
    The no increase in market for the iPad? Yeah, that was me. Funny, I also posted up the news link.
    I guess that shows how different a game developer vs. a game consumer sees the market …

    @Question of the week
    … nope. Sorry. Closest thing I did was to print the Quake 3 logo on a t-shirt. Looks very nice, by the way.

  3. I discussed EA’s $10 online fee on my own podcast, and I think EA is doing this because they see sliding Madden sales and think it’s due to rentals and used game sales. They’re seeing a trend and getting the WRONG conclusion.

    For one, the PS2 is dying, and Madden no longer sells on that platform, which has taken away a massive chunk of sales. For another, they’re RELEASING THE SAME GAME OVER AND OVER EVERY YEAR, and people are fatigued by it. Sad, but true. There’s no excitement over a new Madden, just as there’s no excitement over a new Guitar Hero.

    In Derrick’s other podcast, he talked about how people bought a used copy of Assassin’s Creed and that transformed into sales of new copies of Assassin’s Creed II. People got a taste of the IP for less, and decided they wanted the new one day one.

    Look at Valve and Portal. They’re giving it away FOR FREE. FREE. They’re claiming it’s to celebrate Steam arriving on Mac, but if you notice the videos posted, they’re basically advertising Portal 2. The BEST ad they’re doing is giving away a game that’s a few years ago for free. They’re not making money on sales of Portal anymore, so why not give it away free for 2 weeks and give it to people who didn’t buy Portal – a good chunk of whom will now buy the upcoming $49.99 Portal 2. It’s SMART BUSINESS.

    Valve isn’t alone – MechWarrior 4 was given away free after the announcement of MechWarrior 5. EA doesn’t seem to realize that low sales usually aren’t piracy, aren’t used game sales, and aren’t rentals. They simply have no interest in the game because they’re either bleeding the product with needless sequels every few months, or just making it less attractive to the consumer. EA has to understand that used games and rentals are ADVERTISEMENTS. It took film producers a few years to realize that, and now THEY know that movie rentals are gold, and all they had to do was form a relationship with rental houses. See Netflix for Example A.

  4. I discussed EA’s $10 online fee on my own podcast, and I think EA is doing this because they see sliding Madden sales and think it’s due to rentals and used game sales. They’re seeing a trend and getting the WRONG conclusion.

    For one, the PS2 is dying, and Madden no longer sells on that platform, which has taken away a massive chunk of sales. For another, they’re RELEASING THE SAME GAME OVER AND OVER EVERY YEAR, and people are fatigued by it. Sad, but true. There’s no excitement over a new Madden, just as there’s no excitement over a new Guitar Hero.

    In Derrick’s other podcast, he talked about how people bought a used copy of Assassin’s Creed and that transformed into sales of new copies of Assassin’s Creed II. People got a taste of the IP for less, and decided they wanted the new one day one.

    Look at Valve and Portal. They’re giving it away FOR FREE. FREE. They’re claiming it’s to celebrate Steam arriving on Mac, but if you notice the videos posted, they’re basically advertising Portal 2. The BEST ad they’re doing is giving away a game that’s a few years ago for free. They’re not making money on sales of Portal anymore, so why not give it away free for 2 weeks and give it to people who didn’t buy Portal – a good chunk of whom will now buy the upcoming $49.99 Portal 2. It’s SMART BUSINESS.

    Valve isn’t alone – MechWarrior 4 was given away free after the announcement of MechWarrior 5. EA doesn’t seem to realize that low sales usually aren’t piracy, aren’t used game sales, and aren’t rentals. They simply have no interest in the game because they’re either bleeding the product with needless sequels every few months, or just making it less attractive to the consumer. EA has to understand that used games and rentals are ADVERTISEMENTS. It took film producers a few years to realize that, and now THEY know that movie rentals are gold, and all they had to do was form a relationship with rental houses. See Netflix for Example A.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 363: Mammoths With HatsEpisode 363: Mammoths With Hats

The publication of this episode is a little late thanks to uncontrollable circumstances, but while Paul discusses the ending of Slicing Fractions, this week’s episode includes both a Gaming Flashback, Scramble, and a Gaming History which focuses on the Zelda series.

This week’s news includes:

  • Apple fans report iPhone 6 bending in pockets
  • Titan cancellation may have cost Blizzard more than $50 million
  • Wasteland 2 earns $1.5 million revenue in four days
  • Microsoft mistakenly affirms that Windows 9 will be revealed next week (from Ars Technica)

This week’s Gaming History discusses rumors that raged about Zelda games – Paul is not amused.

Gaming Podcast 154: 2010 PredictionsGaming Podcast 154: 2010 Predictions

This gaming podcast closes out the year of 2009, we’re going to put in our predictions for the year, we’re going to hear a few comments from listeners and flash back to a game that has yet to be (but is old enough to flash back): Duke Nukem Forever. You’ll also, finally, get the first impressions of Assassin’s Creed 2 and some game news including:

We’ll also ask for your predictions on next years gaming excitement. What are your predictions, in the game industry, for “twenty ten”?

Episode 648: Sleeping ScottEpisode 648: Sleeping Scott

[This episode has been re-uploaded due to technical issues]

Scott falls asleep mid-podcast, leaving Jonah and TJ to wrap up the episode. In the meantime, the crew get nostalgic over the “Toys to Life” craze, as this week’s Gaming Flashback is Skylanders: Spyro’s Adventure.

This week’s news includes:

  • The Bethesda Launcher will be shut down on May 11
  • PlayStation 5 finally getting Variable Refresh Rate support this week
  • Sony wants someone to shape its Playstation PC plans
  • Baldur’s Gate 3 officially gets 2023 release window

Let us know what you think.