Episode 414: We’ve Done Better

This week’s podcast isn’t the best, but at least we tried, right? There’s a lot of chatter, and Scott gets really angry at people criticizing Star Wars.

This week’s news items includes:

  • Iranian state television mistakes Medal of Honor footage for reality
  • Street Fighter 5 Arcade Mode being considered
  • Experimental 5D data storage could store 360TB of games for 13.8 billion years
  • Ubisoft boasts about The Division beta’s huge numbers
  • HTC’s Vive VR Tech will launch in April priced at $799

This week’ Question of the Week: “When, if ever, will you be getting VR?”

0 thoughts on “Episode 414: We’ve Done Better”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 470: The Sims 4 Contest Part 2Episode 470: The Sims 4 Contest Part 2

The The Sims 4 contest is still going on this week, with the winner to be announced in Episode 471. The crew gets back to discussing news, but as is usual, it’s a light week in July.

This week’s news items include:

  • Starcraft Remastered is coming in August in 4K
  • Star Wars Battlefront 2 loot boxes spark pay-to-win fears
  • Only main player will progress in Far Cry 5 story
  • Destiny 2’s getting rid of random perk rolls for loot and the response is divided
  • Nintendo Switch Virtual Console will be the only way you can play certain Super Mario games

Again, The Sims 4 Contest is only eligible for US entrants.

Phil Harrison’s Building a 100 Million Dollar FranchisePhil Harrison’s Building a 100 Million Dollar Franchise

Once upon a time, Activision Blizzards CEO Bobby Kotick kicked a few franchises to the curb: Riddick and Ghostbusters. No doubt, this was a result of the Activision and Blizzard merger requiring some resources to the merged together while others were cut from the lineup. Phil Harrison, the new big suit at Atari/Infogrames has raised these little birds from the ashes with a dream to build them into 100-million dollar franchises.

While Bobby Kotick said the titles, “don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises,” Phil Harrision sees it as a personal challenge to prove him wrong.

“What Bobby, perhaps unhelpfully said, was that those games were franchises which wouldn’t make $100m of revenue and generate sequels. If that’s his benchmark, then fine — and we’d love to aspire to the same benchmarks. But you know what? I would love to turn Ghostbusters into a $100m franchise, just to prove him wrong.” (1up)

In many ways, this is the difference in attitudes from a large firm compared to a smaller firm with strong goals and a vision for success. Activision Blizzard is big now, perhaps the biggest publisher in the industry, they can’t be bothered with minuscule 80-million dollar franchises. Others, like Atari, strive to take a title from nothing to something of greatness. Granted, Atari’s failed in a lot of franchises, but with their new ex-Sony executive behind the helm things could turn around and this might be the first step.

Most of the best game franchises in existance today started from nothing but a dream. Big publishers don’t have time to dream, they’re too busy making money off the fanboys of their current franchises.

Google Turns 14 Years OldGoogle Turns 14 Years Old

As those of you who might have noticed when going to Google.com, Google has turned 14 today. Back in 1998, who knew that it would become the premiere search engine, before branching out to pick up such sites as YouTube, and starting its own web browser?

Here’s to Google, which is in the midst of puberty. Salud.