Episode 460: PAX East 2017 Recap

Jonah Falcon is finally back from PAX East 2017, and related his experiences at the convention. Somehow, T.J.’s musings on Dune and the origins of Mini-Me come up during the discussion. Among the games discussed are Snake Pass, Earthfall, Dauntless, and Yonder.

There’s also some news discussed:

  • Payday owner Starbreeze to publish System Shock 3
  • Switch stock and sellouts could be a problem for Nintendo

Let us know what you think and post in the comments!

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Gaming Podcast 181: Bag of FailGaming Podcast 181: Bag of Fail

This weeks gaming podcast, we’re going through a bit of Sega content, Sonic The Hedgehog CD and the second tier of Sega history. We’ll hit some listener feedback about Steam and Blizzards RealID as well as some meaty news topics including:

  • Starcraft 2 will have a 3D option
  • After four years, Sony is finally making a profit on the PS3
  • Activision comments on Xbox Live
  • Gamers want physical media over digital media
  • Now you really can drink like a Murloc

This weeks question of the week, what video game genre’s could really benefit from 3D gaming that may not have been considered yet?

Diablo 3: How Many Headlines Can It Catch?Diablo 3: How Many Headlines Can It Catch?

Imagine we told you the story of a game where you hack things up over and over and over and over by clicking the mouse to gain items. These items allow you to go into harder areas of a dungeon and hack things up over and over again. Would you buy into it? Probably not.

Yet Diablo, since its inception, has fascinated gamers with the fundamental goals of hacking and slashing your way to a hellish beast in hopes to hack and slash him as well. It does, however, have a firm storyline which has gotten better with age and usually marvels gamers with graphic advancements set to blow the mind.

Diablo II had some nice graphics, but they were not mind blowing and earth shattering but the game continued to be fun to play. So fun, some gamers continue to play Diablo II even today, grinding out armor and weapons. What’s the fascination?

Blizzard Entertainment seems to be born on the wind of success, each title pulling more gaming headlines than the last. Diablo III has taken over gaming RSS feeds, headline news and has presented itself on social media sites like it was the second coming (perhaps, just the opposite?)

Diablo 3, graphically, and functionally, seems to highly exceed the levels it set with the last two titles. Destructible environments being one of the best additions to the franchise, along with new classes, weapons and enemies.

The core of the game, based on the gameplay footage, is fundamentally the same: beat baddies in excess and capture cool items. Blizzard has mastered the “grind” for items and the repeated quest plots in all of its title, especially World of Warcraft, but they’ve done it in an addicting manner. We know its repeatative yet we desire to continue to play. Work of genius.

How much Diablo 3 can a single person play before growing bored? For most, boredom is quite the opposite of the hack and slash experience, choosing to sit down with their Fritos and Soda and waste away the days.

Episode 387: Some FalloutEpisode 387: Some Fallout

This podcast was recorded on short notice, so it’s on the short side. It’s also a little dated, since the Fallout 4 news was going to be announced the next day at the recording, and the publishing is a day after it’s official reveal. There’s an actual Gaming Flashback this week, with Destroy All Humans!, which shockingly Paul never played.

The news in this podcast includes:

  • Indie dev discusses where the money goes
  • Fallout 4 announcement coming June 3
  • New Steam refunds policy makes some devs concerned

All this and Listener Feeedback.