Episode 263: Play Alter Ego

This week lacks Paul, but has plenty of good show, as Jordan refuses to believe in the magic of the old adventure game Alter Ego. This week’s game of the week is inspired by the Kickstarter reboot, as the gang discusses the classic Battle Chess.

As for the news:

All this, plus Reader Feedback and the Question of the Week, “What is your favorite free-to-play game?”

0 thoughts on “Episode 263: Play Alter Ego”

  1. @Aussie Diablo III preorders not getting refunded from GAME
    This sucks major balls. Aussies already get the short end of the stick, due to significantly higher prices. I pity them, they deserve better.

    @Dark Souls multiplayer
    I think that another game that uses a similar concept is TrackMania Nations. Granted, in TMN you only see the ghost of the other players, they don’t affect the game too much.

    @QOTW:
    Hmm, I don’t really play free-to-play games. I did play a free game (“Red Alert: A Path Beyond”) though.

  2. Good news, Herr: Blizzard is accepting those preorder refunds from GAME. Just send them your receipt, and you can purchase it from Blizzard minus the deposit.

  3. Hi Jonah, Jordan, Paul and Dan;

    I love the show and really enjoy listening to your buys perspective on the gaming industry.

    I was wondering if you guys could discuss the recent announcement for an Enhanced Edition of Baldur’s Gate I & II and their plans to make Baldur’s Gate III.

    Do you think they will actually make this worth buying since you can get both of the Original games gog.com rather cheaply. I’m sure these Enhanced Editions will be around $60. I can’t help but want to keep my expectations low on this even though I do love the BG series.

  4. Some awkward silence there… I think Dan was a bit tired during recording.

    @QOTW: I would say hands down Team Fortress 2, it is just so fun. I have clocked in 265 hours and the only reason I have stopped playing it is because I know every nook and cranny in it. It also gets kind of boring when you’re constantly at the top of the leaderboard :P.

    I have recently started play the MOBA Super Monday Night Combat. It’s great, I’ve played 78 hours of it, but it only has 1 mode and 3 maps as of yet. There isn’t much else to do but master the different classes. I think it also made me hate MOBA games just because there is rarely a team environment. Everyone gets pissy whenever their team loses, and blame it on their teammates even if they were the worst player. I don’t know, in TF2 I always had that feeling of being in a huge team cooperating, and if you died it was your fault.

    I would also like to note that I have never spent a penny on free-to-play games.

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Sony’s 10-Year Vision: Graphics or Games?Sony’s 10-Year Vision: Graphics or Games?

Microsoft, Sony and Nintendo have great visions for their consoles, they all strive to stand out from their competitors. Nintendo’s key initiative is to get non-gamers on board and provide the world with something a little different while Microsoft’s concept is to get a 360 into the hands of all gamers and build a huge community. Sony’s selling point? Graphics.

When it comes to standing out amongst the other consoles, Sony cannot compete with the Wii‘s quirky cuteness and Xbox 360‘s one-year lead on sales, games and overall functionality. They were late to the game because of technological advances in Blu-Ray and overall graphic horsepower. They’re providing a console that will still look “teh awesomes” ten years down the road, similar to the attack plan of the PS2 product which still sells today.

Sony’s Scott Steinberg, Vice President of Product Marketing for SCEA had nothing but great things to say about the console he’s marketing…

“I think that we’re seeing, graphically, PS3 games starting to create some distance and some of the other competitors are going to feel that they’re getting long in the tooth, looking quite dated, because they haven’t created that ten-year vision from a horsepower standpoint” (psu.com)

Really? Does anyone look at the Xbox 360 and say “this thing looks dated.” Each new title release continues to look more advanced and more graphically appealing than the last. Sure, Resistance 2 looked graphically epic, but the title isn’t on the shelves yet. As a matter of fact, very few PS3 titles are on the shelves when it comes to graphically appealing titles everyone wants.

As Nintendo has proven, it’s not always about the advanced graphics but the fun value and access to many titles across many genre’s of gaming. We’re happy about a nice 10-year vision but there is a reason classic games like Pac-Man, Missile Command and Galaga are still talked about and played by gamers: simple and fun.

Microsoft may not have a ten year vision, this is true, but I’d rather have a hot console I can play for the next six years than own a more expensive console with few games until its third year of life. The PlayStation 3 has been beating the Xbox 360 sales in 2008, is this too surprising given the fact that the Xbox 360 was out a year ahead? Sales aren’t always going to be rosy and over the top (unless it’s the Wii).

Rather than concentrate on how many more consoles the PS3 has sold compared to the 360, look at how many Wii consoles have sold to the graphically superior PS3. Perhaps Sony should speak less to the gamers about how awesome their console is and speak more to the developers so we can get titles worth buying for the console. Gamers only win when a console has games for them to play.

Gaming Podcast 142: HatecastGaming Podcast 142: Hatecast

This episode brings the hate, sarcasm and skepticism in all that is gaming news. We’re also super charged with a gaming flashback on Autoduel and the history of Origin Systems, Inc. But, what really brings it all together is the news of the week:

This week’s question of the week is quite simple: any board games that need to be re-created as a video game?

Ensemble Studios Had A MissionEnsemble Studios Had A Mission

In 1995 Ensemble Studios formed as an independent studio and kicked out a little game franchise known as Age of Empires. The title has received many accolades from the first in the franchise extended out to all the Age of Empires releases and spin-offs, all-in-all selling millions of copies.

Ensemble Studios had a mission “to create great games and a great place to work,” says Bruce Shelley from Ensemble Studios. Bruce Shelley also helped design Sid Meier’s Civilization and Railroad Tycoon with MicroProse prior to his work at Ensemble Studios. Now, however, he’s a bit upset at the closing of Ensemble Studios because they were profitable, created top-quality titles and had a great working environment.

Ensemble Studios, from his perspective at least, was a place you’d go to work and be happy with what you’re doing. When you’re working along nicely and become blind-sided by the news, it’s not surprising he didn’t take it lightly.

“Everyone at our studio was shocked, and I think remains very disappointed that this is going to happen. I believe we thought we were immune to shut-down talk because our published games have done so well and have been so profitable. Plus we felt we had built a really stable (low-turnover), talented, hard-working, and creative team, which is not easy to do. We thought we were among the best studios in the world, and that may be true, but we don’t fit in the future plans of MGS as an internal studio so we’re out.” (ensemblestudios.com)

What’s the future plans for Ensemble Studios? As we’ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. “I believe the spirit and mission of ES will be carried forward in this new company if enough of the key leaders agree to take part, which I expect to happen. There has been no announcement about what the new studio will be working on when it gets going,” says Shelley.

This is a horrible way to have to launch a hot new intellectual property. Usually creating a new title with a building fanbase would lead to excitement, parties and high hopes for the future of the franchise. Instead, people will be dusting off their resume in hopes to continue a life of game development.

Hopefully the leaders will indeed form a brand new company and build brand new hot products with their entire staff intact. Then, take their titles to a different publisher (besides Microsoft) and make some money and fans.