Rhythm games are the new FPS for a lot of gamers, a broader audience of gamers, and the market is thriving and demanding new titles. Harmonix and Activision are at the front of the battle with Konami following a bit behind but still contending (we think) very soon. Each company plans to up each other […]
Entries Tagged as 'Editorial'
Exclusive Artist Deals In Rhythm Games Not Good?
August 16th, 2008 · No Comments
Tags: Activision · Editorial · Guitar Hero · harmonix · Industry News · Konami · rock band
Diablo 3, Finite Health and Loving It
August 16th, 2008 · 2 Comments
Diablo 3 Lead Designer Jay Wilson sat down with Multiplayer Blog to explain how the health system works in Diablo 3 and how it differs from Diablo 2. In short, you can’t add a new feature without removing an old one, in this case we’re talking about health potions. The goal is to broaden the […]
Tags: Activision · Blizzard · Diablo 3 · Editorial
Life Sized Gears of War Lancer, Oh Gosh
August 11th, 2008 · No Comments
Imagine that, the USD $139 Gears of War 2 bundle includes a life-sized plastic gun that goes “zoom zoom bang.” It comes with a removable handle clip and an adjustable side-handle but… in the end… it’s a plastic toy gun manufactured for adults. Gears of War 2 is “Mature Audiences” only but apparently that doesn’t […]
Tags: Editorial · Industry News · Xbox 360
Ubisoft Sues After Assassin’s Creed Leaks
August 7th, 2008 · 1 Comment
It was April of 2008 when we saw Assassin’s Creed show up on the PC, however in early February the game appeared on Internet pirate sites causing an estimated 700,000 downloads of the pirated copy of the game. The disc-copy manufacturer has assumed responsibility of the issue after finding an employee in possession of one […]
Tags: Editorial · PC Gaming · ubisoft
Diablo 3 Doesn’t Look Right, Dev Says Yes Sir!
August 6th, 2008 · 4 Comments
There has been many debates on the graphic level of Diablo 3 and how it should be different. Finally a developer comes out and says “um, no.” Their reasoning is fairly simple, it’s one thing to photoshop up a screenshot with some filters but it’s another to get the texture and lighting to run at […]
Tags: Activision · Blizzard · Diablo 3 · Editorial
Sony’s 10-Year Vision: Graphics or Games?
August 5th, 2008 · No Comments
Microsoft, Sony and Nintendo have great visions for their consoles, they all strive to stand out from their competitors. Nintendo’s key initiative is to get non-gamers on board and provide the world with something a little different while Microsoft’s concept is to get a 360 into the hands of all gamers and build a huge […]
Tags: Editorial · playstation 3 · Sony
Developer Wants License Keys For Console Games
August 3rd, 2008 · 1 Comment
UK developer David Braben from Frontier Developments believes smaller development studios are in the worse position when it comes to re-sale of “pre-owned” video games. Since a developer only gets their cut of the profits when a game is sold new, pre-owned titles allow gamers to play games without paying the developer for the effort. […]
Tags: Console Games · Editorial
ID Software, Not Just One Game Anymore
August 1st, 2008 · 1 Comment
As Bob Dylan once wrote, “The times they are a-changin’” and id Software may be ready to change with these times. They’re talking at Quake Con about both DOOM 4 and their next title Rage (a first person shooter car driving game) both utilizing the same engine, the Tech 5 engine, and being developed simultaneously. […]
Tags: Editorial · id software
Retro FlashBack: DragonFire (Atari 2600)
July 26th, 2008 · 1 Comment
Now here is another interesting video game for the Atari 2600, the game Dragon Fire consisted of two game screens, one which you ran across a bridge while fireballs were shot at you, you had to duck or jump over the fireball. This screen was a side-scroller style screen (although it doesn’t actually scroll), at […]
Tags: atari · Editorial · Episode · Podcast · Retro
Beauty of Micro-transaction MMO’s
July 23rd, 2008 · 3 Comments
There is room to grow in the world of massive multiplayer online gaming. A large online community should not have to subscribe to a monthly charge to play great MMORPG’s because there are other known models that work, including the micro-transaction based MMO. At first, this sounds like a dirty word, micro-transaction. Often we relate […]
Tags: Editorial