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Episode 345: Old in the ValleyEpisode 345: Old in the Valley
This week’s Jonah discusses an article about ageism in Silicon Valley, while Paul complains about an achievement ruining a casual game he’d spent $200 on. This week’s Gaming Flashback is Dance Dance Revolution.
The news includes:
- Facebook acquiring Oculus for $2 billion
- Valve’s Portal coming as Tegra 4 Android App to Nvidia Shield
- Xbox One may allow loaning of digital games
- Nintendo, Sony won’t attend PAX East
All this and a little Listener Feedback, with the Question of the Week being “Do you subscribe to videogame magazines now?”
Episode 419: Virtual RealityEpisode 419: Virtual Reality
This week’s episode is full of pop culture… well, most of it got sliced off as outtakes, but there’s still plenty of pop culture. What there is a lot of these days is virtual reality, and none of it even involves the Virtual Boy. Jonah, Scott and T.J. discuss some of the rumors going on as well.
The news this week includes:
- Fallout 4’s Far Harbor will be bigger than any previous Bethesda expansion
- Outer Rim DLC for Star Wars: Battlefront still having issues
- Sony hints PlayStation VR may come to PC
Let us know what you think.
Diablo 3 Doesn’t Look Right, Dev Says Yes Sir!Diablo 3 Doesn’t Look Right, Dev Says Yes Sir!
There has been many debates on the graphic level of Diablo 3 and how it should be different. Finally a developer comes out and says “um, no.” Their reasoning is fairly simple, it’s one thing to photoshop up a screenshot with some filters but it’s another to get the texture and lighting to run at that detail on a standard computer.
How do you argue with that? Personally, I think the graphics look wonderful, brilliant, vibrant and professional. Diablo 3 game designer Jay Willson said:
“The key thing to remember here is that this has been Photoshopped. This isn’t created by the engine. Though it looks really cool, it’s almost impossible to do in a 3D engine because you can’t have lighting that smart and run on systems that are reasonable. If we could do that, we probably would in a few of the dungeons.” (slashdot)
Non-developers seem to forget that the colors, cameras and lighting don’t come free on a video game. Everything has limitations and, although the limitations change over time, today’s graphics for a standard machine are capable of running Diablo 3. Blizzard isn’t making a game that only hardcore PC gamers can play, this game is for everyone.
Building a video game is a lot of smoke and mirrors to make a virtual object look “real” to normal gamers. Immersion and definition is important, grainy dark graphics do set a mood, but they also frustrate many players. Remember DOOM 3? Some people could barely see the “epic graphics” of the last DOOM sequel, it’s time to mature and show off true colors.
Darkness usually is used to hide imperfections, Diablo 3 has nothing to hide.
(For a high resolution photo, checkout MTV Multiplayer Blog)
