Jonah is in LA, TJ is at EVO, and who knows where Scott is.
No Podcast This Week
Related Post
Episode 499: A Long DelayEpisode 499: A Long Delay
Yeah, we recorded this on April 2 and are just releasing this on April 12 — because during this time Jonah went to PAX East, then visited his mother in NYC, and things have calmed down about now. This week’s Gaming Flashback is the overly cute LittleBigPlanet… and to think it was a major topic of conversation in the early days of the podcast. How time has passed.
This week’s news items include:
- You can play de_dust2 in Far Cry Arcade
- No Man’s Sky coming to Xbox One later this year
You’d think that wouldn’t be enough news for 90 minutes, but that’s ok. We go off on tangents all the time.
Episode 353: E3 Swag BagEpisode 353: E3 Swag Bag
Jonah returns from attending E3 last week, as Jordan is a sick latecomer into the podcast. Jonah and Paul relate his near-disaster loss of his iPad Air, while Jordan does his best Don LaFontaine impressions in this episode which is 50% longer than normal.
The news discussed includes:
- Hirshberg: Console transition pains not a bad problem to have
- Destiny may possibly come to Windows PC
- Nintendo’s top designer has “uneasiness” about virtual reality
- How the Xbox One’s 10% GPU increase works without Kinect
- PS4, Xbox One seeing much higher digital download attach rates
In addition to the news, there’s Listener feedback, and even better, a new contest to win an E3 Swag Bag – listen in to find out how to win (US listeners only, sorry.)
Exclusive Artist Deals In Rhythm Games Not Good?Exclusive Artist Deals In Rhythm Games Not Good?
Rhythm games are the new FPS for a lot of gamers, a broader audience of gamers, and the market is thriving and demanding new titles. Harmonix and Activision are at the front of the battle with Konami following a bit behind but still contending (we think) very soon.
Each company plans to up each other with cooler instruments, tighter controls and new in-game options and multi-player fancies. It’s a business and each competitor tries to gain a lead by whatever means needed to win… or do they?
Harmonix stops short when it comes to purchasing exclusive rights to music artists, for now at least. Harmonix’s Eric Brosious went on blogger record saying, “We prefer not to sign exclusive deals with artists because while it seems like the competitive “business” thing to do, in the long run, it’s really not good for anyone. We think we should be working to get more music out to more people.” (kotaku)
As Marky Mark once said, we need “Music for the people” not for in-game exclusives making us choose between Guitar Hero and Rock Band titles. We’ve seen what EA has done to the football franchise by taking control of the NFL roster, money talks and the best game doesn’t always win.
If Activision decides to buy up a ton of great exclusive content and you’re a rock band gamer, you’ll lose out in a ton of great content. For some gamers, that might mean losing out in some artists you’ve never heard before which also means the artist loses out in new fans. We’ve seen younger gamers fall in love with the sounds of Boston and The Police, bands famous way before the birth of many of the Rock Band fan base.
You can tell Harmonix is a development group with roots in music while Activision is a development group with their roots in business. While exclusive access brings you an advantage, in terms of broadening the culture of music, it does very little. Harmonix may be in the right but will that matter in the end when business deals hit the table?
p.s. sorry about the Marky Mark reference, but it had to be done. Bringing out a bit of my own childhood there…