Episode 241: Air Quotes

This week features a long podcast, as there’s a ton of news to report. Jonah tries air quotes on a pure audio podcast, while Paul refuses to believe The Legend of Zelda: Skyword Sword failed to hit the top 10 in software sales.

In addition, the Gaming Flashback checks out the JRPG Ys.

This week’s news includes:

  • Ubisoft polling gamers for next Assassin’s Creed setting
  • Electronic Arts bans a user for saying “badass”
  • Newell: Piracy is “almost always a service problem” and not price, DRM agitates
  • Christwire makes mock petition asking Pres. Obama ban Skyrim
  • Holiday shopping madness sees woman pepper spraying for 360
  • Microsoft refunds victims of Marketplace phishing scam

All this, and a bunch of reader feedback, as well as the Question of the Week: “Did you buy videogames as holiday gifts for friends and family?” Let us know.

0 thoughts on “Episode 241: Air Quotes”

  1. @Ubisoft polling gamers for next Assassin’s Creed setting: I would love it if they used multiple settings for Assassin’s Creed 3.

    @Newell: Piracy is “almost always a service problem” and not price, DRM agitates: I agree with him completely, even though I think game prices are a little bit steep for me at my age.

    @Christwire makes mock petition asking Pres. Obama ban Skyrim: Trolls will be trolls. This is just silly and it’s sad that it even got any attention.

    @Microsoft refunds victims of Marketplace phishing scam: I’m really pleased that they seem to be taking the Valve route, to be nice to the customers instead of treating them like insignificant numbers.

    @QOTW: I won’t buy holiday gifts for anyone. Period.

  2. @”Badass”: Are you kidding me? This looks to me like a broken forum filter. And why oh why do they still use a single database for forum band AND account bans?

    @Piracy is “almost always a service problem”:
    Yes and no. Yes, a bad service will lead to higher piracy rate. Still, 60 USD is too high for Romania , so price-point triggered piracy still exists, at least in my country.

    And Newel is not entirely honest there: when launching in Russia, besides doing it at the same time with the rest of the world, they also reduce the price of the games: around 20 USD versus 60 USD in the rest of the world.

    @mock petition asking Pres. Obama ban Skyrim:
    Paul, they made you read this because the petition is funny.
    And the truth is that politicians don’t really give a crap.

    @Holiday shopping madness:
    Woohaa !! 🙂 Wait … doesn’t this qualify as an assault? Normally she should be charged …
    This is pretty sick … you can get discounts at other times, no really need crowd up the shops during one day.

    @Microsoft refunds victims of Marketplace phishing scam:
    Microsoft went above what was required from them. I mean you cannot blame Microsoft from whatever clicks you made.

    @QOTW: … yes. I guess it says a lot about myself 😛

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This week’s news items include:

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This week’s Question of the Week, “What is your favorite gaming snack?”

Ensemble Studios Had A MissionEnsemble Studios Had A Mission

In 1995 Ensemble Studios formed as an independent studio and kicked out a little game franchise known as Age of Empires. The title has received many accolades from the first in the franchise extended out to all the Age of Empires releases and spin-offs, all-in-all selling millions of copies.

Ensemble Studios had a mission “to create great games and a great place to work,” says Bruce Shelley from Ensemble Studios. Bruce Shelley also helped design Sid Meier’s Civilization and Railroad Tycoon with MicroProse prior to his work at Ensemble Studios. Now, however, he’s a bit upset at the closing of Ensemble Studios because they were profitable, created top-quality titles and had a great working environment.

Ensemble Studios, from his perspective at least, was a place you’d go to work and be happy with what you’re doing. When you’re working along nicely and become blind-sided by the news, it’s not surprising he didn’t take it lightly.

“Everyone at our studio was shocked, and I think remains very disappointed that this is going to happen. I believe we thought we were immune to shut-down talk because our published games have done so well and have been so profitable. Plus we felt we had built a really stable (low-turnover), talented, hard-working, and creative team, which is not easy to do. We thought we were among the best studios in the world, and that may be true, but we don’t fit in the future plans of MGS as an internal studio so we’re out.” (ensemblestudios.com)

What’s the future plans for Ensemble Studios? As we’ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. “I believe the spirit and mission of ES will be carried forward in this new company if enough of the key leaders agree to take part, which I expect to happen. There has been no announcement about what the new studio will be working on when it gets going,” says Shelley.

This is a horrible way to have to launch a hot new intellectual property. Usually creating a new title with a building fanbase would lead to excitement, parties and high hopes for the future of the franchise. Instead, people will be dusting off their resume in hopes to continue a life of game development.

Hopefully the leaders will indeed form a brand new company and build brand new hot products with their entire staff intact. Then, take their titles to a different publisher (besides Microsoft) and make some money and fans.

Episode 754: Pre-Show HypeEpisode 754: Pre-Show Hype

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The news includes:

Let us know what you think.