Episode 466: Kill This Kitten For Fun

This episode continues to have some audio issues thanks to Jonah leaving his expensive headset back in Los Angeles, forcing him to use his iPad once again as a mic. However, this week’s episode is chock full of game goodness.

This week’s episode includes the following news items:

  • Dragon Quest XI battle system further detailed
  • Overwatch has earned Activision Blizzard over $1 billion in less than a year
  • Steam changes cross-country gifting and gift trading
  • DOTA 2 is getting a co-op campaign with a story

Let us know what you think.

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Gaming Podcast 164: Baby SealsGaming Podcast 164: Baby Seals

This week we’ve refrained from beating baby seals to do a gaming podcast. Whatever that means, we’re busting through some great community feedback, cranking through the history of Boulder Dash, mashing through the game history on G.O.D – Gathering of Developers while hitting up the game news of the week:

  • Portal 2 has been announced
  • Ubisoft’s new DRM fails (big surprise)
  • Ubisoft’s DRM cracked
  • Steam Coming to the Mac
  • Microsoft looking for a 360 motherboard designer

This weeks question of the week, what world environment would you like to see your favorite game sequel take place in?

Trading Used Games, Like Fraud?Trading Used Games, Like Fraud?

David Braben, founder of Frontier Developments, says retail outlets that buy and sell pre-owned games are “essentially defrauding the industry.” Although multiplayer gaming might not be a huge threat, the single player experience in games may die out because gamers play the game quickly and resell it back to places like GameStop for others to buy.

Developers don’t get a dime when a game goes traded, many gamers will “share” the single player experience with a single copy of the game by reselling it over and over. The end result, retail outlets make a good penny for marking up old games while developers see nothing. This is really how game retail outlets survive because the margins on video games is so damn low.

The story has been heard before, developers want a piece of the action so they’re taking steps to entice people to keep the game with renewed downloadable content on old games; you can’t experience the new content without keeping the game around longer. In the world of low margin games, high cost development and short-lived story lines the solutions to this problem aren’t exactly obvious.

Braben’s idea of a solution is to offer two versions of the game, a not for resale/rental version at a high price, say $160, and a low priced version that cannot be shared (heavily DRM’ed?) for $50. In essence, gamers would no longer be able to trade in games because the idea of spending double for a game so you can resell it makes no sense to most gamers (including myself.)

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Episode 331: Videogame Music TimeEpisode 331: Videogame Music Time

This week’s episode has a long discussion on videogame music of the past, while Jonah discusses Batman: Arkham Origins and iPad adaptations of board games.

This week’s news includes:

  • Surprises found in the PS4 FAQ
  • Xbox One will support DLNA, MP3 and audio CD
  • Valve working to make offline mode indefinite
  • Nintendo: We have failed to establish Wii U as a “worthy” Wii successor
  • Wii U bundle announced

This week’s Question of the Week is: “What was your favorite videogame music?”