The Incredible Machine (TiM) is a game designed and developed by Kevin Ryan and produced by Jeff Tunnel (now co-founder of GarageGames and their successful title Marble Blast Ultra on the 360 and co-founder in Dynamix makers of A-10 Tank Killer and The Red Baron). At the time, The Incredible Machine series came out of the shop known as Jeff Tunnel Productions.
Jeff Tunnel Productions published the first Incredible Machine games from 1993 to 1995 while Sierra Entertainment published all the rest of their titles all the way up to 2001. What is The Incredible Machines all about? It’s a game where you must build a series of Rube Goldberg devices in a “needlessly complex fashion” all to perform some simple tasks. That is the entire point to a Rube Goldberg device, which was originally defined as “accomplishing by extremely complex roundabout means what actually or seemingly could be done simply.”
I think everyone has seen a Rube Goldberg device, their are examples in science museums, and entire Myth Busters Episode about them, they appear in many movies (Goonies used one to open the fence to let in Chunk after he does his dance as did Doc Brown in Back to the Future to cook his breakfast and get his dog food).
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…. Oh yeah my answer to ur question is below 8}
Well a lot of major game developers are where they are today because of making great original games and software. But much like the kernel, he’s gonna keep selling chicken till no wants it no more. Investors don’t like risk. In a financial prospective its probably wiser for a successful developer for example bungie and Activision to keep developing in games they know will sell like Halo and call of duty and leave there next innovative idea for a raining day. Maybe they wanna keep bleeding the well dry til the next generation of consoles. I hope the passion and pace of making new and better games in the industry doesn’t slow down cuz I think the history of gaming since the 80s is amazing. Btw Could you 3 make a time line presentation of what you think were the most epic stages/changes in gaming history.
Thanks for casting
cheers
Our answers to the scary question were in the forum – and you didn’t read mine.
As soon as I heard you saying the dog ate Krud’s post, it occurred to be that none of the posts that were put up in response BEFORE you made the scary game question of the week in a new post.
If you search for the original post by me you should see the responses.
-About the Question of the Week
Short answer, yes. Although, in their defense if it isn’t broke why fix it? Nintendo is living off it’s 20 year old IPs, Mario, Zelda, Metroid, Mario Kart, ect. It seems that Mario continues to bring new elements to the table, but c’mon I’m gonna call a spade a spade; it’s a platformer as it has been from day one.
I do think the nail has been hit squarely on the head though; games are a business just as much as they are art, so when the investors start clamoring new IPs will be developed
—-
Not about the question of the week
What does everyone think about the price cut of the wii, and rumors ( i think they’re rumors) about the upgraded Wii in 2011?
Unreal Tournament, the original 1999 game. I loved it 🙂
http://gamingpodcast.net/forum/suggestions/gaming-flashback-unreal-tournament/#p801