
The latest news on the Rock Band 2 front covers the instruments and a few confirmed song tracks. There have been rumors flying around the Internet about the “leaked song tracks” for the next release with absolutely no confirmation. Now, however, we have solid proof on some tracks and some equipment changes.
First, all instruments are backwards compatible. That’s key to the success of Rock Band because fans of the original ponied up a lot of bones to grab themselves the original Rock Band kit. However, there is an incentive to upgrade your equipment in some regards.
If you like the original Rock Band guitar you’re going to love the new one if only for the color updates, wood grain and actual look and feel of a real guitar not a “toy.” As you’d expect (or hope) the new guitar will be wireless, finally, and will have a sturdy strum bar with even quieter buttons. Wireless alone is a great selling point but quiet buttons is important for folks like me who play the guitar like it was a jackhammer and can easily interrupt the drummers concentration during a difficult set.
The drum kit has been improved as well, with a re-enforced foot pedal to avoid the ease of breaking the plastic “toy” version of Rock Band original. As a person who’s busted up their drum petal and forked out cash on eBay for a wood solution, this is more great news. The drum kit will also be wireless which is great for those of you, like myself, who have kids that run through your line of site or dance while you’re playing. Nobody likes their Xbox 360 being flung off the shelve due to tripped cords.
The drum kit will have quieter pads and a velocity sensor; again, your old kit is still usable without these enhancements but the desire to upgrade if you’re a dedicated fan will be high.
The song tracks currently confirmed:
- “Panic Attack” — Dream Theater
- “Chop Suey” — System of a Down
- “Everlong” — Foo Fighters
- “Kids in America” — The Muffs
- “Give it Away” — Red Hot Chili Peppers
- “Ace of Spades” — Motörhead
- “Hello There” — Cheap Trick
- “Pump it Up” — Elvis Costello
- “Anyway You Want It” — Journey
- “Pinball Wizard” — The Who
This is a great indication to where Rock Band 2 is going, mixing up a great selection of artists with classic hits like Anyway You Want It and Pinball Wizard to newer late generation X music like Give it Away and Chop Suey. Talented artists like Dream Theater are sure to keep Rock Band 2 a challenge to all gamers.
Other great improvements being a World Tour mode now accessible online and the removal of the “Band Leader” concept which always locked you into an instrument once you created a band.
NOTE: Xbox 360 will have a timed exclusive on Rock Band 2, arriving later in the year for the Nintendo Wii and PlayStation 3.
Checkout the full feature set so far explained at Kotaku.
Welcome back guys, another good show.
I’m sorry I can never manage to send hate mail for Paul cause I’m just too busy sending it to Jonah. Just kidding, this is more “nerd rage mail”, because of the topic of Final Fantasy from previous episode.
Saying your not into FF because you’ve only played 10 and up is like saying you don’t like Star Wars because you’ve only seen the pre-quels. I’m sorry but as far as I am concerned you’ve only played the BAD Final Fantasy games. The Golden era of FF was parts 4, 5, & 6; 6 being my personal favorite. It had the best story, art, music of the entire series.
The thing about Final Fantasy was the first one was supposed to be the last and only but it had done so well they decided to continue, so the only thing final about them was that you only saw one world per game, you never went back so there wasn’t truly a sequel in the sense of a continuing world.
That changed after FF10,now even FF4 and 7 have sequels. FF6 was the last to have that 2d style art that I still love, ff7 had a real mix bag of art from beautiful backgrounds to horrendous 3d models. FF8 just had a terribly convoluted story and it felt too modern, FF9 I think was the last one that I really enjoyed but still missed and preferred the 2D art style over the still awkward 3D models. FF10 had unrelatable characters, it looked pretty but felt so shallow.
FF11 was the first MMO which I never played, FF12 was too easy to cheese with grinding out the chessboard skills. Just about everything is wrong with FF13, I know the bird in the dudes hair was wierd, but they did it in Suikoden V as well, maybe it’s a cultural thing. I couldn’t stand the dude with the beanie who constantly had a lock of hair in his face.
What was really obnoxious was the star rating they would give after each battle, after the first few I realized they were going to be doing this the whole damn game, I couldn’t go on after that. The game just insulted my intelligence way too much. It was a great run but I think I’ve had my Final Fantasy with that series.
@Kickstarter: It is true you have to be careful with investing but I wouldn’t say 9/10 video game kick starters have failed. You guys keep seeming to forget to mention the ones that have succeded: FTL, Divinty Original Sin, Shadowgate, Shadowrun, Pillar’s of Eternity, Wasteland 2, etc
Here is a link with a long list of them:
http://en.wikipedia.org/wiki/List_of_video_game_crowdfunding_projects
I will concede one has to be careful in choosing products or at least keep in mind that the project may fail and you will get nothing. Kickstarter DOES have on it’s site that there are no guarantees of any products being completed. I like what Hilary said about trying to help these developers out and giving them a chance and I do think Paul is also right that there are those shady individuals that make crowd funding look bad.
@Greg Zeschuk: It’s a shame the title made me think he might work on Baldur’s Gate or something. The idea sounds well meaning but I agree with Jonah I remember just using my imagination to fight strange aliens or playing spys or whatever.