One of the greatest things Nintendo has done was allowing the DS to be unlocked for regions. This allowed gamers around the world to share their favorite games from all cultures and countries with just a click of the “buy” button at an online store.
The DSi loses this great freedom by locking it down to a region. “Nintendo DS software is region free so you can play any DS software on DSi from any region. You can also browse the internet on your DSi wherever you are in the world and exchange your photos with friends from around the world,” says Nintendo (CVG).
Much like the US Entertainment Industries need to lock down everything and contribute to global piracy, Nintendo follows suit with their hand-helds, tis a sad day indeed. Of course Nintendo reasons it all away by yelling parental controls and making it easier for regions to access their own content.
“DSi is region locked because DSi embeds net communication functionality within itself and we are intending to provide net services specifically tailored for each region. Also because we are including parental control functionality for Nintendo DSi and each region has its unique age limit.”
Specifically tailored for each region is a nice way of saying that each region has to pay the penalty of not being “first” (second, or third) to get some cool new features. Although Nintendo could put emphasis on the region the gamer lives in with complete access out of those bounds if they wanted, they’ve chosen to use this as a crutch to lock users out of content.
Users will get their content, of course. It just means more home brews, software hacks, hardware hacks and workarounds for the system. If that’s what Nintendo is trying to inspire, then they’ve done their job right.
However, wouldn’t it be great if they could just come out and say “we don’t want certain people accessing specific content until we say you can.”
@Gaming flashback: did any of you played Mission Impossible on NES?
@“Linear is not a dirty word for an FPS”
Well, what can I say, if you wan to push for a very specific story/experience, then linear is the only way to do it.
However, you get better replay value from sandbox games. Heck, I still love playing all STALKER games.
Jonah, good point on building a climax easier on linear games. I harp back to STALKER: the first game was a sandbox game up until reaching Chernobyl. Afterwards, it turned linear, and it didn’t feel bad at all.
I feel so sorry for GSC having to shut down. I hope Vostok Games (the startup from the former GSC games) will do better.
@Pachter decries on-disc DLC as “just plain greed”:
You know, this time I agree with the dude.
@Crysis 2 returns to Steam:
Hmm, lemme guess, Origin didn’t work that great? Or is it that money has no color, so Steam customers are just as good as Origin customers?
Did Valve lower their demands in the cut from DLC?
@The Old Republic still has one of the biggest dev teams in industry:
It’s hard to sell 3 mil. of copies of anything, never mind a new IP. It’s a risky bet.
@QOTW:
What do you guys think of “Amnesia: The Dark Descent”? That is, if you played it.
i am sorry i disapeared but i do not have much time…
@qotw how long does it take to make a single episode of a podcast from early planning to final editing?
Not much interested in the news, so I’m going to comment on E3.
Plenty of games have been added to my list of games I want to play, among them are:
-Need for Speed Most Wanted
-Epic Mickey 2
-New Super Mario Bros. U
-Pikmin 3
-Rayman Legends
-Tom Clancy’s Splinter Cell: Blacklist
-Tomb Raider
-Watch Dogs
Worst E3 conference was Microsoft, best was Ubisoft. What I don’t get is how many people are “disappointed” by Nintendo’s conference, expecting huge releases such as Zelda, Metroid, F-Zero or even Smash Bros. I think that many people do not understand how long it takes to make the great games Nintendo makes, and expect them to churn them out like Call of Duty. I also think that it’s a smart move by Nintendo, releasing quite a few good titles at launch, and then pace the awesome games one by one for the future. Maybe this way the WiiU won’t run out of first-party games as soon as the Wii did.
2 questions, both for Paul:
So, did you shit your pants when Nintendo announced the WiiU will come out Holiday 2012?
Have you finished Skyward Sword yet?