TD Gaming Podcast 101: A Case of Hubris

This weeks gaming podcast rains on a lot of parades, talking about the Sony PS3 and its issues in the market, Microsoft’s scratch disk conspiracy and ugly sales figures for some games. This weeks news includes:

This weeks gaming history and flashback cover some religious games. This week we look into the history of Wisdom Tree and Konami’s game Noah’s Ark from 1992. The show is a bit late this week because we were without power from Thursday night until late Monday night, four days without power is humbling.

We’re also asking folks what would be on their holiday wish list if you could have any game or gadget of your dreams. Maybe a hot RPG, or sweet new console, retro-remakes or something entirely different!

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This episode also includes the following news items:

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  • Lindsay Lohan files suit over GTA V allegedly using her likeness
  • Sources: Crytek UK’s staff no longer going to work
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And once again, the Question of the Week: “What was your biggest takeaway from E3?”

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NOTE: THIS ARTICLE DISCUSSES THE ENDING AND EVENTS OF MASS EFFECT 3. DO NOT READ IF YOU DO NOT WISH THE GAME TO BE SPOILED FOR YOU.

In this day and age, one learns to take internet outrage with a heavy dollop of salt. The videogame community tends to be reactionary in the worst way, for a few reasons: they tend to be young, they tend to express their immediate feelings almost as a stream of consciousness, and let’s face it, the Greater Internet Dickwad Theory comes into play as well.

When it comes to game endings, when I hear that the community is upset about a game’s ending, I almost always take that as a good sign that the ending is daring and provocative. For example, there was an outcry over the abruptness of the ending of Halo 2, which had the nerve to conclude with a cliffhanger. The 2009 Prince of Persia reboot ended with the player undoing all of the work to free an ancient evil god they’d just imprisoned.

So when I heard that there was a growing outcry about the endings of Mass Effect 3, my interest peaked, because invariably, that meant the story was provocative and daring, instead of predictable and boring.

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This weeks gaming podcast includes a bit about a popular gaming podcast: Link. We also touch on Mercs, in our gaming flashback and tackle a bunch of news articles:

This week we’re answering a few listener questions, tackling the question about what you drink when pulling an all-nighter game-a-thon and asking a few new questions such as, do you like horror films and/or horror games?

We also review Pudge, for the iphone/ipod touch.