2008: The Year of Sequels? Too Much Risk?

While compiling a list of games to respond to a user question on the TD Gaming Podcast, I’ve noticed something about this years gaming lineup: their mainly all sequels! Are there any new franchises taking a risk in the market or just more of the same? Some are not really “sequels” but spin-offs of the same franchise.

A few examples of some October time frame titles: Fable 2, Far Cry 2, Gears of War 2, Rock Band 2, C&C: Red Alert 3, Saints Row 2, Rayman Raving Rabbids 3, Tekken 6, Call of Duty 5, Guitar Hero World Tour, Tom Clancy End of War, Sing Star Vol 2 and others.

There are a few original titles: Afrika for the PlayStation 3, Little Big Planet (PS3) and Huxley (360 and PC). Most of the original franchise creations seem to be PlayStation 3 related, probably because the console needs some major hits to spur more sales.

Is the market so competitive and risky that new franchises are becoming a rare breed? Last year we saw Assassin’s Creed and before that Viva Pinata and Gears of War exclusive on the Xbox 360. Consider Viva Pinata a “slight” failure in terms of excitement and Gears of War a success, that’s 50/50 in terms of risk vs. reward.

We’re going to see sequels for both of these new franchises (Viva Pinata: Trouble in Paradise and Gears of War 2) with no word yet on Assassin’s Creed 2. Perhaps E3 will show off some hype for a brand new franchise but the chances are great we’ll be bombarded with part two and part three all the way to part six to known game franchises.

It seems the 2008 holiday season is going to be filled with “safety net titles” in terms of risk vs. reward. It’s hard to argue Gears of War 2 in terms of sales and profit, making it a great safety title, but where is all the brand new titles? We can’t look towards Nintendo to produce anything as they’ve been kicking out Mario and Zelda titles for fifteen years, we must look towards other developers, but who?

Electronic Arts has proven to be very reliant on past titles performance when developing their next big hit. They’re the master of tagging a title with a year and releasing it (Madden is a great example). TheSims, Battlefield and Command and Conquer are a few of their known titles which get seemingly yearly franchise releases. Who can we look towards to take the risk?

Microsoft and Sony are the most likely to kick out a brand new franchise as it would make the title exclusive to their console and, considering the money the spend on marketing their consoles, they’ve got enough money to deposit in risking a new franchise in hopes for a hit.

Although we’re all happy to see yet another release of TheSims, Fable, Far Cry, Rock Band and other hot titles, it’s also nice to see something new and creative hit the store shelves. Apparently we have to stop buying into the sequels (i.e. GTA IV) before we’re going to see any real change, forcing developers to risk their reputation for the next great game innovation.

0 thoughts on “2008: The Year of Sequels? Too Much Risk?”

  1. hmmm, made me think if having one too many sequels could only cause players to get tired of the game.But if it showcases something new why not. Sometimes, you don’t like the first release but loved the sequel.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

PSN Service Restored (Partially)PSN Service Restored (Partially)

CNet is reporting that partial service PlayStation Network has been restored, allowing gamers to play online and shop in the PSN Store. Nearly its entire portfolio of online games, game forums and Web sites will go back online but the company will also require players to reset their passwords.

Sony states:

As the result of a criminal cyber-attack on the company’s network, SOE shut down its game services in order for the company to undertake an investigation and incorporate rigorous enhancements to the overall security of the network infrastructure. SOE worked with several outside respected security firms during the course of implementing significant security measures that strengthen safeguards against unauthorized activity and provide customers with greater protection of their personal information.
SOE made enhancements to overall data security as well, including updating and adding advanced security technologies, additional software monitoring, performing new penetration and vulnerability testing, and increased levels of encryption.

“Our main priority is the safety and security of our customers’ personal information,” said Kazuo Hirai, Executive Deputy President, Sony Corporation. “We are making consumer data protection a full-time, company-wide commitment, and have applied enhanced security technologies so that our customers can feel protected and confident about playing our games.”

Hirai added, “We are committed to delivering secure and entertaining games for players of all ages and thank each of our players for their patience and support during this difficult time.”

SOE will also be offering its customers a “Welcome Back” program that includes special game content and services to all registered Station Account holders. As part of this program, players will receive 30 days of additional game time plus one day for each day SOE’s services were down.

(more…)

TD Gaming Podcast 101: A Case of HubrisTD Gaming Podcast 101: A Case of Hubris

This weeks gaming podcast rains on a lot of parades, talking about the Sony PS3 and its issues in the market, Microsoft’s scratch disk conspiracy and ugly sales figures for some games. This weeks news includes:

This weeks gaming history and flashback cover some religious games. This week we look into the history of Wisdom Tree and Konami’s game Noah’s Ark from 1992. The show is a bit late this week because we were without power from Thursday night until late Monday night, four days without power is humbling.

We’re also asking folks what would be on their holiday wish list if you could have any game or gadget of your dreams. Maybe a hot RPG, or sweet new console, retro-remakes or something entirely different!

Episode 418: Potter RageEpisode 418: Potter Rage

This week’s episode runs pretty long as TJ Denzer returns from his bowling trip. Scott goes ballistic over the Harry Potter franchise with Twilight, and other than that, a lot of pop culture discussion.

This week’s news includes:

  • Nintendo deletes every stage by prominent Mario Maker speedrunner
  • Telltale’s take on Batman will be M-rated, launches this summer
  • Original Diablo design docs show it was to be a classic turn-based rogue-like
  • 30 launch titles for Oculus Rift revealed, each with “Comfort” ratings
  • Mass Effect developer wore new IP on T-shirt, says no one noticed

This week’s Question of the Week, “What game editors have you used?”