Gaming Podcast 170: If Hacker’s Could Spell

This week’s gaming podcast we’re answering some community feedback, hitting some new DRM issues and tackling some popular news stories including but not limited to:

  • Capcom implementing always connect DRM in PS3 games
  • Ubisoft’s DRM cracked for good?
  • Blizzard appealing the AO Starcraft II rating
  • First PS3 3D games will not have as good graphics as the 2D version

The question of the week, would you rather have an inferior bleeding edge technology (PS3 3D Gaming for instance) or a higher end more current technology? Do you feel Sony’s trying to break new innovative barriers or move more high tech gear?

0 thoughts on “Gaming Podcast 170: If Hacker’s Could Spell”

  1. The fact we’re continuing to discuss “always online DRM” issues tells me this is going to be the DRM of the future.

    I’d prefer bleeding edge tech, but then again, I prefer upscaling DVD players to Blu-Ray.

  2. @ Sony
    Like many Company GIANTS, They seem to lose the passion, Sony Gaming Sector have had a terrible last few years. I believe this will affect their new innovated products for the PS3. There is too much pressure from investors & the board too cut their losses & these products may get rushed in the process.

    Side Note The PS3 is a game console, thats the market its in. There is nothing wrong with having additional features on a console just make sure the core focus is the Ultimate gaming experience & not selling an expensive peice of hardware (bluray)

  3. I dont know about you guys but Blu Ray didnt seem to Allow PS3 to be have amazing games Comapred to its rivals just the same games with higher development costs?

    Congratz to the 360 for a good gaming network & making $$$
    &
    Congratz to the Wii for making an original console & making $$$

  4. That right there is proof that Ivan is a hacker 😀

    @1942: Damn, I played that game. A bit repetitive. And if I can remember the number of loops is limited to 3 per level/stage

    @Capcom implementing always connect DRM
    LOL! You’re telling me they implemented the DRM only for one platform? Bad PS3 pirates, bad!
    Thing is, wasn’t Sony supposed to fix their own network? I’m just wondering why Capcom is experimenting with this.

    I liked Jennifer’s point of view: Capcom may be in between the rock and a hard place. Still, I’m thinking, making it easier for the paying customer could bring more profits in the long term, by building a strong, loyal community.

    @Ubisoft’s DRM cracked for good?
    Yep. That’s the deal, once you find the call to “AmIGoodToGo” function, you can replace that with a “return TRUE”.

    The customer will always have access to the code of the game, because the customer runs it. So it will always be hacked.
    You will say “let’s have these DLLs on a server, and only the legit customer can download it in a temp folder, then delete them”. That, or any variation on that theme, won’t work.
    There are programs to “undelete” files. Then those DLLs will be distributed around the world, bypassing this kind of DRM.

    @First PS3 3D games will not have as good graphics as the 2D version

    120 fps at a given resolution is hard for PS3s? Ha! Long live open platforms *cough* PC *cough* and their upgrade possibilities.

    Derrick, you’re spot on with Microsoft! This is the very reason why they’re giving their compilers for free: have people make software for your platform.

    Loved how you guys covered the subject.

    @Question of the week:
    This is a tough one. I saw some 3d videos on youtube through anaglyph glasses, and I enjoyed the experience, despite losing the color information.
    Dunno. I can accept no color and anaglyphs, since that doesn’t affect the quality of the 3D models, but that’s as far as I go.

    As for Sony, well, they’re doing both of them, but with a bit more emphasis on selling their pwh stuff. Now if they come up with 120fps displays first, I’ll buy it from them. But that doesn’t mean I have to buy also a PS3. I’d rather hook it up to the PC and do some 3D gaming that way.

  5. Last weeks QotW:
    I forgot to get this in before the current episode, mainly as I listen to the podcast at work where I only have Internet access on my phone. However..

    My answer would be chess. It comes on all the windows OSs, plus was around earlier and in the real life board form. Not to mention other online browser versions and themed versions. I remember playing it an old (5 and a 1/4 inch) floppy on my dads commodore64 so it’s got more history as a video game too.

