Episode 336: Happy New Year 2014

The first episode of 2014 is now out, as Jonah Falcon, Jordan Lund and Dan Quick recap the major news of 2014.

The news includes:

  • PC gaming exploding
  • Next-gen launches, including Microsoft’s 180
  • Nintendo Wii U suffers
  • Nintendo Announces 2DS
  • Microconsoles launched
  • Tech flops of 2013

Also, some Listener Feedback, and the Questions of the Week, “What was the biggest event of 2013? What was your favorite game?”

0 thoughts on “Episode 336: Happy New Year 2014”

  1. Great Episode guys, sorry to hear you had laryngitis your a real trooper for going on with the show. Hope you got plenty of rest and hot tea after the show.

    I bought quite a lot of games from both GoG and Steam Christmas sale and I really should get to playing them. Like Dan I have been mostly playing minecraft and Civ 5. However my wife got me the Zelda: A link between worlds special edition 3ds so I have been playing the hell out of that.

    Have to admit the bosses are a bit easy and that’s probably due to the “haven’t we done this already?” I mean it’s the same exact place as A Link to the Past. The only only difference is a merging into the walls mechanic and the Roovio giving you all the major tools in the begining of the game (he rents them and sells them later, but still you get them all.) That does take away from the exploring and the thrill of finding these tools. Much like you wold in the past Zelda games and even Metroid as well. The feel of building your character up is always something I’ve loved.

    My family has also been collectively playing the Animal Crossing New Leaf together. Since I bought it for my wife she’s the mayor. It is a fun game to play together building and affecting the town together. So I’m pretty happy with our choice to get 3DS systems.

    I have to admit that I’m surprised EA would donate all proceeds to charity and give them credit for doing something good.

    I never understand the definition that is being used to say PC Gaming is dead. To me dead is something NO ONE is using anymore, not just a niche or minority, of which I don’t even think is really the case. I am grateful to the success that has been happening thanks to Kickstarter Games. Clearly it shows that there is still a demand and PC gaming, and other Genre’s of games are not in fact dead. Stuff like zip drives are dead not PC gaming.

    I think people need a better term like PC gaming being in a slump but not dead. I have voted with my wallet as Dan mentioned, I’ve backed games on their not just for the games themselves but for the principle message of that I am tired of these AAA FPS games. Clearly not buying them was not enough and going to Kickstarter I can get the games *I* want to play. Like Pillar’s of Eternity, Shadow Run returns, Shadowgate, Project Phoenix, Obduction, Space Venture, Hero-U, the new Ultima game, Tides of Numerra, and so on.

    That’s what’s been dissapointing when I would look on PSN or Xbox Live and the majority of choices are just FPS, sports and a few “adventure” games. I waited YEARS for Sony to make GOOD RPG games. There hasn’t been a really good Final Fantasy game since FF9.

    As for Microsoft’s token RPG, the Fable series is to me what Mystic quest is to the Final Fantasy series. I’m a hardcore RPG gamer and I feel like I’ve been scorned by all three of the Major console companies.

    *gets off soapbox*

    Speaking of stagnant Nintendo, they should have worked more on some of their underused IPs like more Icarus games.

    @QOTW: I would have to say the SimCity fiasco was the biggest event. My favorite 2013 game would have to be GTA V. It was a great story and fun game play. 2014 though I know will be a different story as Pillar’s of Eternity should be coming out this year.

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I remember a day when old RPG games had either a level cap or a definite ending. From Pool of Radiance to Secrets of the Silver Blades to Final Fantasy the game had a final boss or stage and often had some type of level cap. Today, gamers don’t want it to end, they’d rather have the option to wonder around aimlessly or completing minor quests in order to soak up every ounce of money they spent on the title.

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Do you like your RPG’s to have a definite end and a high but capped level?