TD Gaming Flashback: Episode 250

The classic 250th Episode with the original hosts – Derrick and Jennifer Schommer and Don Dunn. Enjoy the special episode when they returned to grace the podcast to celebrate the milestone.

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Episode 348: Nostalgia FilterEpisode 348: Nostalgia Filter

This week is a little special as Jonah, Jordan and Paul discuss some of the things that were common in the golden age of 1990’s consoles that are no longer around.

In addition, the news includes:

  • King settles ‘Candy Crush Saga’ trademark disputes amicably
  • Gamestop’s only female executive is fictional
  • Nate Wells leaves Naughty Dog

The Question of the Week: “What gaming activities do you no longer do?”

Gaming FlashBack: Baldur’s GateGaming FlashBack: Baldur’s Gate

Baldur’s Gate isn’t too old, it was released in November of 1998, but that’s still a bit dated now. The gaming industry isn’t friendly to the years, often working in what seems to be accelerated “dog years” in terms of technological advancements. It figured this was worth covering because it’s one of the best selling and considered a top tier single-player RPG by most accounts.

It was also developed by BioWare, who, at the time, only had one other game under their belt from two years before called Shattered Steel.

The story begins just after a devastating event in the Forgotten Realms D&D campaign called the “Time of Troubles.” This was a great twist in the standard D&D campaign, it caused all curative magic (clerics) to lose their ability to heal unless near their deity, magic didn’t function correctly (I believe this is where the Wild Mage came from) and was unpredictable and gods walked the earth as mortals which caused magic to, in effect, die while the gods were away. Since the storyline starts slightly after this event, the game contains healing and magic but the storyline is impacted by prior events of course, people have trust issues.

The game was made great because it held “mostly true” to the 2nd Edition D&D roots so the learning curve for D&D player’s wasn’t so rough; some things were adjusted to handle the real-time effect of a video game RPG. You could party with up to six Non-Player-Characters (NPC’s) whom would swap in and out of your active party over time as part of the storyline (something also implemented by the US release of Final Fantasy 2).

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Episode 443: Nintendo Pulls a SwitchEpisode 443: Nintendo Pulls a Switch

So, this episode covers that fact that Nintendo is about to announce their next device, which they did earlier today: the Nintendo NX is now called the Nintendo Switch. The official Red Dead Redemption 2 trailer was also unveiled today too, and the multiplayer aspect is discussed. Jonah advises TJ and Scott to try The Stanley Parable as well.

This week’s news includes:

  • Dishonored dev’s The Crossing, put on hold in 2009, gets a new trademark filing
  • Red Dead Redemption 2 announced for Xbox One and PS4, but not PC
  • Voice actors threaten strike against EA, Activision, and nine other companies
  • Grand Theft Auto 5‘s exploding Note 7 mod video yanked from YouTube by Samsung

All this and two Questions of the Week!