Episode 458: Dark Souls the Board Game

This week’s episode features a report by Jonah Falcon from Toy Fair NY, raving about the co-op board gane version of Dark Souls. T.J. continues to rave about Nioh and Scott texted while the podcast was going on, but you’ll have to wait for an outtakes episode to hear that story.

This week’s news includes:

  • Square Enix may have accidentally announced NieR: Automata‘s PC release date
  • Ed Boon would entertain the possibility of Street Fighter/Mortal Kombat crossover
  • Dragon Quest Heroes I and II too big for Switch drive

Let us know what you think.

0 thoughts on “Episode 458: Dark Souls the Board Game”

  1. Wow, I wish I knew about the Kickstarter for Dark Souls! This podcast was the first I heard of it, so I checked it out and I’m amazed. It’s well worth the $120, and I know what I’ll be spending my birthday credit card on!

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In this day and age, one learns to take internet outrage with a heavy dollop of salt. The videogame community tends to be reactionary in the worst way, for a few reasons: they tend to be young, they tend to express their immediate feelings almost as a stream of consciousness, and let’s face it, the Greater Internet Dickwad Theory comes into play as well.

When it comes to game endings, when I hear that the community is upset about a game’s ending, I almost always take that as a good sign that the ending is daring and provocative. For example, there was an outcry over the abruptness of the ending of Halo 2, which had the nerve to conclude with a cliffhanger. The 2009 Prince of Persia reboot ended with the player undoing all of the work to free an ancient evil god they’d just imprisoned.

So when I heard that there was a growing outcry about the endings of Mass Effect 3, my interest peaked, because invariably, that meant the story was provocative and daring, instead of predictable and boring.

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