    If you were to use the logic the minesweeper and solitare have recieved small updates in graphics and game modes with each new OS, you could also consider them a series of games. In which case I would include Pokemon as a similar series with comparable playtime. Hell, we all know that series hasn’t changed from the original apart from minor graphics updates and themes.

  6. This week’s QotW:
    I’d imagine it would be better on some genres than others. A puzzler or platformer than isnt sold on the basis that it is ultra realistic or fast paced may suit 3D better than say the next Crysis on a “console”. Tho I think I’d take eyefinity technology over 3D anyday. (it is a pity nvidea does 3D and ATI does eyefinity. 3D in 5760×2400 resolution, now that would be F**cking sexy (<– added that just for Don to read out ^_^)


    A chance to gloat about being a pc gamer. =D

    If you are willing to pay you don’t have to choose as a pc gamer. We get higher end graphics than either the ps3 or xbox360, and we have had commercial 3D technology for over a year now that will transform hundreds of already released games into 3D. (link for game list of just nvidea setup: http://www.nvidia.com/object/3D_Vision_3D_Games.html)

    Ofcoarse, on the downside, it comes at a price, so many of us dont have the required monitors, glasses, GPUs and supporting hardware. But if you factor in the cost of a new Sony 3D TV and PS3 + new games, it probably is still cheaper to give many of your games, (including high end ones like Crysis and Battlefield BadCompany 2), 3D techology on a computer if that is already your gaming platform of choice.

  7. hmm above post came out wierd. One line missing and odd colour. It was ment to say after the first paragraph “the following is a little offtopic”. However I put it inside “” brackets so maybe that changed some coding??

  8. ahh..
    “,” and “.” shiftclicked brackets dont show up… also wtb edit feature for comments. sorry for the multi posts.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 332: Blue Light UnspecialEpisode 332: Blue Light Unspecial

Gaming Podcast is back after a week off, as Jordan talks about playing games on his brand-new PlayStation 4, while Jonah is anxious and worried about the Xbox One launch this week.

There’s also a ton of news this week, including:

  • Unlucky PlayStation 4 owners face ‘blue light of death’
  • Report: Apple in “talks” to purchase co-creators of original Kinect tech
  • Ubisoft explains why launch games underwhelm
  • Xbox One launch official broadcast available through Spike, GameTrailers
  • Survey: only 1 percent of gamers want a Wii U this Holiday season
  • Ken Levine defends BioShock Infinite: Burial at Sea Episode 1‘s length
  • World of Warcraft not going free-to-play, stop asking
  • More Fallout 4 evidence pops up with trademark registration

And the Question of the Week: “What was the best budget game you ever bought?”

Episode 400: So Long, PaulEpisode 400: So Long, Paul

Well, the fateful day has come on this landmark podcast, as Paul says farewell as a regular podcast host. We can all look back at Jonah’s debut in episode 200, with the knowledge that the next episode will make him the longest running host or co-host on the show – and that’s just scary. A former host leaves a message as well.

This week’s news includes:

  • Creator of My Little Pony: Friendship is Magic is crowdfunding a fighting game
  • Xbox head discusses why Final Fantasy 14 is not on Xbox One
  • Pachter: “The console installed base is as big as it’s ever going to get”
  • Andrew House: the PS4 is struggling against censorship in China
  • Analyst: 30 million VR headsets by 2020

The Question of the Week: “What’s the creepiest videogame you ever played?”

Episode 356: Gi-BlowEpisode 356: Gi-Blow

This week’s podcast finally reveals the winner of the E3 Swag Bag. The episode is packed full of show, including a Gaming Flashback about Grand Theft Auto: Vice City, and the Gaming History celebrating Donkey Kong‘s 33rd birthday.

The news includes:

  • Another EA exec explains why mobile Dungeon Keeper suffered
  • PS4 fails to inspire Japanese market
  • Former Epic director Bleszinski unretires to reveal Project Bluestreak
  • Divinity: Original Sin developer turned off global chat to silence trolls
  • Bartle: “Free-to-play has a half-life“

All this plus the Question of the Week: “Have online players caused you to quit playing that session?”