Episode 447: More Nintendo Switch News

The Nintendo Switch is looming on us all, and more rumors from trusted sources are popping up. We also reminisce about music from the Jet Grind Radio games and talk about the timing of Titanfall 2 sucked.

This week’s news includes:

  • 6 of the biggest rumors Nintendo Switch rumors
  • EA pursuing development of an open-world game
  • Dead Rising 4 removes campaign co-op

Let us know if you’re going to buy a Nintendo Switch.

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Gaming Podcast Forums: LIVE!Gaming Podcast Forums: LIVE!

Looking for a place to leave podcast feedback and you don’t feel like firing off an e-mail? You can now login/register to gamingpodcast.net and post to our forums! We’ll be building forums for all styles of discussions if people start to use them, it’s an experiment, we’ll see how it goes.

You can chat about topics discussed in the podcast with us and suggest new topics we can speak about on future gaming podcast episodes. We’re also starting our own World of Warcraft podcast guild called Fallen Souls and we’re looking for new members.

We’re looking to open discussions on all genre’s of games, all styles of play and anything else gaming. If you’d like to setup an avatar, you can head over to gravatar.com and build an avatar associated with your login email address and it will appear on the site and in comments.

Trials of a World of Warcraft Player: Entry TwoTrials of a World of Warcraft Player: Entry Two

“Questing.”

While Frodo Baggins had one major quest, destroy The Ring, I’ve found myself in a cesspool of incomplete quests, filling my quest book to the brim with worldwide travels. From coast to coast, island to island and across the open seas I’ve got missions to complete with no end in sight.

It’s an addiction, a fascination, an uncontrollable urge to click any creature with an exclamation upon his head. I cannot stop taking on the responsibilities of the world all upon my lonely shoulders. Unfortunately, travel time is not free and I find myself traveling the world in search for quest “turn-ins” and random item drops from creatures small and tall.

When does it end? I turn in a quest to get another! A few quests have me traveling to far off lands where more villages scream for my help with yellow “!” above their heads. I must help a wandering soldier, a fisherman, a poor villager and the beggar; I do it all “for the horde.”

You can have something like 20 quests in your log at a time, I’ve got it full with quests from each land. Perhaps someday I’ll complete them all or throw them away to pickup others, realizing the value of each quest will decline as my character levels.

The lesson here, stay where you are until the quests in that land have all been exhausted. Ah, the trials of a wondering adventurer striving to conquer the land.

Gaming Flashback: Lode RunnerGaming Flashback: Lode Runner

Lode Runner, a game many of us logged hundreds of hours upon. Lode Runner has a great deal of replay value thanks to its great map editor. The game was first published by Broderbund in 1983, but was first prototyped by Douglas Smith, an architecture student at the University of Washington.

The Lode Runner prototype was called Kong and was originally written for a Prime Computer 550 minicomputer on campus, but shortly after it was ported to the VAX minicomputer. Originally programmed in FORTRAN and utilized only ASCII character graphics (the most basic of characters).

In September of 1982 Smith was able to port it to the Apple II+ (in assembly language) and renamed it to Miner. In October of that same year he submitted a rough copy to Broderbund and he’s said to have received a one-line rejection letter, “Sorry, your game doesn’t fit into our product line; please feel free to submit future products.”

The original title had no joystick support and was developed in full black and white…not exactly exciting. So, Smith then borrowed money to purchase a color monitor and joystick and continued to improve the game. Around Christmas of 1982, he submitted the game, now renamed Lode Runner, to four publishers and quickly received offers from all four: Sierra, Sirius, Synergistic, and Brøderbund.

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