Episode 337: Glamour

The podcast is back, with a healthier Jonah joining Jordan. No Dan or Paul however.

The news:

  • Hitman Project reportedly canceled, Square Enix responds
  • Alienware Steam Machine priced ‘very competitive’ with PS4, Xbox One
  • Nintendo must pay royalties for every 3DS following court ruling
  • Sony announces PlayStation Now for streaming older games
  • Gabe Newell reacts to Xbox One and Steambox comparison

Question of the Week: “What are you most looking forward to in 2014?”

0 thoughts on “Episode 337: Glamour”

  1. Hi guys, great show again. 🙂

    I like the idea of turning in a CD or just even having the old DRM code to get a digital version of the game. This is what Blizzard does with their library. I was able to get digital versions of Warcraft III and StarCraft because of my old DRM codes I had been holding on to. I think more companies should do that since we did buy the game, why should we have to pay again for a digital version?

    @Steambox: I thought there was only going to be one but apparently there are going to be 13 of them priced from cheap to VERY expensive. This may be a good and easy way for people to find the steambox that will be suited to their needs.

    @Sony streaming old games: I agree that I want this and that they should make their entire library available. The fact that Jordan still has a functioning backwards compatible Ps3 didn’t go unnoticed. I’d love to get one myself but the issue is they stop making these consoles so it isn’t easy to get an old console to play an old game. Much easier to just get an emulator (at least for PS1 and PS2).

    @QOTW: I am most looking forward to Pillars of Eternity, it promises to be a great RPG game. Among other Kickstarter games like Wasteland 2 and Shadowgate.

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As for the news:

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This week’s Question of the Week: “What is your favorite videogame commercial or trailer?”

Wii Motion Plus: Hardware Fix?Wii Motion Plus: Hardware Fix?

Nintendo has already announced the Wii Motion Plus at E3. This device is supposed to fine tune the motion sensing capabilities of the Wii controller and make it a bit more refined for gaming. Sounds, to me, like a hardware patch, no?

1up is reporting:

“The Wii MotionPlus accessory attaches to the end of the Wii Remote and, combined with the accelerometer and the sensor bar, allows for more comprehensive tracking of a player’s arm position and orientation, providing players with an unmatched level of precision and immersion,” says Nintendo. “Every slight movement players make with their wrist or arm is rendered identically in real time on the screen, providing a true 1:1 response in their game play. The Wii MotionPlus accessory reconfirms Nintendo’s commitment to making games intuitive and accessible for everyone.”

This is a great move, technologically, for Nintendo but what gamers really are looking for along with this advancement is… games.

End of 100 Million Dollar Games?End of 100 Million Dollar Games?

Gigaom had a great writeup about how Grand Theft Auto IV marks the end of “next generation” as we know it, stating, in more words or less, the game is a failure. GTA: San Andreas sold 21.5 million copies during its time on the shelf while GTA IV has sold roughly 9 million copies as of June 7th.

Granted, the game is still on the shelves and will still get sales, but the mass of “hardcore gamers” have had their fill and either purchased it or will not. The end result? A huge tapering of sales numbers for the graphically impressive game. Take-Two spent USD $100 million to develop the game which had great opening sales records but has gone down drastically since.

Imagine the title gains them USD $30.00 per sale in profit (considering distributors get the game for roughly USD $45 to $48.00 USD), taking into account shipping of the product, marketing and all the materials that go into producing a copy, they’d have to sell a large quanity of game titles to break even, which I think they have done.

Nobody is in this industry to break even. A block buster title should make block buster profits, right? Else, why bother to spend the 100-million when a Wii title can double or triple the profits with six months of development?

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