Storage Solutions for Fall Update

Are you one of those that have a diskless (or low flash disk) based Xbox 360? We’ve been wondering, ourselves, what Microsoft was going to do to “fix” the fact that the upcoming Fall Update is going to require 128MB of disk space.

It seems they’re going to hand you either a 512MB memory card or a 20GB Hard Disk for the price of $20.00. If you’ve got the $20.00, this would be the best route to go as 20GB is way more than a free 512MB flash card. You’ll be hard up to find 20GB anywhere for a buck a gigabyte – definitely a good deal.

Unfortunately, tonights gaming podcast will still have us pondering the news as we’ve already recorded it and asked the question “what are they going to do?” If you want to see if your console qualifies for the storage upgrade, head to Microsoft’s website with your serial number and console ID handy.

(Thanks, GameStooge)

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Gamers Rejoice: Rhythm Game Instrument Compatibility!Gamers Rejoice: Rhythm Game Instrument Compatibility!

Compatibility. This is all we’re really asking for when it comes to rhythm gaming on the Xbox 360, PlayStation 3 and Nintendo Wii. So far it seems Microsoft isn’t just on board, but enforcing compatibility between instruments from Rock Band 2, Guitar Hero: World Tour and Konami’s Rock Revolution. Sony has also confirmed this behavior on their blog.

What does this mean for gamers? It means we’ll be able to go out and buy the franchise of our choice and not feel we’re locked out of other rhythm games. You can choose the accessories that work best for you and enjoy all the games each developer provides.

This enforcement keeps the developers/publishers in check because they’re going to be highly competitive and looking for any advantage to lock the customer into their product, that’s just business. Having a moderator to say “play nice” is important for the console makers as it allows their customers to be happy and purchasing all this licensed great content. Microsoft and Sony will make more money if customers don’t feel they can only buy a single product.

It’s not about the accessories, it’s about the games. Accessories may make a game better so let the customer decide which will be better and may the best company win!

As for Nintendo? As long as their accessories always use Wii Remote controls everyone is fine, once they break this protocol they’ll have to build their own enforcement or start to lose the edge other console makers are sharpening.

(Thanks, GamerScoreBlog)

PlayStation 3 Online Community Matches 360PlayStation 3 Online Community Matches 360

Although PlayStation 3 is still third in worldwide sales, behind the Xbox 360 by about 5-million units, the PS3 community services now have as many online gamers as Xbox 360 says Sony. Sony posted on their blog saying, “with 14 million active accounts and 273 million pieces of content downloaded, we know that you’re thirsting for this digital entertainment.”

Although US sales of the 360 are killing the PS3, the community membership does give gamers a reason to get online with the PS3. Nobody wants to buy into a console that has very few active online games or an easy way to find friends (*cough* Wii). Having 14-million users helps them bridge the sales gap by building gamer confidence. Social networking is the new term; gamers want to socialize with each other online and with their consoles.

Microsoft recently announced their 14-million subscriber base and continue to update folks when they hit big milestones. The main difference, LIVE is a subscription system — those 14-million gamers are also paying for the service (we’re not sure if silver memberships count in that figure) and this means income for Microsoft while Sony does their service for free.

Although Microsoft is making money on their service, no doubt Sony will bypass their total membership because it has no cost barriers to play. The biggest cost barrier to get on Sony’s network is the PS3 itself and many gamers hold out for price drops which aren’t coming anytime soon (so says Sony). However, building a larger community on a free network allows Sony to siphon gamers to buy downloadable content, games, music, movies and all the goodies that go with these services.

It seems a better idea to triple your audience with a free service knowing a large amount of “hardcore gamers” attach themselves to the easy to buy content on said service. So, is it better to make US $50.00 a year on half the population or give triple that population an opportunity to spend more money on content?

“Thanks to all of you, PS3’s momentum is stronger than ever. There are nearly 17 million PS3 systems around the world, and in the United States, PS3 hardware sales are up nearly 100 percent from where we were at this time last year. Software sales have tripled from a year ago. Yes, we’re proud about everything we’ve accomplished, and we’re even more psyched about where we’re going with our holiday software lineup” (playstation.com)

Eventually gamers may have access to Sony’s Home project, which could raise the community figures and give Xbox 360 something less to brag about. Although, we’re sure Sony would rather be boasting “number one” console again, at least they’ve finally got a win on their side because 14-million users is only the beginning for them.

Plus, it’s hard to argue free.

Episode 322: Xbox One, PS4 Launch LineupsEpisode 322: Xbox One, PS4 Launch Lineups

This week’s episode as a guest in the form of Jordan Lund’s wife Jennifer. There was to be a Gaming History, but it’ll be used next week when there’s more time.

This week’s news includes:

  • Microsoft Points transformed into cash
  • Gamers can return digital titles on Origin after a week
  • Bungie feels Destiny can be bigger than Halo, as big as Star Wars
  • Borderlands 2 coming to PlayStation Vita
  • Sony announces 33 “launch” titles for PlayStation 4
  • Microsoft announces launch titles for Xbox One
  • The Sims 4 emotional gameplay revealed at GamesCom 2013

All this and Listener Feedback, with the same “console or PC gamer?” question from last week.