Episode 443: Nintendo Pulls a Switch

So, this episode covers that fact that Nintendo is about to announce their next device, which they did earlier today: the Nintendo NX is now called the Nintendo Switch. The official Red Dead Redemption 2 trailer was also unveiled today too, and the multiplayer aspect is discussed. Jonah advises TJ and Scott to try The Stanley Parable as well.

This week’s news includes:

  • Dishonored dev’s The Crossing, put on hold in 2009, gets a new trademark filing
  • Red Dead Redemption 2 announced for Xbox One and PS4, but not PC
  • Voice actors threaten strike against EA, Activision, and nine other companies
  • Grand Theft Auto 5‘s exploding Note 7 mod video yanked from YouTube by Samsung

All this and two Questions of the Week!

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Episode 403: Jam and the HooligansEpisode 403: Jam and the Hooligans

The episode is a day late, sorry about that, folks. In this episode, we wish Paul was with us to discuss what he thought of the release of Jem and the Holograms in theaters. The banter is strong, but not overstuffed like last week.

Lots of news this week, however:

  • Konami insists Hideo Kojima still works at company
  • 343 Industries not ruling out PC port of Halo 5
  • Rebellion rescues Kickstarter backers from GRIN’s bankruptcy
  • Classic car combat RPG Autoduel may be making a comeback with inXile
  • Pete Hines: Entire game not on Fallout 4 PC disc
  • Vivendi seeking more shares of Ubisoft, board seats

The Question on the Week: Do you prefer first person or isometric RPGs?

Gaming Podcast 136: The Wumpus EpisodeGaming Podcast 136: The Wumpus Episode

This week’s gaming podcast is all about energy, excitement and enough Warcraft news to make you want to throw up in your own mouth. However, we sugar coat it with lots of other news, great community comments and we’re flashing back to Age of Empires while taking a little time to remember the man behind the Wumpus. This weeks news includes:

This week we’re asking the question, what key selling points are needed to sell someone on an Xbox 360 considering the fact that they’d love exclusive FPS titles for the console.

Phil Harrison’s Building a 100 Million Dollar FranchisePhil Harrison’s Building a 100 Million Dollar Franchise

Once upon a time, Activision Blizzards CEO Bobby Kotick kicked a few franchises to the curb: Riddick and Ghostbusters. No doubt, this was a result of the Activision and Blizzard merger requiring some resources to the merged together while others were cut from the lineup. Phil Harrison, the new big suit at Atari/Infogrames has raised these little birds from the ashes with a dream to build them into 100-million dollar franchises.

While Bobby Kotick said the titles, “don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises,” Phil Harrision sees it as a personal challenge to prove him wrong.

“What Bobby, perhaps unhelpfully said, was that those games were franchises which wouldn’t make $100m of revenue and generate sequels. If that’s his benchmark, then fine — and we’d love to aspire to the same benchmarks. But you know what? I would love to turn Ghostbusters into a $100m franchise, just to prove him wrong.” (1up)

In many ways, this is the difference in attitudes from a large firm compared to a smaller firm with strong goals and a vision for success. Activision Blizzard is big now, perhaps the biggest publisher in the industry, they can’t be bothered with minuscule 80-million dollar franchises. Others, like Atari, strive to take a title from nothing to something of greatness. Granted, Atari’s failed in a lot of franchises, but with their new ex-Sony executive behind the helm things could turn around and this might be the first step.

Most of the best game franchises in existance today started from nothing but a dream. Big publishers don’t have time to dream, they’re too busy making money off the fanboys of their current franchises.