Episode 287: Dead Cats

This week’s Gaming Podcast is chock full of news and reader feedback. Rather than do a Gaming Flashback, a conversation about the middling sales of the PlayStation Vita is discussed, while Paul is anxiously looking for a black Wii U so he can play Epic Mickey 2. We also hand out the indie game prizes to our two winners.

This week’s news includes:

  • Star Citizen hits $4.5M stretch goal, biggest crowd fundraiser ever
  • Black Ops 2 1.03 patch doesn’t fix server issues
  • Deus Ex: Human Revolution film director tabbed
  • Spector: Epic Mickey 2 takes “choice and consequence to new levels

This week’s Question of the Week: What was the best game you ever played that cost less than $5?

In addition, this is the two days of Kickstarter funding. Help the TD Gaming Podcast with its Kickstarter fundraising.

0 thoughts on “Episode 287: Dead Cats”

  1. @Deus Ex: Human Revolution film director tabbed:
    “I didn’t ask for this” – Deus Ex guy (sue me, i forgot the guy’s name)
    “But i’ll take it… gladly” – Me

    @QOTW:
    I have a list…
    Cthulhu Saves the world (epic fun awesome RPG)
    Terraria (bought for 2.50)
    Space Pirates and Zombies (2.50 as well – all hail Ganben)
    I could go on, but these are the high awesomeness ones!

  2. Have not yet listened to the podcast, but I thank you very much for the games. Made my crappy day a lot better =D.

  3. Jordan, glad to hear about the job.

    @Star Citizen hits $4.5M stretch goal
    Jonah, good point on stretch goals. If I ever ever come up with a project that requires funding, and if I put it on Kickstarter, it’ll have all the requirements mentioned, no stretch goals.

    @Black Ops 2 1.03 patch doesn’t fix server issues
    Ah, EA’s way of pushing Origin … just kidding!
    Still, gotta hand it to them the way they do their testing :P. You can test for server outages, bad network conditions, you can test that.
    What can I say, COD lost me at Modern Warfare 2. It became just waay too action movie like. Now, Medal Of Honor, that’s a modern warfare game that I liked!

    @Deus Ex: Human Revolution film director tabbed
    Meh … i liked Mortal Kombat, but that’s pretty much it on games turned into movies.

    @QOTW:
    Ib. Free game, no microtransactions. It went waaay above my expectations, becoming a point of reference for “story and characters beat graphics”.

  4. @Deus Ex: Human Revolution film director tabbed: Seriously, how many video game movies have been announced and then they run into problems? Just wait until you actually have finished something, and just announce it with a trailer because I’m getting sick of this. Halo, Uncharted, God of War, Castlevania, World of Warcraft, Devil May Cry, Shadow of the Colossus, Bioshock and Gears of War are just a few of the many that will probably never see the light of day.

    @Epic Mickey 2: Seeing as the sequel got pretty much the same reviews as the 1st one which I loved, I will probably end up playing this. Would be pretty excited to play it if I hadn’t like 6 new games which I would like to play.

  5. @Kickstarting the Party

    As fun as Kickstarter sounds, I stay away from it. I am very conservative about how my games are made and frown upon the Rise of Communism in gaming. I still think that Kickstarter is just a passing fad and will eventually wither away.

    @Patchy Black Ops

    Haven’t played multiplayer. Although I own the Xbox 360 version so I should be safe. People expect Xbox games to run well on-line because we pay the Gold Tax and are entitled on it. Maybe PS3 should have had a payed subscription. It’s on-line is a mess compared to Xbox 360. It’s not just Black Ops that runs bad.

    @Deus Ex

    At least it wasn’t Uwe Boll…

    @Taking the Mickey

    Jonah’s right. Epic Mickey 2 is taking a critical beating. It doesn’t matter how many endings you have if your AI partner puts all effort ensuring that you never make it to the end.

    @QOTW

    GunZ Online. I played it back in 2006 before it went freemium. Back then there weren’t that many free on-line games. Especially action games that weren’t MMORPGs. That made GunZ stand out and I sunk a good few life-times into that game. Occasionally I come back there but the smell of nostalgia is not enough to keep me interested for long. Better games to play these days.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

TD Gaming Podcast 84: A Mount That PoopsTD Gaming Podcast 84: A Mount That Poops

This week we take a walk back in retro gaming history at Super Mario World, covering a bunch of great user questions and chat a bit about our favorite RTS of all time based on a user question. In the news this week:

We also announce the winner of Galactic Civilizations II: Dread Lords – Collectors Edition! This show was packed with content and material, we had to hold off on the Gaming History for this week, but we’ll hit it next week.

PlayStation 3: Not About Quantity, About ProfitabilityPlayStation 3: Not About Quantity, About Profitability

The Xbox 360 price drop rumors flow like water and it’s all but officially been announced at this point. What about PlayStation 3 and their price? No.

Nobuyuki Oneda, the Sony’s chief financial officer said, “our plan is not to reduce the price. Our strategy is not to sell more quantity for PS3 but to concentrate on profitability.” (gamespot) This makes complete sense coming from their chief financial officer, as their motivation is to make money, not lose it.

The question remains, how will they actually make money if they’re no longer in the race for competitive market prices? Considering game licensing must Net them some amount of profit Sony’s idea seems to be the exact opposite of their original PlayStation method: saturate the market and sell them all games.

So far we’ve seen very few “need to have” games for the PlayStation 3 console while Xbox 360 continues to build a substantial library and Wii continues to break sales records for apparently no reason. When a game publisher has to decide on a platform to launch a new game, why would they choose the one that doesn’t care to be competitively priced in the market? The one that doesn’t care about quantity of sales?

Sony intends to reverse the entire razor blade philosophy where one sells a cheap razor and charges users for the blades over and over again. Their take on this concept is to sell really expensive razors and put out small half-quality blades. Is that a good market strategy at this point?

Sierra’s Franchise Titles Fade Into HistorySierra’s Franchise Titles Fade Into History

One of the great downfalls of an acquisition or merger, in the game industry, is the loss of great franchise titles. Sierra, or Sierra Online, once stood on its own as a company with great gaming titles but later fell into the depths of Hades under many different company names.

Sierra’s last stop on the acquisition highway was Vivendi, years after much of Sierra’s steam had slowed. Now, they’re part of Activision Blizzard so we had high hopes they’d find a great use for some of the old Sierra properties long since collecting dust. Space Quest, Kings Quest, Leisure Suit Larry and especially Gabrielle Knight were some of our favorites, but times have changed.

“We are retaining only those franchises that are a strong fit with our long-term strategy including Crash Bandicoot, Ice Age and Spyro, as well as Prototype and a second game that has not yet been announced. We will not publish any other titles that previously were part of the Vivendi Games portfolio and we are currently reviewing our options regarding those titles,” says Activision Blizzard (joystiq)

This is unfortunate news, Activision Blizzard now has a large set of franchises on their hands, many of which have collected dust for years. Those dust collecting franchises could rise from the dead and reinvigorate their old fan base… or be dropped to the earth as unwanted scrapes after a big hunt with the vultures awaiting their take (sorry, too much watching of Animal Planet)

A reworked Kings Quest or Gabriel Knight could have seriously awesome potential in this time and age, imagine a dark comedy version of Gabriel Knight or a huge scaled world in King Quest using todays graphic engines. Although, these titles could also go the way Atari has gone and taken a well remembered franchise and made mud of its great name (*cough* Alone in the Dark).

Unfortunately, we’ll probably never know the distance an old franchise could go in this new world. We’ll have to pull out an old copy of our prized posessions and remember just how great they once where.