Episode 332: Blue Light Unspecial

Gaming Podcast is back after a week off, as Jordan talks about playing games on his brand-new PlayStation 4, while Jonah is anxious and worried about the Xbox One launch this week.

There’s also a ton of news this week, including:

  • Unlucky PlayStation 4 owners face ‘blue light of death’
  • Report: Apple in “talks” to purchase co-creators of original Kinect tech
  • Ubisoft explains why launch games underwhelm
  • Xbox One launch official broadcast available through Spike, GameTrailers
  • Survey: only 1 percent of gamers want a Wii U this Holiday season
  • Ken Levine defends BioShock Infinite: Burial at Sea Episode 1‘s length
  • World of Warcraft not going free-to-play, stop asking
  • More Fallout 4 evidence pops up with trademark registration

And the Question of the Week: “What was the best budget game you ever bought?”

0 thoughts on “Episode 332: Blue Light Unspecial”

  1. I’m so glad I finished Jade Empire before this episode. I have to say I did see it coming in the cut scene just after you defeat the emperor. He got the gem and was just walking down the steps and I thought “Oh man he’s evil! Dammit!”

    If PS3 programming isn’t so different from PS4 then why can’t we have backwards compatibility?

    I’m thinking of getting a Wii U mostly as a family console for us all to play on. I don’t know what Nintendo’s strategy is anymore if they are giving up on main console and just going to go 3DS.

    QOTW: I think it was getting Roberta William’s Ultimate collection of the entire KQ games, both Luara bow games, and a few others on four discs with a soundtrack included for about $20.

    I also got a Neo Geo with about 10 games for 20$ from a pawn shop but that system and games we got sucked. We used it as a cd player after that.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Miyamoto Confirms Pikmin GameMiyamoto Confirms Pikmin Game

It seems Miyamoto let it slide that there will be a Pikmin game arriving in the future, for which systems? Probably the Wii if we had to guess, but it wouldn’t be surpising to see it on both their hit product lines.

His exacty words, “We’re making Pikmain.” Nintendo has done well by their little Pikmin friends, a newer franchise with lots of growth potential and fun for the entire family. The Pikmin series was a sleeper title, looking fairly silly in presentation but full of great value in reality.

It’s not surprising to see them spinning a new Pikmin title and we’ll have to hold our breath in anticipation for the fruitful results. As always, Miyamoto isn’t giving any dates… it will be ready when he says it’s ready.

Any Pikmin fans?

Episode 483: Rolling OnesEpisode 483: Rolling Ones

This week’s podcast has been seriously delayed due to Jonah’s computer going belly up, then having to deal with reinstalling everything. Not to worry, however, since everything on the old hard drive was saved, learn more at desky.com.au. If that weren’t enough, Jonah is enjoying his new Xbox One X Project Scorpio Edition.

The news of the week includes:

  • EA responds to community criticism of Battlefront 2 unlock system
  • L.A. Noire remaster requires 29GB, forcing Switch version to require MicroSD card
  • Physical media still “nation’s format of choice” for video games, says eBay
  • Xbox One S available for lowest price yet

If that weren’t enough, there’s about 30 minutes of outtakes we’re saving for the future as the gang talks about 2018. But that’s for an Outtakes episode.

Would You Buy An Apple-Based Console?Would You Buy An Apple-Based Console?

Does the console market need any more competitors? We’ve seen record sales in the game industry for titles like Halo 3 and Grand Theft Auto IV along with huge expectations for Resistance 2 and some new Sony PlayStation 3 projects. Yet, the tiny little Wii product holds best sales records around the world as the heavy hitter, Microsoft and Sony, compete for the most awesome spectacle show of graphics.

Competition is a great way to drive down costs, drive up expectations and give consumers new innovative products with better quality. Imagine if Apple got into console development and produced a new highly sexy product with the hype and consumer desire of the iPhone or iPod.

“Apple has the infrastructure in place through iTunes to create a real value proposition for those that want to extend the capability of their console beyond gaming and has the cash — about $20 billion — to not only invest in the best components on the market, but in an online gaming experience that could rival Xbox Live.” (kotaku)

Apple’s showing a huge surge in recognition and sales thanks to the iPod and growing desire for Apple hardware competing against Microsoft’s Vista operating system. As more consumers turn to Apple for their music and mobile gaming needs, Apple must see windows of exploiting the gaming market further.

More importantly, nobody can pull off digital rights management (DRM) and locking consumers into a product line like Apple all while they beg for more. Consoles are little boxes of DRM waiting for happy consumers to buy into the concept all while avoiding the hacking and bittorrenting like you’ve been seeing on Spore in the last few weeks. Had Spore been released on a console this DRM fiasco would have been avoided because gamers don’t even realize (or care) that a console locks them into playing and, more importantly, buying the game for the hardware.

(more…)