In 1995 Ensemble Studios formed as an independent studio and kicked out a little game franchise known as Age of Empires. The title has received many accolades from the first in the franchise extended out to all the Age of Empires releases and spin-offs, all-in-all selling millions of copies.
Ensemble Studios had a mission “to create great games and a great place to work,” says Bruce Shelley from Ensemble Studios. Bruce Shelley also helped design Sid Meier’s Civilization and Railroad Tycoon with MicroProse prior to his work at Ensemble Studios. Now, however, he’s a bit upset at the closing of Ensemble Studios because they were profitable, created top-quality titles and had a great working environment.
Ensemble Studios, from his perspective at least, was a place you’d go to work and be happy with what you’re doing. When you’re working along nicely and become blind-sided by the news, it’s not surprising he didn’t take it lightly.
“Everyone at our studio was shocked, and I think remains very disappointed that this is going to happen. I believe we thought we were immune to shut-down talk because our published games have done so well and have been so profitable. Plus we felt we had built a really stable (low-turnover), talented, hard-working, and creative team, which is not easy to do. We thought we were among the best studios in the world, and that may be true, but we don’t fit in the future plans of MGS as an internal studio so we’re out.” (ensemblestudios.com)
What’s the future plans for Ensemble Studios? As we’ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. “I believe the spirit and mission of ES will be carried forward in this new company if enough of the key leaders agree to take part, which I expect to happen. There has been no announcement about what the new studio will be working on when it gets going,” says Shelley.
This is a horrible way to have to launch a hot new intellectual property. Usually creating a new title with a building fanbase would lead to excitement, parties and high hopes for the future of the franchise. Instead, people will be dusting off their resume in hopes to continue a life of game development.
Hopefully the leaders will indeed form a brand new company and build brand new hot products with their entire staff intact. Then, take their titles to a different publisher (besides Microsoft) and make some money and fans.
@The Lund Report: September 2011 NPD:
No surprise in terms of MSFT domination: they made sure they had a platform easy to develop software for => biggest game library => biggest sales numbers.
@Catwoman requires online pass to play in Arkham City
One thing needs to be remembered: people can still (and should!) vote with their wallets.
The only way this is a bait and switch is if they advertise Catwoman and not mention the extra costs.
@Battlefield 3 is ‘mission accomplished’:
I guess this is bound to happen, as games become more and more complex. Testing time should be extended accordingly, but that would add delays to shipping dates.
@EA defends cop killing in Battlefield 3
Link changed to:
http://www.tomshardware.com/news/battlefield-3-PC-gaming-FPS-cop-killing-ESRB,13667.html
I all these kinds of controversies, people forget that players control an imaginary character, pointing an imaginary gun and shooting at other imaginary characters.
For f|_|cks sake, we used to “shoot” each other with toy guns since we were kids, half of us being the cops, half being the robbers (thank you, Jordan). And us kids were pretty real, no anti-alias or hardware tessellation required :P.
@Legit Forza 4 users banned for “pirated” copies:
I always love when a DRM scheme turns to crap: legit customers get the bad user experience, while pirates get the clean one. When will they learn …
@Xbox Live Accounts scammed for FIFA DLC
Oh boy … he should also talk with his kids. As for phishing, well, what can I say, keep your eyes peeled.
Jonah, excellent point in terms of phishing at the user support level, and hinting that some companies do bad support. Thumbs up, I never thought of that.
@QOTW:
Oh … I don’t do that. Sorry. I always try to find out something about the game.
@Catwoman requires online pass to play in Arkham City:
Personally I don’t care about this because I only ever buy new games. I also don’t think it’s entirely a bad thing because it will pull people away from buying into the used games “scam” which these stores are making lots of free profit from and give more money to the developers to keep making quality content.
@Battlefield 3 is ‘mission accomplished’:
I worry about this because I think there will be a lot of problems on release which will never get fixed. Have you read that Battlefield review copies will not be sent early due to the Day 1 patch? I hope this isn’t as catastrophic as I think it is.
@QOTW:
The first and only game I ever bought a game I knew nothing about was Need For Speed Prostreet, back when I was about 11 years old and the only gaming experience I had was about 2 hours in Need for Speed Underground 2. I sigh whenever I think back to that day and I remember that I would’ve bought a crappy movie license game if it hadn’t been for my small familiarization with Need For Speed.
The issue with Catwoman is less that she’s DLC but that her DLC status makes her irrelevant to the main story. She was advertised as though she’d be a major player, the artwork makes it look like a Batman-Catwoman adventure, and to find her relegated to this side story with Poison ivy while Talia al Ghul is cast as a would-be love interest is where the real Bait and Switch charges are coming from. It’s not the $10, it’s simply not the story we were sold. They sold us one thing and delivered another, that’s a bait and switch.
xbox live accounts scammed! That’s kind of scary. First play station and now that. How do we know if our money and privacy are secured when playing online? And the statement Mivrosoft issued is just even more concerning. The least they can do is look into what happened instead of just denying it.