Gaming Podcast 153: Shadow Man

This weeks gaming podcast flashes back to Drakkhan, touches on the history of Infocom and battles some gaming news in a time when gaming news is light. We’re reading some community comments and tackling these difficult headlines:

This week’s question of the week, what occurred in 2009 that “wowed” you, made you happy, built your excitement or just generally rocked your face off?

0 thoughts on “Gaming Podcast 153: Shadow Man”

  1. – Natal … well, it’s a chicken vs. eggs dilema: nobody would by Natal because there are no games for it, and game producers won’s make a Natal based game because there are not enough people having Natal.
    Making a game for Natal or not is a decision that might turn into a financial error.

    – how many PSP versions are there anyway?! Jennifer is right, people will get confused. Heck, I’m confused …
    Numbers are not that bad though, they help me with PC parts; having different names for almost-the-same products however is confusing.
    (I know the differences between GeForce 7300 GT, GeForce 7300 GS, GeForce 7300 LE, GeForce 7300 SE but it is so damn confusing!)

    – Blizzard and consoles? Sounds more like the Activision side trying to make more money by limitting PC piracy.
    What’s funny is that Blizzard already has a way arround piracy (WoW anyone?).
    http://www.1up.com/do/newsStory?cId=3138816
    Oops! >:)

    – @Take Two: Derrick, you’ve made a good point there.

    – @BlueRay3D: dunno about replaying stuff in 3D. You’d need to send one set of images to just one eye, and another set of images for just the other one.
    Without special glasses that will not be possible.
    From this being just an attempt to create a market, well, this sounds a lot like Natal …
    But who knows, as bad (or good?) as it sounds, the adult movies intustry made VHS tapes a success, maybe they’ll pick up this 3D vision thinggie.

    What wow-ed me in 2009? A move made by Epic:
    http://udk.com/launch.html
    I get it, they’re doing it to gain market share. In worst case they make no money and gain market. Best case scenario they make a truckload of money out of the games using it, without lifting a finger, and they gain market.

    Anyway, I didn’t expect that move. Congrats Epic!

  2. – Natal … well, it’s a chicken vs. eggs dilema: nobody would by Natal because there are no games for it, and game producers won’s make a Natal based game because there are not enough people having Natal.
    Making a game for Natal or not is a decision that might turn into a financial error.

    – how many PSP versions are there anyway?! Jennifer is right, people will get confused. Heck, I’m confused …
    Numbers are not that bad though, they help me with PC parts; having different names for almost-the-same products however is confusing.
    (I know the differences between GeForce 7300 GT, GeForce 7300 GS, GeForce 7300 LE, GeForce 7300 SE but it is so damn confusing!)

    – Blizzard and consoles? Sounds more like the Activision side trying to make more money by limitting PC piracy.
    What’s funny is that Blizzard already has a way arround piracy (WoW anyone?).
    http://www.1up.com/do/newsStory?cId=3138816
    Oops! >:)

    – @Take Two: Derrick, you’ve made a good point there.

    – @BlueRay3D: dunno about replaying stuff in 3D. You’d need to send one set of images to just one eye, and another set of images for just the other one.
    Without special glasses that will not be possible.
    From this being just an attempt to create a market, well, this sounds a lot like Natal …
    But who knows, as bad (or good?) as it sounds, the adult movies intustry made VHS tapes a success, maybe they’ll pick up this 3D vision thinggie.

    What wow-ed me in 2009? A move made by Epic:
    http://udk.com/launch.html
    I get it, they’re doing it to gain market share. In worst case they make no money and gain market. Best case scenario they make a truckload of money out of the games using it, without lifting a finger, and they gain market.

    Anyway, I didn’t expect that move. Congrats Epic!

  3. Things that wow’ed me: being at E3 and playing games well in advance like God of War III, The Beatles: Rock Band, and Dragon Age. The Brink demonstration there wow’ed me the most, as did attending the introduction of Project Natal and the Milo demo.

    As for games, Batman: Arkham Asylum and Assassin’s Creed II were big surprises, as was Halo 3: ODST’s co op multiplayer.

  4. Things that wow’ed me: being at E3 and playing games well in advance like God of War III, The Beatles: Rock Band, and Dragon Age. The Brink demonstration there wow’ed me the most, as did attending the introduction of Project Natal and the Milo demo.

    As for games, Batman: Arkham Asylum and Assassin’s Creed II were big surprises, as was Halo 3: ODST’s co op multiplayer.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 336: Happy New Year 2014Episode 336: Happy New Year 2014

The first episode of 2014 is now out, as Jonah Falcon, Jordan Lund and Dan Quick recap the major news of 2014.

The news includes:

  • PC gaming exploding
  • Next-gen launches, including Microsoft’s 180
  • Nintendo Wii U suffers
  • Nintendo Announces 2DS
  • Microconsoles launched
  • Tech flops of 2013

Also, some Listener Feedback, and the Questions of the Week, “What was the biggest event of 2013? What was your favorite game?”

Gaming Podcast 148: Games I Don’t Like PlayingGaming Podcast 148: Games I Don’t Like Playing

This weeks gaming podcast covers a few top news stories that inspire tons of discussion, we tackle some user feedback and comments, answers of the week and flashback to Archon: The Light and the Dark. We’re also going to review Netflix for the PlayStation 3 for those thinking of ordering the disc from Netflix. This weeks news includes:

This week’s question of the week: what was the best game you played that after playing it, you thought to yourself, “That was good. I’m never playing it again”?

Wrath of The Lich King – Rune SystemWrath of The Lich King – Rune System

As the Wrath of the Lich King beta lives on, the world (and software behind it) is ever changing. Apparently, the rune system has changed a lot since its first inception. This requires a delicate balance, as the goal is a well rounded Death Knight class without epically overpowered features. Too much power and people will feel cheated while others feel overly destructive. End result, everyone would be a Death Knight.

The rune system that Blizzard has created is more straight forward than the initial system because it contains less variables. The Death Knight has a secondary bar, much like a Warrior, that starts empty and slowly climbs with “Runic Power,” an energy generated when you cast spells and expend rune energy. It works much like the warrior class, as it builds it will open up some abilities in your bar that were “grayed out” because they couldn’t be cast yet.

What the heck is a rune? Above your character profile you’ll have six little circles, called runes, these little guys work much like the rogues energy. The three styles of runes are: Blood, Frost and Unholy runes and they’re coordinated with your spells and sword strike abilities much like a paladin or warrior. Each rune “goes dark” when you expend its energy – this limits your access to use the Death Knights abilities much like expending all your rogues energy stops the rogue from using their neat features. However, once its energy is expended, it will grow your runic power a slight bit, “charging” it for later use.

(more…)