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Entries from September 2008

TD Gaming Podcast 90: Riddled With Fragmented Patches

September 30th, 2008 · 3 Comments

This weeks gaming podcast we’re doing a review of Rock Band 2 and it’s drum kit. We are also digging into some juicy news on: Fable II launches with no on-line co-op mode EA slapped with class action law suit over Spore DRM Warhammer Online hits 500K subscribers Sony PS3, not the most popular console [...]

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Tags: Episode · Podcast · Show Notes

AC/DC Signs For Rock Band Track Pack

September 30th, 2008 · 3 Comments

This November console gamers will be able to purchase a new Track Pack for Rock Band and Rock Band 2. While Activision’s Guitar Hero: Aerosmith sells over 1-million copies, MTV and Harmonix look to prove they too can push big numbers on exclusive artist packs. Unlike Guitar Hero: Aerosmith, Rock Band and Rock Band 2 [...]

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Tags: Industry News · rock band

The American Entertainment Industry is Contributing to Global Piracy!

September 29th, 2008 · 3 Comments

Believe it or not, there are many gamers that live outside the United States. Those of us that do not live in Japan and the US aren’t always a first priority for the entertainment industry when it comes to hot new releases, yet everyone feels the power of the marketing dollar… we’re just not all [...]

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Tags: Editorial · Forums · Rant

Xbox 360′s Fable 2: No Online Co-Op In Box

September 27th, 2008 · 1 Comment

Much like Kameo: Elements of Power, Fable 2 ships without online co-op mode on day-one. However, Kameo didn’t promise the co-op mode prior to the games release, or talk about it in their presentations and hype machine conferences. How does that happen? It’s easy to promise a feature but words do not make games true. [...]

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Tags: Industry News · Microsoft

Activision’s Dance Hero?

September 27th, 2008 · No Comments

Konami’s working on Rock Revolution in a battle of the band… games, against Rock Band and the Guitar Hero franchise. Activision, now, may be attacking Konami’s current dancing title Dance Dance Revolution with a new dancing franchise known as Dance Hero. The US Patent and Trademark Office now has on file, an application by Activision [...]

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Tags: Activision · Rumors

Rock and a Hard Place: Sony’s Japanese Dilemma

September 25th, 2008 · 2 Comments

What a dilemma it is, Sony’s PlayStation 3 isn’t as hot as the Nintendo Wii in Japan. Even the Xbox 360 has had some minor success stories in Japan while Sony sits back saying “wtf?” President, SCE Worldwide Studios, Shuhei Yoshida is pointing the finger at the publishers saying, “What’s happening is that lack of [...]

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Tags: Editorial · playstation 3 · Sony

EA’s Spore Spawns Class Action Lawsuit

September 24th, 2008 · 2 Comments

As most folks expected, Electronic Arts use of the SecuROM trojan install has sparked up a little class action lawsuit against the publisher. At first, EA thought they could just bump the total installs from three to five to make gamers happy, but they’re out for blood. With an amazon rating of 1.5 stars and [...]

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Tags: DRM · electronic arts · spore

TD Gaming Podcast 89: Epic Amount of Fun

September 23rd, 2008 · 1 Comment

This weeks gaming podcast covers some cool news, some cool haiku’s and takes a look back at Paperboy and the history of the Apple Bandai Pippin. This weeks gaming news includes: LA Noir No Longer a PS3 exclusive Little Big Planet Goes Gold Age of Conan: An In Depth Look Activision Cracking Down On Pirates [...]

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Tags: Podcast · Show Notes

Ensemble Studios Had A Mission

September 23rd, 2008 · 1 Comment

In 1995 Ensemble Studios formed as an independent studio and kicked out a little game franchise known as Age of Empires. The title has received many accolades from the first in the franchise extended out to all the Age of Empires releases and spin-offs, all-in-all selling millions of copies. Ensemble Studios had a mission “to [...]

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Tags: Editorial · Industry News · Microsoft

Will Sony Reduce Prices and Heat with 45nm Chips?

September 22nd, 2008 · 1 Comment

Reportedly we’re going to see smaller 45 nanometer cell processors in 2009 which leads to similar cost savings as we saw in the Xbox 360 hardware. Cost savings appear on the manufacturing side, of course, along with less power consumed by the processor leading to less heat generated by the console. The Xbox 360 was [...]

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Tags: Editorial · Industry News