This is the final week of the E3 Swag Bag giveaway, which includes a The Sims 4 bag, a The Sims 4 T-shirt, The Sims 4 sunglasses, and some other goodies like a Dragon Age: Inquisition T-shirt, a Farming Simulation 2014 cow, and so on. Paul is unavailable this week but Jordan’s wife Jennifer guest hosts, with the famed Kingdom Hearts being the Gaming Flashback.
This episode also includes the following news items:
Report: PS Vita no longer available at major retailers
No women allowed at upcoming Hearthstone tournament
Lindsay Lohan files suit over GTA V allegedly using her likeness
Sources: Crytek UK’s staff no longer going to work
And once again, the Question of the Week: “What was your biggest takeaway from E3?”
0 thoughts on “Episode 355: E3 Swag Bag Part 3”
I enjoyed watching the press conferences this year. I’ve been waiting to see Mirror’s Edge and Assassins Creed, but also took an interest in a few titles I didn’t know anything about. I absolutely loves that it was less talking and more videos.
I mainly play The Sims series, so what I took away from E3 was the information released about The Sims 4.
I was glad to hear that there is an autosave feature since my Sims 3 game has crashed so many times and I’ve ended up losing hours of gaming. I also enjoyed seeing the new feature: The Gallery (Similair to The Sims 3 exchange) and hearing that it would be in-game.
I am glad to hear that the lots our sims visit will actually be full with people. I am excited to see what the emotions system is going to be like. The world looks great and I am just really excited about the Sims 4. I am counting down until September 2.
Jonah is still plagued, though this time he’s suffering laryngitis that accompanied the flu. However, even without Dan or a Gaming Flashback, there’s a ton of news to pour over.
Yo! Noid was a commercial opportunity for Domino’s Pizza developed by Capcom. This retro style game revolved around Domino’s Pizza claymation style mascot, the Noid, as he adventures through fourteen stages of side scrolling action.
The game sound was much like any other 8-bit action platformer. It reminded me of the original Teenage Mutant Ninja Turtles for the Nintendo Entertainment System, not the cool arcade one. Minus the turtles, Yo! Noid is a battle against Mr. Green, the Noids evil duplicate, a concept used in so many games; remember Shadow Link?
Unlike Link, Noid lost a life when he hit an enemy similar to the Super Mario Bros. style platformer but with a Yo Yo weapon. You could also gather smart-bomb type scrolls to clear the screen of all enemies, another classic side scroller arcade recipe. Yo! Noid brought nothing to the table in terms of uniqueness and relied on the standard recipe of side scrolling conflict.
This retro game may be one of the first true “total conversion mods.” Later we’d see Counter Strike born out of the Half-Life engine and way before that, Noah’s Ark 3D built out of the Wolfenstein 3D engine. Yo! Noid was a re-creation of the game Kamen no Ninja Hanamaru. Oddly enough, Yo! Noid was probably more well known than its forefather game because Capcom didn’t release Kamen no Ninja Hanamaru in the United States. Instead, we got Yo! Noid and a $1.00 off coupon on the back of the manual so we can get ourselives some Domino’s Pizza.
Although a few of us may recall Yo! Noid from our childhood, the title really didn’t create any huge waves in the game industry. Yo! Noid did show developers that a brand named product could be used as a marketing and brand awareness strategy, something we’d later see Burger King try on the Xbox 360 and find some success.
Can you tell the difference between Yo! Noid and Kamen no Ninja Hanamaru?
This weeks gaming flashback? Scorched Earth, a great artillery style title. We’re also taking a historic look back at the game innovations developed by Don Daglow. Of course it’s not a full news week without some actual news! This weeks news includes:
WoW Rumor: Two new playable classes in next expansion
This weeks community feedback was epically cool, we’re continuing the questions this week by asking: What game would you invent using the Wii balance board and vitality sensor? Do you have some ideas to solve Nintendo’s problem?
I enjoyed watching the press conferences this year. I’ve been waiting to see Mirror’s Edge and Assassins Creed, but also took an interest in a few titles I didn’t know anything about. I absolutely loves that it was less talking and more videos.
I mainly play The Sims series, so what I took away from E3 was the information released about The Sims 4.
I was glad to hear that there is an autosave feature since my Sims 3 game has crashed so many times and I’ve ended up losing hours of gaming. I also enjoyed seeing the new feature: The Gallery (Similair to The Sims 3 exchange) and hearing that it would be in-game.
I am glad to hear that the lots our sims visit will actually be full with people. I am excited to see what the emotions system is going to be like. The world looks great and I am just really excited about the Sims 4. I am counting down until September 2.