Now that Activision has merged up with Blizzard all under Vivendi it’s time to consider what to do with all the additional overhead, management, internal studios and sheer amount of people working on projects within their organization. In other words, it’s time to trim the fat and get leaned out for the long haul.
This isn’t unexpected news, the only way to grow more effective as a large company is to remove some of the access baggage that can slow you down and let your competitors take control. This is a sad job which nobody takes pride in (most normal people anyway) but it could mean the difference between rising to the top and sinking like a brick.
“We are focused on improving efficiency across the combined organization and are concentrating on businesses where we have leadership positions that are aligned with Activision Publishing’s long-term corporate objectives,” Activision Publishing CEO Mike Griffith said in a statement. (gamespot)
It’s important to be aggressive as a large company, just like you would be as a startup company. There is a reason startup companies grow into powerful competitors that win, grow and eventually become (or be purcahsed by) larger companies.
As part of this move some staff will be migrated to new projects, persumably reporposed into other divisions or allowed to find new jobs somewhere else. This is called “realignment” by those in the management organization, and currently those up for realignment are:
- Radical Entertainment (Prototype, Crash of the Titans)
- High Moon Studios (The Bourne Conspiracy, Darkwatch).
- Massive Entertainment (World in Conflict, Ground Control)
- Swordfish Studios (50 Cent: Blood on the Sand, Cold Winter)
These realignments along with other organizational changes will effect a few working game titles:
- Brutal Legend
- Ghostbusters
- Wet
- Chronicles of Riddick: Assault on Dark Athena
- World at Conflict: Soviet Assault
- 50 Cent Blood on the Sand
- Zombie Wranglers
- Leisure Suit Larry: Box Office Bust
- Several Xbox Live Arcade titles
At this point we’re not sure which, if any, will continue to be developed under Activision and which will be sold off to other companies or retired. Surely, those money making titles will be sold off if Activision has no plans to finish them.
Again, it’s hard to consider this a bad decision. This is a decision of growth over having too many “Cooks in the kitchen” making soup. It’s better to have rock solid titles of epic proportions than a large pool of mediocre titles with minimal sales and bad reputations, and that’s why they spend a lot of time in the office working on this and having a type of office chair for long hours on a computer is really helpful in this area.
It’s not that the titles they’re questioning are necessarily bad, but are not the leading titles in their space and are should be either given a stronger team to work on them or retire them entirely. To build a stronger team with passion and direction it might be best to sell the franchise(s) to other organizations so they can do it right with time and attention to detail.
(Thanks, gamespot)
Blah … I’m biased towards ATI/AMD, so GT, GTX, GTY all the same
@Yoshida admits absence of Vita at E3 was a mistake
Ahem! Ha ha ha ha ha :))
Really?! You have a major event and you don’t make noise around your newest product?! Who’s in charge of the marketing there? Fire the dumb ass who decided that, if you ask me.
Jordan, excellent point regarding the way the subject was shifted from PS Vita games to PS3 games. If you ask me, this was done because Vita doesn’t really have a games library …
@Irrational Games now includes 85+ Metacritic game requirement for employment
Erm, rating is not just about the game, it’s also about the rating agency. If you hire somebody, do that after you administer them some tests that are relevant for you.
Paul, I’m with you on this one, it is crap.
Oh, about good games (not sure how it rates on Metacritic :P), play Ib! (http://vgboy.dabomstew.com/other/ib.htm)
@UbiSoft patches UPlay rootkit issue
Ok, I don’t use it, I don’t care that much. Still, you don’t code a rootkit by mistake …
Paul, I hope there’s nothing too serious. Get well.
@PS Vita
I complain a lot about the 3DS. Thank heavens I don’t have PS Vita. At least Nintendo is trying. I might pick up a PSP at some point. They are cheap as dirt these days.
@Metacritic scores shaping industry
I agree with Herr_Alien and Paul. It’s crap. Metacritic scores are an average. If they want them to be representative of the true quality, the game industry should have reviewing standards and guidelines. Without them, any critic can review however he sees fit. I use Gamespot a lot. Their reviews tend to rate games 2 or 3 points (out of 10) below IGN reviews. As far as I know both are part of Metacritic. There is the problem right there.
@Impire
Played quite a few of those. There is Crystal Chronicles: My life as a Darklord dungeon/tower builder on WiiWare if anyone cares. It has girls that look like 10 wearing S&M outfits with breasts the size of melons (Japan, you so silly). I’ll admit I find most of these games boring. Although I know how addictive they can get. Blasted RollerCoaster Tycoon.
PS: good luck with the operation, Paul. I promise to write you hate mail so make sure to come back and read it.
@QOTW
Have you ever been overly attached to an NPC? A digital someone who would call up feeling of companionship? Someone you would feel bad for loosing?