Episode 460: PAX East 2017 Recap

Jonah Falcon is finally back from PAX East 2017, and related his experiences at the convention. Somehow, T.J.’s musings on Dune and the origins of Mini-Me come up during the discussion. Among the games discussed are Snake Pass, Earthfall, Dauntless, and Yonder.

There’s also some news discussed:

  • Payday owner Starbreeze to publish System Shock 3
  • Switch stock and sellouts could be a problem for Nintendo

Let us know what you think and post in the comments!

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It’s the Smurfiest post-Fourth of July podcast ever, as Jonah Falcon and Jordan Lund look back at the ColecoVision classic Smurfs: Rescue from Gargamel’s Castle, probably the easiest videogame ever Smurfed.

If that weren’t Smurfy enough, Jonah and Jordan, working without Paul S. Nowak this week, also check out this week’s Smurfy news:

  • Xbox 720 with Halo 4 launch in 2012?
  • PS4 also in 2012, with embedded Kinect-like motion control?
  • Crytek says Kinect development is “really, really easy.”
  • Sony working on new PSN redesign?
  • Questions over alleged early close of Sony’s Welcome Back offer.

This week has a ton of Smurfy reader feedback, as well as reaction to Sony’s crackdown of Star Wars Galaxies shutdown petitioners. If that weren’t Smurfy enough, the Question of the Week is pretty Smurfy as well, as readers are asked, “What game that you can’t find anywhere anymore do you wish you could play again?”

As usual, hit us up on iTunes and leave some comments!

TD Gaming Podcast 93: The M.I.T GangTD Gaming Podcast 93: The M.I.T Gang

This weeks Gaming Podcast comes out a bit early due to some travel plans and an upcoming trip to Popcap’s Bejeweled Twist launch party. This week in the news we took a look at:

We also take a look back at Pitfall! and cover yet another DRM issue on our soapbox, asking the question, is online gaming the DRM of the future? Our history segment does a bit of history on Popcap games.

Our NFS: Carbon and Saints Row contest has ended, the gang names are in, and we’re giving away the games to the winner. Next, we’re going to give away Project Gotham Racing 4.

Seven Games That Need to Be RemadeSeven Games That Need to Be Remade

With the strong rumor that Halo: Combat Evolved is going to be remade graphically from the ground up, it brings us to the question of why aren’t more games being remade? We’re not talking about reboots like the new emo Devil May Cry, or re-imaginings like the first person shooter XCOM. We’re talking about a true remake like you see endlessly from Square-Enix with its Final Fantasy games on the handhelds – they’re completely faithful to the original, save a new engine, graphics and occasionally an additional mission or two; the upcoming localization of Dragon Quest VI is a great example.

So, we’ve picked out seven games that desperately need a modern remake, sometimes due to their primitive graphics, sometimes due to their incompatibility with the current OS, or the fact you need to do some major tweaking to get them to run (unless GOG.com does it for you, bless their souls.)

These games aren’t old or have already been remade, so you won’t see M.U.L.E., Sid Meier’s Pirates or Seven Cities of Gold – in fact, the oldest of the games is from 1994. You also won’t see games that require little work to be remade, which is why you won’t see Grim Fandango here, either. These games would require serious undertaking. The games also have to remain the same genre and style, so no Elder Scrolls version of Ultima IV, either.

Without further ado, here are five older games that desperately need a remake – in alphabetical order.

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