Episode 414: We’ve Done Better

This week’s podcast isn’t the best, but at least we tried, right? There’s a lot of chatter, and Scott gets really angry at people criticizing Star Wars.

This week’s news items includes:

  • Iranian state television mistakes Medal of Honor footage for reality
  • Street Fighter 5 Arcade Mode being considered
  • Experimental 5D data storage could store 360TB of games for 13.8 billion years
  • Ubisoft boasts about The Division beta’s huge numbers
  • HTC’s Vive VR Tech will launch in April priced at $799

This week’ Question of the Week: “When, if ever, will you be getting VR?”

0 thoughts on “Episode 414: We’ve Done Better”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

TD Gaming Podcast 76: GamingPodcast.netTD Gaming Podcast 76: GamingPodcast.net

Welcome to the TD Gaming Podcast! This week we discussed:

  • Microsoft releases Xbox 360 before everyone else, will they do it again? (1up)
  • Ubisoft’s Play Zone label/division for Wii mini-games (next-gen)
  • Guitar Hero World Tour Rumors (gamespot)
  • Atari’s Hunts Negative Alone in the Dark Reviews (shacknews)

We take a walk down memory lane with Baldur’s Gate as this weeks Gaming Flashback, take a deeper look into RPG’s and “Devil Worshiping” and we’ll also read a great listener comment regarding video game mascots, what mascots did you enjoy?

XBLA’s Braid Needs More SalesXBLA’s Braid Needs More Sales

XBLA offers great opportunities for the indy developer but everything comes at a price. Over the last three years Braid‘s developer Jonathan Blow spent a reported $180,000 to create the popular Braid title on Xbox Live. He’s going to need a lot more sales before he can celebrate the highly valued, highly reviewed title.

The Independent Games Festival was kind to him, giving him the “Innovation in Game Design” back in 2006, since then he’s put his money where is mouth is; his own money. There are good times and bad times when you’re discovering your dreams. The reviews surely made him feel great about the work he has done over the last three years but a review won’t pay the bills.

It may be a hard road ahead for Jonathan, hopefully at least breaking even on the project. Although he may not look back at the game as a financial success we can only imagine he’ll have a lot easier time getting funding or publishing for his next title, if that’s the path he chooses.

(Thanks, Kotaku)

Rumor: EA Buying Popcap?Rumor: EA Buying Popcap?

Tech Cruch is reporting that Electronic Arts is about to acquire casual games giant Popcap Games for a cool $1 billion, which would exceed EA’s market cap by over 13%. If true, this would be EA’s definitive entry into the casual games market, a field they broke into 7 years ago.

Despite consuming a significant chunk of EA’s reserves. buying Popcap would bring them IPs such as Bejeweled, Plants Vs. Zombies, Peggle, Zuma and Bookworm.

We’ll keep an eye on this deal as it happens.