Episode 432: Gaming Thunder

This podcast has a little storminess to it, as it was recorded during a thunderstorm. There’s also tons of interesting news.

This week’s items include:

  • Rainbow Six Siege Season 3 content arrives on August 2
  • Sega announces two new Sonic games
  • Nintendo loses billions in value after Pokemon Go truth bomb
  • PlayStation Neo said to be coming in either September or October

Let us know what you think.

0 thoughts on “Episode 432: Gaming Thunder”

  1. I like using keyboards for racing games that have simplified acceleration, braking, reversing, and turning such as TrackMania (four keys for all), but fighters and etc. are difficult for me via keyboards.

    Mice allow for more angular granularity than controllers because of the area of movement across the mousepad/surface when using an adequate sensitivity, and mice can be polled around 1KHz or more versus controllers being polled around 250Hz, as far as I know.

    If mouse sensitivity is set too high above 800 CPI or so, noise becomes an issue (quantization occurs at too low of CPI), so I recommend mice equipped with the 3360/3366 sensor as the older mice with 30×30 or less pixel/photo-diode arrays might have more trouble with noise because correlation imaging sensors will always be imperfect.
    Here’s a thread regarding mice with said sensors from a reputable forum:
    http://www.overclock.net/t/1602282/lets-compile-all-3360-3366-and-their-release-dates-for-everyone/0_100

    The reason of 800 CPI or so being the sweet spot for current mice is, each pixel on the tracking surface or “matrix” is approximately 30 microns in diameter because of the lens magnification and sensor height from the tracking surface, so 25.4mm to convert an inch / 0.030mm = roughly 846.666 of these pixels are able to fit in an inch on the tracking surface, and the aforementioned sensors should be the same.
    Each pixel is divided to achieve a higher resolution, so noise becomes an inevitable issue making a larger photo-diode array more ideal.
    http://www.pcgamer.com/gaming-mouse-myths-busted/#page-1

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 519: Red Dead ArrivalEpisode 519: Red Dead Arrival

Jonah and TJ finally got to play Red Dead Redemption 2, and discuss how great it is and how disappointing it is at the same time. Great and disappointing can also describe the Gaming Flashback with 2008’s Mirror’s Edge, along with its awesome theme song, which Jonah is addicted to.

The news this week includes:

  • Nintendo recommits to “keep the business going” for 3DS
  • Capcom has “high expectations” for Devil May Cry 5 and Resident Evil 2
  • Pachter: Red Dead Redemption 2 coming to PC in April

Let us know if you’ve been playing Red Dead Redemption 2.

TD Gaming Podcast 91: Freedom of SpeechTD Gaming Podcast 91: Freedom of Speech

This weeks gaming podcast covers a bunch of great topics including a gaming flashback of Populous. We’re going to give your our down and dirty Mega Man 9 review from an older gamers perspective and cover some game news, including:

We discuss developers attempts to combat used games by including special first time buyer incentives including free DLC, updates, maps and features.

Gaming Podcast 132: I Like To Hit You With My SackGaming Podcast 132: I Like To Hit You With My Sack

This week we’ve got Doug aboard with the cast as well, he’s a regular on the Everyday Drinkers Podcast. We’re chatting about some of the recent game news, hitting the community comments hard and tackling some of lifes meaningful questions. This week’s gaming flashback includes Baseball Stars for the Nintendo Entertainment system and, in our gaming history… who is Jane Jensen?

This week’s question of the week is simple: Do video game delays effect your buying decisions?