Episode 268: Fake Maple Syrup

In this episode of Gaming Podcast, Daniel Quick discusses how to become a true Canadian, while Jonah Falcon talks about making blond, green-eyed characters. There’s no Gaming Flashback this week, but plenty of news items.

This week’s discussion:

  • Nintendo announces XL version of Nintendo 3DS
  • Dev claims Microsoft killed XBLA version of Stranger’s Wrath
  • New users must now pass “review process” to unlock full Diablo III
  • Dragon’s Dogma getting sequels after shipping 1M
  • Valve and Cartoon Network collaboration hints at Team Fortress 2 show

All this, and the Question of the Week is “What weird rituals do you do when playing videogames?”

0 thoughts on “Episode 268: Fake Maple Syrup”

  1. @Nintendo announces XL version of Nintendo 3DS: No surprises there. It’s kind of a given that they make new versions of their handhelds after it has been proven very profitable for them.

    @New users must now pass “review process” to unlock full Diablo III: All this makes me wonder is, how much higher would the number of sales be if there hadn’t been all this stupid DRM on the game? Don’t know why they feel the need to punish their customers. It seems that only Valve knows that the way to being a loved company is by being loyal to its customers.

    @Valve and Cartoon Network collaboration hints at Team Fortress 2 show: After I’ve seen what can be done with the “Meet” shorts, I can say that I’m interested to see what they come up with.

    @QOTW: Nope, not really. Apart from making sure I have proper lighting and heating/cooling, I don’t do anything special.

  2. Jonah, no rush on Mission Impossible. I can come up with other weird NES games 🙂

    @Nintendo announces XL version of Nintendo 3DS
    I’m curious if this has to do with the pixel size as well. When the console was announced (display size and resolution) I crunched some numbers to find out the view distance to fully use that resolution. It came up as about 8 inches. That’s too close.
    A bigger screen would also mean a bigger view distance.

    @Dev claims Microsoft killed XBLA version of Stranger’s Wrath
    This is so odd. What’s it to MSFT if the game gets distributed or not on XBLA? Normally a publisher would not care that much as long as some quality standards are met.
    I mean it’s not like they’re worried about shelf space, we’re talking about a digital distribution channel.

    @New users must now pass “review process” to unlock full Diablo III
    *clears throat* Ahem!
    Bwa ha ha ha ha 😀 😀 😀
    And I thought that online DRM was the worst thing that could happen to a single player game. Boy, was I wrong!
    And if this doesn’t ramp up piracy, then I don’t know what will.

    @Valve and Cartoon Network collaboration hints at Team Fortress 2 show
    Dunno … they’ll have to move outside of the game in order to make it happen.
    We’ll see.

  3. @steel battalion poor reviews:

    well to be fair the problem doesn’t seem to be its complexity its that as per usual with kinect it just doesn’t interpret your commands correctly 75% of the time.

    and hey ubisoft press conference had more than watchdogs ….rayman legends looks amazing. =p

  4. What is this place? Why am I writing this? Who are you people? Must…save…Skyrim. VAMPIRES ARE EVERYWHERE!!! THE DAWNGUA OK I am back in the real world now.

    @3DS XL
    Enjoy not having any games to play in greater resolution. Good point made by Paul: it’s not the size that matter’s. It’s the way you use it.I bought a DSi because it was a massive improvement over the original DS in terms of hardware and software. 3DS XL is just a bigger brick with bigger screens. A premium brick is still a brick.

    @Oddworld: Strangers Wraith
    I loved the game. It was a very interesting twist on a first person shooter. An adventure FPS with an interesting story and fun gameplay. As far as I remember, EA killed it by not advertising it. When it came out there was not a single mention of the game in media. And you had FIFA 2006 adverts posted on every bus, wall and toilet roll in London. Thanks a lot, EA.

    @Diablo 3:
    Que Blizzard: “No you can’t play the game offline. No, you can’t play it online either. Just give us your money, sit down and shutup. We made the game. We decide who deserves to play it and you clearly don’t unless we perform a full criminal record check and ensure that your credit card is American Express Mega Gold Platinum X”

    To follow up a point made last week, just out of quriosity, if you have an opportunity to customize your game(i.e. create a character or change his name) do you personalize them and give them your name (or nickname) and your likeness? Or do you leave default settings? I tend to try and represent myself as much as I can in an MMO or Skyrim, but usually leave default settings in games where they are definitive of the series. All of my Zelda characters are called Link and my main Mass Effect character is the front cover Shepherd as he is on every media advert on the planet.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 464: EA’s Star Wars Battlefront II plansEpisode 464: EA’s Star Wars Battlefront II plans

Since the podcast recording last Wednesday had audio issues and the news was, frankly, boring, the crew decided to record a new 464th episode on Easter Sunday, after some more interesting stuff was announced near the end of the week. That, and Scott expresses his enthusiasm for Thimbleweed Park, the spiritual successor to Maniac Mansion and Day of the Tentacle, using a SCUMM-like interface.

This week’s news items include:

  • Diving into Project Scorpio’s backwards compatibility, 4K, VR, and 1080p support
  • Nintendo discontinues the NES Classic Edition
  • It looks like Star Wars: Battlefront II will ditch the Season Pass

All that and some Listener Feedback.

Will Sony Reduce Prices and Heat with 45nm Chips?Will Sony Reduce Prices and Heat with 45nm Chips?

Reportedly we’re going to see smaller 45 nanometer cell processors in 2009 which leads to similar cost savings as we saw in the Xbox 360 hardware. Cost savings appear on the manufacturing side, of course, along with less power consumed by the processor leading to less heat generated by the console.

The Xbox 360 was able to benefit from chip reduction when for stability and overall heat issues, although the stability is still out for debate at the moment. The concept is fairly simple to understand; heat causes problems in closed systems with few fans and a high degree of complex components. Reduce the heat means reducing the overall need to cool and get air flow into the hot little box.

Console hardware is owned by a broad audience, not all of which understand technology and its ability to boil an egg. Consumers toss consoles and their power supplies in closed cases within their entertainment system and restrict air flow further. Any reduction in heat is a good thing for the console developer.

(more…)

Episode 516: More Telltale NewsEpisode 516: More Telltale News

The massacre continues at Telltale Games, and the crew discuss the ramifications in this episode. TJ complains about the new Skype incoming call music, and the Gaming Flashback this week is the short-lived 2008 reboot of Prince of Persia. There’s also a new Gaming History, discussing an infamous incident in World of Warcraft back in 2005.

This week’s news includes:

  • Telltale Games has seemingly laid off its remaining staff
  • Nintendo to launch updated Switch next year
  • Overcooked! 2 gets Sunny Island DLC available now

All this and Listener Feedback. Let us know what you think of the Telltale closure.