Episode 457: For Honor

This week’s episode has T.J. raving about the new hotness, the multi-cultural action-MOBA game For Honor, while Jonah complains about the lack of attention paid to Plants vs. Zombies: Garden Warfare 2. Scott, meanwhile, is playing Pillars of Eternity in preparation for the sequel.

This week’s news includes:

  • Nintendo announces DLC Pass for Zelda: Breath of the Wild
  • Bard’s Tale remastered trilogy will be finished, promises developer
  • Sony axes PS Now for PS3, Vita
  • Microsoft teases Project Scorpio in E3 2017 press event

Let us know what you think.

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Seven Games That Need to Be RemadeSeven Games That Need to Be Remade

With the strong rumor that Halo: Combat Evolved is going to be remade graphically from the ground up, it brings us to the question of why aren’t more games being remade? We’re not talking about reboots like the new emo Devil May Cry, or re-imaginings like the first person shooter XCOM. We’re talking about a true remake like you see endlessly from Square-Enix with its Final Fantasy games on the handhelds – they’re completely faithful to the original, save a new engine, graphics and occasionally an additional mission or two; the upcoming localization of Dragon Quest VI is a great example.

So, we’ve picked out seven games that desperately need a modern remake, sometimes due to their primitive graphics, sometimes due to their incompatibility with the current OS, or the fact you need to do some major tweaking to get them to run (unless GOG.com does it for you, bless their souls.)

These games aren’t old or have already been remade, so you won’t see M.U.L.E., Sid Meier’s Pirates or Seven Cities of Gold – in fact, the oldest of the games is from 1994. You also won’t see games that require little work to be remade, which is why you won’t see Grim Fandango here, either. These games would require serious undertaking. The games also have to remain the same genre and style, so no Elder Scrolls version of Ultima IV, either.

Without further ado, here are five older games that desperately need a remake – in alphabetical order.

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Episode 285: Surviving SandyEpisode 285: Surviving Sandy

The podcast is back this week after being knocked out by Hurricane Sandy hitting New York City hard. As the Kickstarter continues to struggle to find donors, Jordan discusses his hands-on experience with the new Microsoft tablet, the Surface, in lieu of a Gaming Flashback.

This week’s news items include:

  • Civilization MMO being developed in Asia
  • Yoshida: PlayStation Vita sales are below expectations
  • DICE giving away Battlefield 1942 for free on Origin
  • Redding: “lower-case aaa” games where the industry should be heading
  • Microsoft and 343 Industries taking hard stance on sexism

All that and Reader Feedback. This week’s Question of the Week, “What do you do for fun when you can’t access the internet?”

Help the TD Gaming Podcast with its Kickstarter fundraising.

Microsoft Holds Back Bungie AnnouncementMicrosoft Holds Back Bungie Announcement

E3 was supposed to be the staging point for the next Bungie bombshell but Microsoft was said to cut it to save time. Bungie had big plans to reveal some stuff they were working on and really take best in show for E3. Was it really cut because of time?

This sounds fabricated, cutting a huge announcement because of time constraints makes absolutely no sense. Imagine a firework show where you cut the grand finale because it would push the show over by a few minutes. Just dropping a title name or a 30 second teaser video would have taken a minute at most, we’re not looking for long winded explanations, just the facts.

Perhaps the real reason was Microsoft had it in their back pocket if people found the Netflix and Final Fantasy XIII news hum drum compared to anything Sony or Nintendo were to show off. Reacting dynamically to the news, perhaps they realized Sony didn’t have any epic announcements and Nintendo just showed up to hint at their future accessories. Microsoft’s haymaker of an announcement wasn’t needed to win the show this year.

Or, maybe the low turn out to the event just wouldn’t build enough hype for Microsoft’s big announcement. They could find a better outlet to turn on the hype and get people jazzed for the next Bungie product. Three years ago there is no doubt Microsoft would have come out fighting with all their weapons; this year Final Fantasy XIII was enough to show consumers that Sony’s lost their exclusives.

After the noise of E3 fades we’re sure to hear more from Bungie. We feel bad for the employees of Bungie who were ready to make the announcements on their work in progress. Sometimes, saving it for later is the best thing you can do; think of the anticipation that will build!

(Thanks, 1up)