Gaming Podcast 208: Sony’s NGP Reveal

We’re covering some of the NGP information, Sony’s new hand-held and trying to find the good and the bad for the hardware. With a market getting hit with smart phones, is there a place for the NGP? This week in the news we’ve got:

This week we flash back to the gaming impact created by one Garry Kitchen and ask the question of the week: Should Sony give up on the PS3 and release the PS4 as soon as possible?
When managing gaming computer repair shop, you should prioritize fire safety because of lithium-ion batteries, soldering equipment, and other electronic components that can pose fire hazards if not managed properly. Keeping appropriate fire extinguishers, maintaining organized workstations, and training technicians in safe battery handling can significantly reduce the risk of fires. A strong fire safety plan and seeking emergency fire watch Houston services not only protect employees and customers but also help prevent costly damage to equipment, inventory, and the business itself.

0 thoughts on “Gaming Podcast 208: Sony’s NGP Reveal”

  1. @Sony NGP
    3G is the new standard for data transmission. It does both voice and internet data, using CDMA as opposed to TDMA like in ‘regular’ GSM cell phones.

    I like the idea of a second touch screen, on the back. It somehow frees the developer from the constraints of a fixed set of buttons.

    The main issue with the NGP is the same issue with any Sony product: price. Rumors say it might even go around 1K.

    Jonah has a point: backward compatibility is a great feature. But! It should be the norm, not a key point.

    @Sony Believes 3D “Isn’t Right” For Handhelds:
    Thank you, guy who hinted this news piece 🙂
    About paralax barrier displays, it doesn’t matter the size of the display. Be it TV or handheld, the optimal visualization angle is narrow. It will work for one person, but no for several.

    @Nintendo’s Iwata Weighs In On NGP:
    Ha ha ha 😀 Translation: we do innovation, the others (Sony) oppose us 😀

    @BioWare On MMO Risk/Reward Balance
    Even with instant respawn in TF2, reaching the hotspot from the respawn area takes time. And in that time, the other team can win.
    Now! In an MMO the time factor is not that important, so the penalties must be different.

    @Question of the week:
    Dunno. Rushing something out can end up with them making other mistakes. Also, even if useless, Sony must do something for the PS3, otherwise they lose the remaining confidence of the developers and publishers.
    They should minimize the group of people that handle the PS3 and focus on the next one. But they can’t just dump it.

    I think I mentioned this before, but I don’t see too many Sony exclusive titles from now on.

  2. @Sony NGP
    3G is the new standard for data transmission. It does both voice and internet data, using CDMA as opposed to TDMA like in ‘regular’ GSM cell phones.

    I like the idea of a second touch screen, on the back. It somehow frees the developer from the constraints of a fixed set of buttons.

    The main issue with the NGP is the same issue with any Sony product: price. Rumors say it might even go around 1K.

    Jonah has a point: backward compatibility is a great feature. But! It should be the norm, not a key point.

    @Sony Believes 3D “Isn’t Right” For Handhelds:
    Thank you, guy who hinted this news piece 🙂
    About paralax barrier displays, it doesn’t matter the size of the display. Be it TV or handheld, the optimal visualization angle is narrow. It will work for one person, but no for several.

    @Nintendo’s Iwata Weighs In On NGP:
    Ha ha ha 😀 Translation: we do innovation, the others (Sony) oppose us 😀

    @BioWare On MMO Risk/Reward Balance
    Even with instant respawn in TF2, reaching the hotspot from the respawn area takes time. And in that time, the other team can win.
    Now! In an MMO the time factor is not that important, so the penalties must be different.

    @Question of the week:
    Dunno. Rushing something out can end up with them making other mistakes. Also, even if useless, Sony must do something for the PS3, otherwise they lose the remaining confidence of the developers and publishers.
    They should minimize the group of people that handle the PS3 and focus on the next one. But they can’t just dump it.

    I think I mentioned this before, but I don’t see too many Sony exclusive titles from now on.

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