TD Gaming Podcast 94: Chicken and Subscription Fee

Lots of great news in this weeks gaming podcast thanks to the holiday season approaching. We also take a retro style flashback to Space Invaders and talk about our attendance at the popcap launch party for Bejeweled Twist and a very light preview of our initial Guitar Hero World Tour impressions.This weeks news includes:

This weeks soapbox segement, we ask the question, does unlimited level creation cause bad press in video games?

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Episode 666: Nintendo Hentai BanEpisode 666: Nintendo Hentai Ban

This week is plagued by the Mark of the Beast, but next week’s will be a giant landmark, too. No Gaming Flashback, but a lot of legal happenings in the past week.

The news includes:

  • USB-C charging ports will be required by law in the EU for most portable tech from 2024
  • NetherRealm’s next game won’t be revealed during Mortal Kombat anniversary events
  • Cyberpunk 2077 sequel is why there’s only one expansion, says dev
  • Nintendo has updated eShop rules on adult content, publisher says

Let us know what you think.

Game Publishers Hate RiskGame Publishers Hate Risk

It’s clear publishers like Electronic Arts hate to take risks on video games. They’re not alone in their opinion, look how many sequels we’ve got for the holidays compared to new creative titles like Little Big Planet, or how publishers push out sequels to hot titles until we can’t take it anymore; how many Guitar Hero titles will arrive before we scream “enough!”?

Speaking to rocking music, Electronic Arts may pass on the chance to pickup Brütal Legend, a title originally being published by Vivendi Games prior to the Activision Blizzard merger. The title was left without a home when the merger was complete along with other dropped titles.

Why would EA not take the chance with the game? Risk factor. Brütal Legend is a game title developed by Double Fine Productions and has been designed by Tim Schafer, with past games like Monkey Island, NES’s Maniac Mansion and the fantastic title Full Throttle. With such sweet titles under his belt, why wouldn’t a game designed by Tim Schafer be a hot commodity in the market?

The game brings music and action adventure together in a creative twist. No, it’s not Rock Band and it’s not Guitar Hero, thus, MTV and Activision don’t care about it. However, the game plot and storyline are music related and, supposedly, the main character is voiced by Jack Black, vocalist of Tenacious D and popular actor (School of Rock anyone!?)

Creator Tim Schafer has said that roadies have long fascinated him. Schafer originally thought of the game’s title over fifteen years ago. “I was riding a bus, thinking about a game that would be the complete opposite of what we were working on, The Secret of Monkey Island. And Brütal Legend leapt into my head. (wikipedia)

It appears a series of publishers have walked away from Brütal Legend without much hesitation. “I have seen it,” EA CEO John Riccitiello told Gamasutra. “I am well aware of what the game is. It’s a very significant creative risk.” (joystiq)

Where would the game be without significant creative risks? In many ways, World of Warcraft was a risk… it’s only got 9 million or more players.

Gaming Podcast 197: Analysts with Thumbs UpGaming Podcast 197: Analysts with Thumbs Up

Gaming Podcast 197 explores our inner child in terms of buying peer pressure, our thoughts on some analysts and, of course, reactions to user responses. Also, we’ve got news, as you may have guessed and it includes:

This week’s question of the week, do you fall for game sequels, are you just drawn into them over and over again? Which ones?