Now that Activision has merged up with Blizzard all under Vivendi it’s time to consider what to do with all the additional overhead, management, internal studios and sheer amount of people working on projects within their organization. In other words, it’s time to trim the fat and get leaned out for the long haul.
This isn’t unexpected news, the only way to grow more effective as a large company is to remove some of the access baggage that can slow you down and let your competitors take control. This is a sad job which nobody takes pride in (most normal people anyway) but it could mean the difference between rising to the top and sinking like a brick.
“We are focused on improving efficiency across the combined organization and are concentrating on businesses where we have leadership positions that are aligned with Activision Publishing’s long-term corporate objectives,” Activision Publishing CEO Mike Griffith said in a statement. (gamespot)
It’s important to be aggressive as a large company, just like you would be as a startup company. There is a reason startup companies grow into powerful competitors that win, grow and eventually become (or be purcahsed by) larger companies.
As part of this move some staff will be migrated to new projects, persumably reporposed into other divisions or allowed to find new jobs somewhere else. This is called “realignment” by those in the management organization, and currently those up for realignment are:
- Radical Entertainment (Prototype, Crash of the Titans)
- High Moon Studios (The Bourne Conspiracy, Darkwatch).
- Massive Entertainment (World in Conflict, Ground Control)
- Swordfish Studios (50 Cent: Blood on the Sand, Cold Winter)
These realignments along with other organizational changes will effect a few working game titles:
- Brutal Legend
- Ghostbusters
- Wet
- Chronicles of Riddick: Assault on Dark Athena
- World at Conflict: Soviet Assault
- 50 Cent Blood on the Sand
- Zombie Wranglers
- Leisure Suit Larry: Box Office Bust
- Several Xbox Live Arcade titles
At this point we’re not sure which, if any, will continue to be developed under Activision and which will be sold off to other companies or retired. Surely, those money making titles will be sold off if Activision has no plans to finish them.
Again, it’s hard to consider this a bad decision. This is a decision of growth over having too many “Cooks in the kitchen” making soup. It’s better to have rock solid titles of epic proportions than a large pool of mediocre titles with minimal sales and bad reputations, and that’s why they spend a lot of time in the office working on this and having a type of office chair for long hours on a computer is really helpful in this area.
It’s not that the titles they’re questioning are necessarily bad, but are not the leading titles in their space and are should be either given a stronger team to work on them or retire them entirely. To build a stronger team with passion and direction it might be best to sell the franchise(s) to other organizations so they can do it right with time and attention to detail.
(Thanks, gamespot)
@Avellone: Kickstarter still in its infancy
Not sure if backers will become more wary when a high profile project doesn’t make it. When somebody wants something really bad, they’re willing to ignore any kind of risks.
Now I’m not going to quote Michio Kaku however, since that would imply that most projects are trying to just rip people off, and I don’t think that’s true.
@CD Projekt RED’s new licensed sci-fi RPG officially titled Cyberpunk 2077
… really? No better title than that?
But again, the Witcher games were well received, so who knows …
@Zombie Nation – well, it was a severed flying giant head, so I guess you can count the character as a zombie.
@QOTW: dunno, really. I’m not into conferences that much, never been to one, so meh …
I’m very sorry, but I won’t be able to donate to your Kickstarter because I don’t have a credit card, and I don’t think my parents will accept “giving strangers money” as a valid reason for using theirs.
@QOTW: Being in such a small country, I could never attend such conventions.
Dynamic Jul: Try GamesCom in Germany.
I dont have much to contribute this week, i’ve been studying a f*cking lot
@QOTW:
yeah… Brasil doesn’t have many gaming conventions, and those we have are in Sao Paulo, wich is far far away from my house. it looks fun see people getting toys, shirts and exclusive stuff for free. i’d like to go to a big one in US some year… when i win the lottery :3