Episode 420: Light It Up

The number of the episode does not escape notice from the podcast crew, especially a week before April 20. Aside from that, much is made of the release of Dark Souls III, which T.J. Denzer enthusiastically enjoys. The despicable firing of Alison Rapp is also noted from the unaired podcast recorded last week.

This week’s news includes:

  • Former head of Rockstar North sues developer, alleges $150M in unpaid royalties
  • Oculus apologizes for Rift shipment delay, taking steps to speed delivery
  • The Nintendo NX might include Wii U ports
  • Forbes claims Nintendo NX will likely output 4K

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Episode 349: Better LateEpisode 349: Better Late

In this episode, Paul arrives in time for the letters, with some audio issues on his phone.

In the meantime, Jordan and Jonah cover some of the week’s news including:

  • Nintendo skipping E3 media briefing again
  • E.T. cartridges unearthed in New Mexico
  • Sony Online Entertainment rolls out All Access Program
  • Star Wars: Episode VII cast announced
  • Skype group calls now free on Xbox One & PC
  • Analyst: PC gaming now brings in more money than console gaming

All this and Listener Feedback.

PlayStation 3: Not About Quantity, About ProfitabilityPlayStation 3: Not About Quantity, About Profitability

The Xbox 360 price drop rumors flow like water and it’s all but officially been announced at this point. What about PlayStation 3 and their price? No.

Nobuyuki Oneda, the Sony’s chief financial officer said, “our plan is not to reduce the price. Our strategy is not to sell more quantity for PS3 but to concentrate on profitability.” (gamespot) This makes complete sense coming from their chief financial officer, as their motivation is to make money, not lose it.

The question remains, how will they actually make money if they’re no longer in the race for competitive market prices? Considering game licensing must Net them some amount of profit Sony’s idea seems to be the exact opposite of their original PlayStation method: saturate the market and sell them all games.

So far we’ve seen very few “need to have” games for the PlayStation 3 console while Xbox 360 continues to build a substantial library and Wii continues to break sales records for apparently no reason. When a game publisher has to decide on a platform to launch a new game, why would they choose the one that doesn’t care to be competitively priced in the market? The one that doesn’t care about quantity of sales?

Sony intends to reverse the entire razor blade philosophy where one sells a cheap razor and charges users for the blades over and over again. Their take on this concept is to sell really expensive razors and put out small half-quality blades. Is that a good market strategy at this point?

Episode 722: Off the RailsEpisode 722: Off the Rails

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Podcast notes:

  • Sony backs down on demand that Helldivers 2 players log into a PSN account
  • Microsoft announces Xbox Games Showcase and mystery Direct for June 2024
  • EU rules iPadOS must comply with Digital Markets Act, opening door for Fortnite
  • Hades 2’s surprise early access release already has more stuff in it than the first game
  • Square Enix announces it’s tanked $140 million in losses due to “content abandonment”

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