Episode 398: Only Two More

Two more episodes, and Paul is no longer a regular podcast host. On a side note, there will be no podcast next week due to scheduling conflicts.

This week’s news:

  • The Pokémon Company shuts down PAX party with lawsuit
  • 881 E.T. cartridges buried in New Mexico desert sell for over $100K
  • The smaller new 3DS is coming to the US on September 25
  • How GOG rescued 13 Forgotten Realms games from licensing hell

All this and Listener Feedback.

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Episode 244: Goodbye 2011Episode 244: Goodbye 2011

It’s the final podcast of 2011, as Jonah, Jordan and Paul will not be podcasting next week. However, there’s plenty of news, reader feedback and a Gaming Flashback of the terrible PlayStation One game, Irritating Stick.

The news for this week includes:

  • EA selling virtual car for $100 in NFS World
  • Modern Warfare 3 beats Avatar
  • Naughty Dog: Move to next-gen is “terrifying
  • Star Wars: The Old Republic sales could already be 1.5M
  • Man sues Sony for ToS update forbidding suing
  • Nintendo only showing E3 Wii U demos at CES 2012

The question of the week is “What game are you most interested in for 2012?” Let us know what you think, and see you in 2012.

Episode 395: This Episode SucksEpisode 395: This Episode Sucks

No, really, this episode is one of the worst ever released – boring news, stilted dialog, bad jokes. At least the first news item allowed the crew to rip Pixels. So bad Jonah didn’t bother editing it.

The news items include:

  • Anti-piracy group hits indie creators for using the word “pixels
  • Rare Replay studio’s first UK chart-topper since Banjo-Kazooie on N64 in 1998
  • More Diablo is coming
  • Games for Windows “wasn’t the right approach” says Microsoft

No Listener Feedback or Question of the Week either. That’s how bad this episode was.

Nintendo’s Not Talking To You, But Your GrandmotherNintendo’s Not Talking To You, But Your Grandmother

Miyamoto said Nintendo used E3 as a platform for spreading the word to a broad audience based on the media present at the event, they’re not speaking to the core audience. So, if you’re a core audience gamer and you were confused on why Nintendo didn’t build their presentation to be all glitz and glamor, it’s because they weren’t talking to you.

Based on the fact that E3 is a “press event” and their looking to get out the word to the general audience, press is needed as a staging point. The audience sitting in the seat was a bit more intense in nature and have high expectations for each presentation.

With sites like gamespot streaming the event live on the Internet it’s not too hard to imagine some casual gamers and non-core-gamers may have been listening. Or, perhaps their hoping to get old school media in the form of magazines and journalists to write about their upcoming product launches.

Or, perhaps they just showed up because they’re expected to?

(Thanks, Joystiq)